Compare Disney Pixar Cars prices across 50+ stores and find the best deal. Developed by Beenox. Published by Disney Interactive Studios. Released on 2/24/2015. Available on PC. Genres: Adventure, Racing. Metacritic score: 73/100.

Pure nostalgia fuel with actual racing bones under the hood, a childhood classic that holds up better than most licensed games from its era, if you can get it running.

My first thought booting this up was whether a 2006 movie tie-in built for Windows XP had any business being this much fun in the modern era. Spoiler: mostly yes, with a couple of asterisks worth flagging before you hand over your cash. Disney Pixar Cars, ported to PC by Beenox from Rainbow Studios' original console build, is a surprisingly solid arcade racer wrapped in Pixar's signature charm, and the 91% positive Steam rating from nearly 3,000 reviews is not just nostalgia talking. The structure is more generous than you'd expect from a licensed kid's game. Story Mode spreads 33 events across five chapters, with three area hubs, Radiator Springs, Ornament Valley, and Tailfin Pass, unlocking progressively as you progress. Road races are three-lap arcade affairs against five opponents, Piston Cup races scale up to 20 cars across 12 laps with a pit-stop minigame mid-race, and the minigame variety includes standouts like Sarge's military obstacle course (weaving, jumping, boosting through a boot camp track) and Mater's tractor-tipping challenge. Completing story events earns bonus points to unlock all ten playable characters, custom paint jobs for Lightning McQueen, concept art, and movie clips. There are 250 trophies in total for the completionists. Core driving mechanics, acceleration, braking, power sliding, boosting, and yes, a jumping mechanic, feel clean on a gamepad, and the lack of rubber-band AI means beating the field actually requires learning each track's shortcuts. The PC version does come with genuine caveats. Beenox's port trades out the console version's open free-roam world for a more menu-driven race selection structure, so if you were expecting GTA-in-Radiator-Springs, set expectations accordingly. Collision detection is the game's worst habit: hitting a wall can kill your momentum dead or spin you around 180 degrees seemingly at random, and a single bad bounce on harder events often means restarting. Voice clips from Owen Wilson, Larry the Cable Guy, and the rest of the film cast are great the first two laps, repetitive by lap twelve. The big technical elephant: Steam itself warns that this title was built for Windows Me, 2000, XP, and Vista. Modern OS compatibility requires some community workarounds, check the Steam forums before you buy if you're on Windows 10 or 11. For younger players or Cars fans playing alongside a kid, this hits every mark: it's readable on the couch, gamepad-first, approachable on lower difficulty, and the Pixar world-building is genuinely faithful. The two-player VS mode covers head-to-head races with any unlocked characters, which works fine for sibling co-op sessions even if it's not four-player. Adults going in solo will find a compact four-to-six hour story with decent replay value in Arcade Mode, where you can race any unlocked event with any unlocked character on random opponent rosters. It is not a long game, and once the story is done the content thins out fast. Riley, Scout Team

Disney Pixar Cars
AdventureRacing

Disney Pixar Cars

Feb 24, 2015BeenoxDisney Interactive Studios
GamerScout Says

Pure nostalgia fuel with actual racing bones under the hood, a childhood classic that holds up better than most licensed games from its era, if you can get it running.

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About Disney Pixar Cars

My first thought booting this up was whether a 2006 movie tie-in built for Windows XP had any business being this much fun in the modern era. Spoiler: mostly yes, with a couple of asterisks worth flagging before you hand over your cash. Disney Pixar Cars, ported to PC by Beenox from Rainbow Studios' original console build, is a surprisingly solid arcade racer wrapped in Pixar's signature charm, and the 91% positive Steam rating from nearly 3,000 reviews is not just nostalgia talking. The structure is more generous than you'd expect from a licensed kid's game. Story Mode spreads 33 events across five chapters, with three area hubs, Radiator Springs, Ornament Valley, and Tailfin Pass, unlocking progressively as you progress. Road races are three-lap arcade affairs against five opponents, Piston Cup races scale up to 20 cars across 12 laps with a pit-stop minigame mid-race, and the minigame variety includes standouts like Sarge's military obstacle course (weaving, jumping, boosting through a boot camp track) and Mater's tractor-tipping challenge. Completing story events earns bonus points to unlock all ten playable characters, custom paint jobs for Lightning McQueen, concept art, and movie clips. There are 250 trophies in total for the completionists. Core driving mechanics, acceleration, braking, power sliding, boosting, and yes, a jumping mechanic, feel clean on a gamepad, and the lack of rubber-band AI means beating the field actually requires learning each track's shortcuts. The PC version does come with genuine caveats. Beenox's port trades out the console version's open free-roam world for a more menu-driven race selection structure, so if you were expecting GTA-in-Radiator-Springs, set expectations accordingly. Collision detection is the game's worst habit: hitting a wall can kill your momentum dead or spin you around 180 degrees seemingly at random, and a single bad bounce on harder events often means restarting. Voice clips from Owen Wilson, Larry the Cable Guy, and the rest of the film cast are great the first two laps, repetitive by lap twelve. The big technical elephant: Steam itself warns that this title was built for Windows Me, 2000, XP, and Vista. Modern OS compatibility requires some community workarounds, check the Steam forums before you buy if you're on Windows 10 or 11. For younger players or Cars fans playing alongside a kid, this hits every mark: it's readable on the couch, gamepad-first, approachable on lower difficulty, and the Pixar world-building is genuinely faithful. The two-player VS mode covers head-to-head races with any unlocked characters, which works fine for sibling co-op sessions even if it's not four-player. Adults going in solo will find a compact four-to-six hour story with decent replay value in Arcade Mode, where you can race any unlocked event with any unlocked character on random opponent rosters. It is not a long game, and once the story is done the content thins out fast. Riley, Scout Team

Tags

steamArcade RacerLicensed GameGamepad-FirstCouch Co-opFamily Friendly DifficultyTrophy HuntingNostalgia PickShort Campaign

System Requirements

System requirements for Disney Pixar Cars aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
73
Steam
91%(2,828)

Game Info

Developer
Beenox
Publisher
Disney Interactive Studios
Release Date
Feb 24, 2015

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