Compare Disney Alice in Wonderland prices across 50+ stores and find the best deal. Developed by Etranges Libellules Studios. Published by Disney Interactive Studios. Released on 3/2/2010. Available on PC. Genres: Action, Single Player, Bird View, Adventure.

A bird's-eye action-adventure tied to Tim Burton's 2010 film, where you swap between five Wonderland companions, each with a distinct power, to escort Alice through a surreal Underland. Short, atmospheric, and aimed squarely at younger or casual players.

Disney Alice in Wonderland is a top-down action-adventure released alongside Tim Burton's 2010 film, developed by French studio Etranges Libellules (the team behind The Legend of Spyro: Dawn of the Dragon). The core hook is a character-swapping system built around five companions from the movie: the White Rabbit can manipulate time to freeze or slip past obstacles, the March Hare throws teacups and uses telekinesis at range, the Cheshire Cat makes himself and objects invisible or visible to unlock hidden paths, the Mad Hatter warps Alice's perception of Underland through optical illusions, and the Dormouse is the scrappy close-quarters fighter. Switching between them on the fly is the backbone of every puzzle and most combat encounters, and it's genuinely the best thing the game does. When a puzzle asks you to combine two or three abilities in sequence, there's a satisfying logic to it that holds up even now. The setting does its job. Underland is gloomy and slightly off-kilter in a way that fits the Burton aesthetic, and the soundtrack by Richard Jacques keeps the mood eerie without going full nightmare. The voice cast includes film actors such as Mia Wasikowska as Alice and Stephen Fry as the Cheshire Cat, which adds a layer of authenticity that many movie tie-ins don't bother with. Visually the PC version is serviceable rather than impressive, and the bird's-eye perspective occasionally makes navigation feel flat, but the whimsical environmental design keeps things interesting enough to push forward. The problems are real and worth knowing upfront. The PC version landed with mixed reviews, sitting at a 63 on Metacritic, and the criticism was consistent: combat is repetitive, enemies spawn in waves that interrupt the puzzle flow with little variety, and the voice acting drew some negative notes in critical coverage. The game is also genuinely short. Reviewers clocked runs in the four-to-five hour range, and while there are collectibles and "Impossible Ideas" currency to spend on character upgrades, neither extends things dramatically. The levels are linear, the secrets are sparse, and once you understand each companion's ability the challenge never really escalates. Adults who want mechanical depth will bump their heads on the ceiling fast. Who it's for: kids, Tim Burton film fans who want a gentle companion piece, or adults in a nostalgic mood who don't mind something breezy. The character-swap puzzle design is legitimately clever in places and the atmosphere is consistent. The game knows what it is, a licensed action-adventure built to a budget and a release window, and within those constraints Etranges Libellules made something that plays better than the average movie tie-in from the same era. Just don't go in expecting anything that will stress-test your reflexes or your brain. Alex, Scout Team

Disney Alice in Wonderland
ActionSingle PlayerBird ViewAdventure

Disney Alice in Wonderland

Mar 2, 2010Etranges Libellules StudiosDisney Interactive Studios
GamerScout Says

A bird's-eye action-adventure tied to Tim Burton's 2010 film, where you swap between five Wonderland companions, each with a distinct power, to escort Alice through a surreal Underland. Short, atmospheric, and aimed squarely at younger or casual players.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Disney Alice in Wonderland

Disney Alice in Wonderland is a top-down action-adventure released alongside Tim Burton's 2010 film, developed by French studio Etranges Libellules (the team behind The Legend of Spyro: Dawn of the Dragon). The core hook is a character-swapping system built around five companions from the movie: the White Rabbit can manipulate time to freeze or slip past obstacles, the March Hare throws teacups and uses telekinesis at range, the Cheshire Cat makes himself and objects invisible or visible to unlock hidden paths, the Mad Hatter warps Alice's perception of Underland through optical illusions, and the Dormouse is the scrappy close-quarters fighter. Switching between them on the fly is the backbone of every puzzle and most combat encounters, and it's genuinely the best thing the game does. When a puzzle asks you to combine two or three abilities in sequence, there's a satisfying logic to it that holds up even now. The setting does its job. Underland is gloomy and slightly off-kilter in a way that fits the Burton aesthetic, and the soundtrack by Richard Jacques keeps the mood eerie without going full nightmare. The voice cast includes film actors such as Mia Wasikowska as Alice and Stephen Fry as the Cheshire Cat, which adds a layer of authenticity that many movie tie-ins don't bother with. Visually the PC version is serviceable rather than impressive, and the bird's-eye perspective occasionally makes navigation feel flat, but the whimsical environmental design keeps things interesting enough to push forward. The problems are real and worth knowing upfront. The PC version landed with mixed reviews, sitting at a 63 on Metacritic, and the criticism was consistent: combat is repetitive, enemies spawn in waves that interrupt the puzzle flow with little variety, and the voice acting drew some negative notes in critical coverage. The game is also genuinely short. Reviewers clocked runs in the four-to-five hour range, and while there are collectibles and "Impossible Ideas" currency to spend on character upgrades, neither extends things dramatically. The levels are linear, the secrets are sparse, and once you understand each companion's ability the challenge never really escalates. Adults who want mechanical depth will bump their heads on the ceiling fast. Who it's for: kids, Tim Burton film fans who want a gentle companion piece, or adults in a nostalgic mood who don't mind something breezy. The character-swap puzzle design is legitimately clever in places and the atmosphere is consistent. The game knows what it is, a licensed action-adventure built to a budget and a release window, and within those constraints Etranges Libellules made something that plays better than the average movie tie-in from the same era. Just don't go in expecting anything that will stress-test your reflexes or your brain. Alex, Scout Team

Tags

steamCharacter SwappingAbility-Based PuzzlesMovie Tie-InBird's-Eye ViewEscort MechanicAtmosphericUpgrade SystemFamily-Friendly

System Requirements

Minimum

Memory
1 GB RAM
Storage
7 GB
Graphics
128 MB VRAM – DirectX 9.0 Card Pixel Shader 2.0
Processor
Intel Pentium IV at 2.0 Ghz AMD
System requirements
Microst Windows XP ( Service Pack 3) / Windows Vista

Reviews & Ratings

No ratings available

Game Info

Developer
Etranges Libellules Studios
Publisher
Disney Interactive Studios
Release Date
Mar 2, 2010

Price Alert

Get notified when the price drops below your target!

Create Alert