Compare Disney Epic Mickey: Rebrushed prices across trusted key stores and find the best deal. Developed by Purple Lamp. Published by THQ Nordic. Released on 9/24/2024. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 75/100.

Purple Lamp rescued a Wii cult classic from obscurity and gave it the visual treatment it always deserved - but the same structural quirks that frustrated players in 2010 are still present under the shiny new coat.

My first thought booting up Rebrushed was simple: this is what the original always looked like in Warren Spector's head. The Wii version was notoriously hamstrung by its hardware, with washed-out visuals that undercut the darker, more gothic take on the Disney universe the game was aiming for. Purple Lamp, the studio behind the well-regarded SpongeBob remakes, has fixed that comprehensively. Running on Unreal Engine 4, Wasteland now actually looks like a post-apocalyptic Disneyland should - creepy, atmospheric, and packed with detail that rewards exploration. At its core, Rebrushed is a 3D action-platformer built around one central mechanic: Mickey's magic paintbrush dispenses paint to restore the world and befriend enemies, or thinner to erase obstacles and destroy them. Every major area has a binary choice baked into its structure - help the inhabitants the hard way with paint, or cut through problems with thinner and face the consequences later. A Guardian meter builds as you stick to one approach, eventually unlocking a more powerful burst of your chosen fluid. It is a morality system in platformer clothing, and it lands somewhere between inFamous and a choose-your-own-adventure storybook. The choices are rarely complex, and the lack of voice acting across the whole game still stings - watching fully animated cutscenes play out in near-silence with text boxes is a notable omission that Rebrushed unfortunately does not fix. What Rebrushed does fix is Mickey's movement, which was the original's most dated element. He now sprints, dashes, ground-pounds, and can swap into unlockable costumes. These additions feel natural rather than bolted on, and the result is a character who handles like a modern platformer protagonist rather than a 2010 Wii avatar. The 2.5D cartoon levels - brief side-scrolling segments styled after classic shorts like Steamboat Willie - are a genuine highlight and one of the smartest pieces of design in the whole package. Zone structure draws from Disneyland park areas: Tomorrow City (Tomorrowland), Ventureland (Adventureland), Lonesome Manor (Haunted Mansion), and others, all reimagined in various states of ruin. There is around 15 hours in the main story, closer to 30 if you chase collectible pins, side quests, and multiple endings. The rougher edges that survived the remake are worth flagging. Side quests are locked out permanently once you leave an area unless you reach New Game Plus - miss a Robot Goofy body part in Tomorrow City and it is gone. Fetch quests dominate the objective list, puzzles trend simple throughout, and the morality system never quite delivers on its premise. Reviewers have broadly landed in the "solid but not spectacular" range (Metacritic 75, OpenCritic 77), with the consensus being that the game is better than it has ever been while still being limited by its 2010 foundations. For newcomers, this is the unambiguous best way to play; for returning fans, the quality-of-life additions are meaningful enough to justify revisiting. If you want a visually striking, slightly strange platformer that takes Mickey Mouse to genuinely dark places and trusts players to make narrative choices, Rebrushed delivers that. Disney history enthusiasts get an extra layer - Oswald the Lucky Rabbit's complicated relationship with Mickey, Mickeyjunk Mountain built from discarded merchandise, robotic Disney characters gone haywire - that makes the world feel specific and oddly personal in ways most licensed games avoid entirely. It is not a reinvention. It is a very good version of a flawed original, and for a game that has been Wii-exclusive for 14 years, that is more than enough. Alex, Scout Team

Disney Epic Mickey: Rebrushed

Disney Epic Mickey: Rebrushed

Sep 24, 2024Purple LampTHQ Nordic
GamerScout Says

Purple Lamp rescued a Wii cult classic from obscurity and gave it the visual treatment it always deserved - but the same structural quirks that frustrated players in 2010 are still present under the shiny new coat.

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GamerScout Verdict

Best for Disney fans and platformer newcomers; returning players should note the core 2010 structure is intact, rough edges and all.

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Screenshots & Media

About Disney Epic Mickey: Rebrushed

My first thought booting up Rebrushed was simple: this is what the original always looked like in Warren Spector's head. The Wii version was notoriously hamstrung by its hardware, with washed-out visuals that undercut the darker, more gothic take on the Disney universe the game was aiming for. Purple Lamp, the studio behind the well-regarded SpongeBob remakes, has fixed that comprehensively. Running on Unreal Engine 4, Wasteland now actually looks like a post-apocalyptic Disneyland should - creepy, atmospheric, and packed with detail that rewards exploration. At its core, Rebrushed is a 3D action-platformer built around one central mechanic: Mickey's magic paintbrush dispenses paint to restore the world and befriend enemies, or thinner to erase obstacles and destroy them. Every major area has a binary choice baked into its structure - help the inhabitants the hard way with paint, or cut through problems with thinner and face the consequences later. A Guardian meter builds as you stick to one approach, eventually unlocking a more powerful burst of your chosen fluid. It is a morality system in platformer clothing, and it lands somewhere between inFamous and a choose-your-own-adventure storybook. The choices are rarely complex, and the lack of voice acting across the whole game still stings - watching fully animated cutscenes play out in near-silence with text boxes is a notable omission that Rebrushed unfortunately does not fix. What Rebrushed does fix is Mickey's movement, which was the original's most dated element. He now sprints, dashes, ground-pounds, and can swap into unlockable costumes. These additions feel natural rather than bolted on, and the result is a character who handles like a modern platformer protagonist rather than a 2010 Wii avatar. The 2.5D cartoon levels - brief side-scrolling segments styled after classic shorts like Steamboat Willie - are a genuine highlight and one of the smartest pieces of design in the whole package. Zone structure draws from Disneyland park areas: Tomorrow City (Tomorrowland), Ventureland (Adventureland), Lonesome Manor (Haunted Mansion), and others, all reimagined in various states of ruin. There is around 15 hours in the main story, closer to 30 if you chase collectible pins, side quests, and multiple endings. The rougher edges that survived the remake are worth flagging. Side quests are locked out permanently once you leave an area unless you reach New Game Plus - miss a Robot Goofy body part in Tomorrow City and it is gone. Fetch quests dominate the objective list, puzzles trend simple throughout, and the morality system never quite delivers on its premise. Reviewers have broadly landed in the "solid but not spectacular" range (Metacritic 75, OpenCritic 77), with the consensus being that the game is better than it has ever been while still being limited by its 2010 foundations. For newcomers, this is the unambiguous best way to play; for returning fans, the quality-of-life additions are meaningful enough to justify revisiting. If you want a visually striking, slightly strange platformer that takes Mickey Mouse to genuinely dark places and trusts players to make narrative choices, Rebrushed delivers that. Disney history enthusiasts get an extra layer - Oswald the Lucky Rabbit's complicated relationship with Mickey, Mickeyjunk Mountain built from discarded merchandise, robotic Disney characters gone haywire - that makes the world feel specific and oddly personal in ways most licensed games avoid entirely. It is not a reinvention. It is a very good version of a flawed original, and for a game that has been Wii-exclusive for 14 years, that is more than enough.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementscontroller-supportcloud-savestier:aaaPaint-and-Thinner MechanicMorality ChoicesMultiple EndingsCollectathon2.5D SegmentsCartoon AestheticNew Game PlusWii RemakeMission-Based Structure

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
28 GB available space
Graphics
GeForce GTX 960 / Radeon R9 380
Processor
AMD FX - 4300 / Intel Core i3 - 4130

Recommended

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
28 GB available space
Graphics
Radeon RX 570 / GeForce GTX 1050Ti
Processor
AMD FX - 8300 x8 / Intel Core i5 - 3570K

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Reviews & Ratings

Metacritic
75

Game Info

Developer
Purple Lamp
Publisher
THQ Nordic
Release Date
Sep 24, 2024

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Frequently asked questions about Disney Epic Mickey: Rebrushed

How much does Disney Epic Mickey: Rebrushed cost?

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What platforms is Disney Epic Mickey: Rebrushed available on?

Disney Epic Mickey: Rebrushed is available on PC, Xbox.

When was Disney Epic Mickey: Rebrushed released?

Disney Epic Mickey: Rebrushed was released on 24 September 2024.

Who developed Disney Epic Mickey: Rebrushed?

Disney Epic Mickey: Rebrushed was developed by Purple Lamp and published by THQ Nordic.

Is Disney Epic Mickey: Rebrushed worth buying?

Disney Epic Mickey: Rebrushed holds a Metacritic score of 75/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.