Compare DEUS EX MACHINA 2 prices across trusted key stores and find the best deal. Developed by Automata Source. Published by Automata Source. Released on 3/11/2015. Available on PC, Mac. Genres: Indie.

Less a game than a one-hour existential rock opera with loose WASD steering, Christopher Lee narrates your birth to death, and the soundtrack is genuinely worth the runtime even if the controller input is nearly ceremonial.

I went in expecting something niche and came out genuinely unsure what genre label to staple on the box, which, in the right mood, is a compliment. Deus Ex Machina 2 is the 2015 sequel to Mel Croucher's cult 1984 ZX Spectrum oddity, one of the first games ever to synchronise gameplay to a recorded soundtrack. The sequel carries that same DNA forward: your entire playtime is spent riding a linear sequence of loosely interactive stages that map the arc of a human life, from fertilisation through adolescence, adulthood, decline, and death. The structure is lifted, consciously, from Shakespeare's Seven Ages of Man. That contextual weight is real, and it matters to how you receive what follows. The audio is the centrepiece, and it is legitimately striking. Sir Christopher Lee voices The Programmer, and his presence across the soundtrack lends the whole thing a weight that most games costing ten times more simply cannot buy. The rock album score, written by Croucher, has a darkly playful quality, swinging between absurdist humour and genuine melancholy. It also carries the rare distinction of being the final video game performance released during Christopher Lee's lifetime, recorded before his death in 2015. If you are the kind of person who sits with headphones on and lets a soundscape move through you, there are passages here that will stay with you. Now, the honest part. The interactivity is about as thin as it gets. Each stage gives you a character to nudge using basic WASD movement, asking you to collect or dodge things, with a shifting "degree of ideal entity" score reacting to your choices. But the game completes itself regardless of your inputs. You can set the controller down and the credits will still roll. Community voices are split almost down the middle on whether this is a design philosophy worth respecting or a fatal flaw, and that mixed reception across player reviews reflects exactly that tension. For anyone hoping for meaningful consequence or mechanical depth, this will feel like paying for a screensaver with narration. The visual presentation is also divisive, relying on 3D polygonal chapters that lean rough and jarring rather than intentionally lo-fi. Who is this actually for? Retrocomputing historians, people who love the original 1984 game, fans of avant-garde interactive audio experiences, and anyone who wants to spend an hour inside something that genuinely could not exist outside the medium of games, even if it barely uses that medium. It is not for players who measure value in mechanics, agency, or replayability. Approach it the way you would an experimental short film with a controller attached. If that framing makes you curious rather than frustrated, you are the right audience. If it makes you reach for a refund, respect that instinct. Kai, Scout Team

DEUS EX MACHINA 2

DEUS EX MACHINA 2

Mar 11, 2015Automata Source
GamerScout Says

Less a game than a one-hour existential rock opera with loose WASD steering, Christopher Lee narrates your birth to death, and the soundtrack is genuinely worth the runtime even if the controller input is nearly ceremonial.

PCMac
Best Price Available
€4.64
at Gamivo
Lowest tracked: €4.64
Track this price

GamerScout Verdict

Worth it only if you treat it as an audio experience first and a game a distant second, fans of the 1984 original will find the most to love here.

Compare Prices(4 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€4.64
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€4.89
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€5.56-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€7.32
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€4.6429 Aug 2026
Current best
€4.64
Lowest since we started tracking
Keyshops
€4.32€5.42€6.53€7.635 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
Create alert

Screenshots & Media

About DEUS EX MACHINA 2

I went in expecting something niche and came out genuinely unsure what genre label to staple on the box, which, in the right mood, is a compliment. Deus Ex Machina 2 is the 2015 sequel to Mel Croucher's cult 1984 ZX Spectrum oddity, one of the first games ever to synchronise gameplay to a recorded soundtrack. The sequel carries that same DNA forward: your entire playtime is spent riding a linear sequence of loosely interactive stages that map the arc of a human life, from fertilisation through adolescence, adulthood, decline, and death. The structure is lifted, consciously, from Shakespeare's Seven Ages of Man. That contextual weight is real, and it matters to how you receive what follows. The audio is the centrepiece, and it is legitimately striking. Sir Christopher Lee voices The Programmer, and his presence across the soundtrack lends the whole thing a weight that most games costing ten times more simply cannot buy. The rock album score, written by Croucher, has a darkly playful quality, swinging between absurdist humour and genuine melancholy. It also carries the rare distinction of being the final video game performance released during Christopher Lee's lifetime, recorded before his death in 2015. If you are the kind of person who sits with headphones on and lets a soundscape move through you, there are passages here that will stay with you. Now, the honest part. The interactivity is about as thin as it gets. Each stage gives you a character to nudge using basic WASD movement, asking you to collect or dodge things, with a shifting "degree of ideal entity" score reacting to your choices. But the game completes itself regardless of your inputs. You can set the controller down and the credits will still roll. Community voices are split almost down the middle on whether this is a design philosophy worth respecting or a fatal flaw, and that mixed reception across player reviews reflects exactly that tension. For anyone hoping for meaningful consequence or mechanical depth, this will feel like paying for a screensaver with narration. The visual presentation is also divisive, relying on 3D polygonal chapters that lean rough and jarring rather than intentionally lo-fi. Who is this actually for? Retrocomputing historians, people who love the original 1984 game, fans of avant-garde interactive audio experiences, and anyone who wants to spend an hour inside something that genuinely could not exist outside the medium of games, even if it barely uses that medium. It is not for players who measure value in mechanics, agency, or replayability. Approach it the way you would an experimental short film with a controller attached. If that framing makes you curious rather than frustrated, you are the right audience. If it makes you reach for a refund, respect that instinct.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:indieInteractive ExperienceAudiovisualLinear NarrativeRetro RevivalCult ClassicMusic-DrivenChristopher LeeDark Comedy

System Requirements

Minimum

OS
Windows 8, Windows 7, Windows Vista, Windows XP
Memory
2 MB RAM
Storage
4 MB available space
Graphics
Hardware accelerated graphics with dedicated memory
Processor
2GHZ Dual Core

Keep exploring

Community Discussion

Be the first to comment on DEUS EX MACHINA 2.

Reviews & Ratings

No ratings available

Game Info

Developer
Automata Source
Publisher
Automata Source
Release Date
Mar 11, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€4.64
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like DEUS EX MACHINA 2 →

Frequently asked questions about DEUS EX MACHINA 2

How much does DEUS EX MACHINA 2 cost?

As of 6 September 2026, the cheapest in-stock offer for DEUS EX MACHINA 2 is €4.64 at Gamivo, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy DEUS EX MACHINA 2 cheapest?

The lowest in-stock price we track for DEUS EX MACHINA 2 is €4.64 at Gamivo (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is DEUS EX MACHINA 2 available on?

DEUS EX MACHINA 2 is available on PC, Mac.

When was DEUS EX MACHINA 2 released?

DEUS EX MACHINA 2 was released on 11 March 2015.

Who developed DEUS EX MACHINA 2?

DEUS EX MACHINA 2 was developed by Automata Source.