Compare Desta: The Memories Between prices across trusted key stores and find the best deal. Developed by ustwo games. Published by ustwo games. Released on 4/25/2023. Available on PC. Genres: Action, Casual, Sports, Strategy.

Tactical roguelite dodgeball wrapped around a story about grief and fractured friendships - a genuinely odd genre weld that works better than it has any right to, with real strategic depth hiding behind its pastel exterior.

I'll be upfront: when someone hands me a game whose central mechanical pitch is turn-based dodgeball, my first instinct is to check the return policy. Stick with Desta long enough to unlock a second teammate and start reading the ability synergies, and that scepticism evaporates. This is a compact but thoughtful tactics game that earned its way onto my radar. The loop runs like this: each night, protagonist Desta falls into a dream version of their London hometown, working through anxiety-soaked memories of old friendships on square grid arenas. Combat operates on a two-Action-Point system - spend them to move, throw, pass, or activate one of your equipped abilities. The physics on the ball are the key wrinkle that separates this from standard grid tactics: a well-lined throw can ricochet off walls and obstacles to clip two enemies simultaneously, or arc back into your hands to preserve possession. Abilities slot into one active and one passive per run, randomised roguelite-style, and the combinations create genuine decision points. A passive that grants bonus damage on ricochet shots completely changes how aggressively you play the geometry of each arena. Defeated opponents convert into teammates, each carrying unique skills - one can teleport across the field, another alters ball trajectories - and building around those teammate synergies is where the strategy earns its label. The PC version ships with the full expanded content: Challenge Mode, Nightmare Mode (the developer's first genuine hardcore difficulty setting, where every positioning error hurts), and a curated set of standalone challenges that unlock additional roster characters. Where Desta loses ground is structural. The roguelite randomisation feels half-committed: ability inventory grows run-on-run but teammate unlock order is always fixed, which means targeted builds around late-unlocked characters require grinding through most of the story repeatedly with a roster you did not choose. Dialogue repeats on subsequent runs with only minor variation, and the main story wraps in roughly three to four hours, leaving Nightmare Mode and Challenge Mode to carry all the long-term replay weight. Critics split fairly neatly on this: narrative-first players found the emotional beats around grief, family rupture, and identity handled with real care; tactics players found the baseline difficulty too forgiving in the first half and the roguelite friction under-cooked compared to the games that clearly influenced its design, Hades and Into the Breach. For strategy veterans, the honest pitch is this: Desta is a short, polished tactics game with one genuinely novel mechanic (physics-based ball geometry inside a grid) and a story that earns its runtime. It is not a 200-hour systems sandbox. The depth ceiling is real and you will hit it. But the Nightmare Mode provides a meaningful test once normal play becomes routine, and the challenge scenarios add curated puzzles that demand you think three bounces ahead. The accessibility options and adjustable difficulty make it a rare tactics title that you can also hand to a lapsed-gamer friend without guilt. Steam user scores sit at Mostly Positive across 121 reviews, which feels about right: not a revelation, but a well-crafted thing that does not waste your time. Diego, Scout Team

Desta: The Memories Between

Desta: The Memories Between

Apr 25, 2023ustwo games
GamerScout Says

Tactical roguelite dodgeball wrapped around a story about grief and fractured friendships - a genuinely odd genre weld that works better than it has any right to, with real strategic depth hiding behind its pastel exterior.

PC
Steam Deck Verified
Best Price Available
€0.35
at Kinguin
Lowest tracked: €0.33
Track this price

GamerScout Verdict

Best for tactics newcomers and narrative-driven players who want a focused, emotional roguelite without a steep mechanical learning curve.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.35
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.49
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.61-96%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.65
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€0.92-20%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€16.19
Priced in EUR by the store
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Price History

Lowest tracked
€0.333 Aug 2026
Current best
€0.35
Keyshops
€0.31€0.33€0.35€0.379 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
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Screenshots & Media

About Desta: The Memories Between

I'll be upfront: when someone hands me a game whose central mechanical pitch is turn-based dodgeball, my first instinct is to check the return policy. Stick with Desta long enough to unlock a second teammate and start reading the ability synergies, and that scepticism evaporates. This is a compact but thoughtful tactics game that earned its way onto my radar. The loop runs like this: each night, protagonist Desta falls into a dream version of their London hometown, working through anxiety-soaked memories of old friendships on square grid arenas. Combat operates on a two-Action-Point system - spend them to move, throw, pass, or activate one of your equipped abilities. The physics on the ball are the key wrinkle that separates this from standard grid tactics: a well-lined throw can ricochet off walls and obstacles to clip two enemies simultaneously, or arc back into your hands to preserve possession. Abilities slot into one active and one passive per run, randomised roguelite-style, and the combinations create genuine decision points. A passive that grants bonus damage on ricochet shots completely changes how aggressively you play the geometry of each arena. Defeated opponents convert into teammates, each carrying unique skills - one can teleport across the field, another alters ball trajectories - and building around those teammate synergies is where the strategy earns its label. The PC version ships with the full expanded content: Challenge Mode, Nightmare Mode (the developer's first genuine hardcore difficulty setting, where every positioning error hurts), and a curated set of standalone challenges that unlock additional roster characters. Where Desta loses ground is structural. The roguelite randomisation feels half-committed: ability inventory grows run-on-run but teammate unlock order is always fixed, which means targeted builds around late-unlocked characters require grinding through most of the story repeatedly with a roster you did not choose. Dialogue repeats on subsequent runs with only minor variation, and the main story wraps in roughly three to four hours, leaving Nightmare Mode and Challenge Mode to carry all the long-term replay weight. Critics split fairly neatly on this: narrative-first players found the emotional beats around grief, family rupture, and identity handled with real care; tactics players found the baseline difficulty too forgiving in the first half and the roguelite friction under-cooked compared to the games that clearly influenced its design, Hades and Into the Breach. For strategy veterans, the honest pitch is this: Desta is a short, polished tactics game with one genuinely novel mechanic (physics-based ball geometry inside a grid) and a story that earns its runtime. It is not a 200-hour systems sandbox. The depth ceiling is real and you will hit it. But the Nightmare Mode provides a meaningful test once normal play becomes routine, and the challenge scenarios add curated puzzles that demand you think three bounces ahead. The accessibility options and adjustable difficulty make it a rare tactics title that you can also hand to a lapsed-gamer friend without guilt. Steam user scores sit at Mostly Positive across 121 reviews, which feels about right: not a revelation, but a well-crafted thing that does not waste your time.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supportcloud-savestier:sub-5Physics-Based CombatNarrative TacticsRoguelite RunsAccessibility OptionsNightmare ModeTeam SynergyShort CampaignEmotional Storytelling

System Requirements

Minimum

OS
Windows 7 64-bit
Memory
4 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
Intel HD Graphics 520
Processor
Intel Core i3

Recommended

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
Intel HD Graphics 630
Processor
Intel Core i5

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Game Info

Developer
ustwo games
Publisher
ustwo games
Release Date
Apr 25, 2023

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Frequently asked questions about Desta: The Memories Between

How much does Desta: The Memories Between cost?

As of 6 September 2026, the cheapest in-stock offer for Desta: The Memories Between is €0.35 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Desta: The Memories Between cheapest?

The lowest in-stock price we track for Desta: The Memories Between is €0.35 at Kinguin (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Desta: The Memories Between available on?

Desta: The Memories Between is available on PC.

When was Desta: The Memories Between released?

Desta: The Memories Between was released on 25 April 2023.

Who developed Desta: The Memories Between?

Desta: The Memories Between was developed by ustwo games.