Compare Door To Door prices across trusted key stores and find the best deal. Developed by CD Jones. Published by CD Jones. Released on 8/2/2016. Available on PC. Genres: Adventure, Casual, Indie.

If the bureaucratic surrealism of Terry Gilliam ever made you want to live inside it rather than just watch it, Door To Door is the oddly quiet answer to that itch. A short, strange solo detour worth knowing about.

My first instinct with Door To Door was to sit still and just look around. CD Jones built something that feels genuinely handcrafted, a first-person adventure set inside the Lounge District, a corner of a retro-future bureaucratic city called the Ministry of Order. Jazz hums in the background. The architecture is the kind of analog-future that suggests someone filed the right form to make it exist. The explicit creative reference point is Terry Gilliam's 1985 film Brazil, and the game leans into that ancestry without apology. For a solo-developer release, the commitment to tone is striking. You play as Bixby, a detective working out of a department called Correction Pending, which is a perfectly bureaucratic name for a job nobody fully understands. Cases arrive as selectable Case-Files, and each one sends you out on foot through the Lounge District. There is no combat, no inventory puzzle chain in the adventure-game-classic sense. The loop is quieter than that: walk, observe, follow the thread of a case, absorb the world. An assistance bot named Charizmo can guide you to locations when you get turned around, and a handful of Bus Stations scattered across the map offer fast-travel when you have had enough of wandering. The pacing is deliberately unhurried, which is either the thing that will make or break this for you. The world itself is the strongest argument for spending time here. Community voices have called it beautiful, pointing to the colored lighting and the sense that every hallway was considered. The lore runs as deep as you want it to: exposition is layered and optional, so players who just want the case resolved can do that, while those who want to pull the thread on what the Ministry actually is can find more. That layered storytelling approach is the right call for this kind of atmospheric short-form game, and it shows genuine design instinct from a one-person team. The rough edges are real, though, and they are worth naming. Performance complaints surfaced early from community members, with some players reporting inconsistent frame rates even on hardware that should have handled it easily. Key rebinding was limited or absent at launch, which frustrated players who wanted to adapt controls to their setup. Subtitles were flagged as missing, making spoken content harder to follow. Whether any of these have been addressed in subsequent updates is unclear from public records. These are exactly the kinds of friction points that solo-developer releases tend to carry, and they matter more in a game that asks you to slow down and absorb, because anything that breaks the spell of the atmosphere is a real cost. Door To Door sits in that specific Steam subcategory of games that arrived quietly, collected a small mixed-leaning review pool, and never found the audience that might have genuinely loved it. That is the title I tend to pay attention to. Its Steam reviews land around the mixed mark with a slight positive lean, which is a number shaped more by expectation mismatch than by the game being without merit. Go in expecting a walking-pace atmospheric detective piece with dark-comedy bones and a jazz-soaked city to wander, not a puzzler or an action game, and it rewards that patience. Go in expecting a conventional adventure game and you will be filing your own complaint form with the Ministry Of Order. Kai, Scout Team

Door To Door

Door To Door

Aug 2, 2016CD Jones
GamerScout Says

If the bureaucratic surrealism of Terry Gilliam ever made you want to live inside it rather than just watch it, Door To Door is the oddly quiet answer to that itch. A short, strange solo detour worth knowing about.

PC
Steam Deck Unsupported
Best Price Available
€0.33
at Kinguin
Lowest tracked: €0.33
Track this price

GamerScout Verdict

For players who want atmosphere over mechanics and do not mind solo-dev roughness around the edges, this quiet bureaucratic oddity earns its short runtime.

Compare Prices(7 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.33
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.59-88%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€0.69
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.00-21%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.14
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.80
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.3315 Jun 2026
Current best
€0.33
Lowest since we started tracking
Keyshops
€0.31€0.33€0.34€0.367 Jun30 Jun23 Jul15 Aug7 Sept
7 Jun — 7 Sept
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Screenshots & Media

About Door To Door

My first instinct with Door To Door was to sit still and just look around. CD Jones built something that feels genuinely handcrafted, a first-person adventure set inside the Lounge District, a corner of a retro-future bureaucratic city called the Ministry of Order. Jazz hums in the background. The architecture is the kind of analog-future that suggests someone filed the right form to make it exist. The explicit creative reference point is Terry Gilliam's 1985 film Brazil, and the game leans into that ancestry without apology. For a solo-developer release, the commitment to tone is striking. You play as Bixby, a detective working out of a department called Correction Pending, which is a perfectly bureaucratic name for a job nobody fully understands. Cases arrive as selectable Case-Files, and each one sends you out on foot through the Lounge District. There is no combat, no inventory puzzle chain in the adventure-game-classic sense. The loop is quieter than that: walk, observe, follow the thread of a case, absorb the world. An assistance bot named Charizmo can guide you to locations when you get turned around, and a handful of Bus Stations scattered across the map offer fast-travel when you have had enough of wandering. The pacing is deliberately unhurried, which is either the thing that will make or break this for you. The world itself is the strongest argument for spending time here. Community voices have called it beautiful, pointing to the colored lighting and the sense that every hallway was considered. The lore runs as deep as you want it to: exposition is layered and optional, so players who just want the case resolved can do that, while those who want to pull the thread on what the Ministry actually is can find more. That layered storytelling approach is the right call for this kind of atmospheric short-form game, and it shows genuine design instinct from a one-person team. The rough edges are real, though, and they are worth naming. Performance complaints surfaced early from community members, with some players reporting inconsistent frame rates even on hardware that should have handled it easily. Key rebinding was limited or absent at launch, which frustrated players who wanted to adapt controls to their setup. Subtitles were flagged as missing, making spoken content harder to follow. Whether any of these have been addressed in subsequent updates is unclear from public records. These are exactly the kinds of friction points that solo-developer releases tend to carry, and they matter more in a game that asks you to slow down and absorb, because anything that breaks the spell of the atmosphere is a real cost. Door To Door sits in that specific Steam subcategory of games that arrived quietly, collected a small mixed-leaning review pool, and never found the audience that might have genuinely loved it. That is the title I tend to pay attention to. Its Steam reviews land around the mixed mark with a slight positive lean, which is a number shaped more by expectation mismatch than by the game being without merit. Go in expecting a walking-pace atmospheric detective piece with dark-comedy bones and a jazz-soaked city to wander, not a puzzler or an action game, and it rewards that patience. Go in expecting a conventional adventure game and you will be filing your own complaint form with the Ministry Of Order.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertrading-cardstier:sub-5Walking SimBureaucratic SatireCase-File StructureBrazil-InspiredFirst-Person ExplorationFast-Travel OptionalSolo DeveloperDark ComedyAtmospheric World-Building

System Requirements

Minimum

OS
Microsoft Windows 7
Memory
3 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
DirectX9 Compatible; AMD Radeon HD 6770/NVIDIA 550ti
Processor
Dual Core Processor 2.4GHz

Recommended

OS
Microsoft Windows 7 and above
Memory
4 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
DirectX9 Compatible; AMD Radeon HD 7870, R9 270/ NVIDIA 670, 760
Processor
Intel Quad Core Processor/AMD Hexacore

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Reviews & Ratings

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Game Info

Developer
CD Jones
Publisher
CD Jones
Release Date
Aug 2, 2016

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Best price€0.33
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Frequently asked questions about Door To Door

How much does Door To Door cost?

As of 7 September 2026, the cheapest in-stock offer for Door To Door is €0.33 at Kinguin, out of 9 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Door To Door cheapest?

The lowest in-stock price we track for Door To Door is €0.33 at Kinguin (7 September 2026). We compare 9 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Door To Door available on?

Door To Door is available on PC.

When was Door To Door released?

Door To Door was released on 2 August 2016.

Who developed Door To Door?

Door To Door was developed by CD Jones.