Donut County
You play as a hole. A literal hole in the ground that eats everything. It's as good as it sounds.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Donut County
Donut County is a physics adventure game made by one person, Ben Esposito, and it shows all the best signs of solo authorship: a single weird idea, followed through with total conviction, never padded out to justify a longer runtime. You control a hole in the ground. Stuff falls in. The hole grows. Bigger stuff falls in. That loop, stripped down to its bones, sounds like a two-minute browser game. It is not. It is about two to three hours of something that feels closer to interactive comedy with a genuinely surprising emotional undercurrent. The core mechanic is immediately satisfying in that primal, hard-to-explain way. There is something deeply funny and deeply pleasing about sliding a hole under a chicken coop and watching chickens tumble in one by one, then using your now-larger hole to eat an entire shed. Esposito clearly understood that the joke needs to keep escalating, and it does. Each level introduces new wrinkles: fire that you carry inside the hole and use to ignite things, catapults that let you fling swallowed objects back out, water that fills the pit and lets you move things horizontally. None of these mechanics overstay their welcome because the game moves before they can. The writing is where Donut County separates itself from a novelty tech demo. The story follows Mira and her raccoon friend BK, who runs a donut delivery app that has been secretly dropping holes on customers instead of donuts. The dialogue is sharp and specifically funny in a way that feels like a specific group of people talking to each other, not generic game banter. The humor has a very particular flavor: dry, millennial, punctuated with emoji and app-culture jokes that somehow still land rather than feeling dated. BK is genuinely one of the more entertaining game protagonists of recent memory, not because he is likable, but because he is so specifically, cheerfully terrible. The one honest caveat: Donut County is short. If you need mechanical depth, systemic complexity, or challenge, this is not going to scratch that itch. The puzzles are light almost to the point of being nonexistent; the game rarely asks you to think, only to play. For some people, that is the point. For others, it will feel like a taste of something that ends right before it hits a satisfying difficulty curve. The game knows when it wants to end, and it ends there, with a tidy emotional resolution that earns its quiet final moments in a way that longer games rarely bother to. The soundtrack by Esposito and collaborators is exactly the right kind of chill-weird: slow, low-tempo tracks with a slightly melancholy warmth that makes the absurdity feel grounded rather than frantic. The art style is clean and expressive, using simple geometry and rich color to make each level feel distinct without being cluttered. There is obvious craft in every visual choice, the kind of restraint that only happens when one person has total control over every pixel. If you have ever wanted a game that treats you like an adult who also thinks raccoons are funny and holes are philosophically interesting, Donut County is for you. It is the kind of small thing that reminds you why indie games matter. Kai, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Ben Esposito
- Publisher
- Annapurna Interactive
- Release Date
- Aug 28, 2018