Compare Depth prices across trusted key stores and find the best deal. Developed by Ammobox Studios. Published by Digital Confectioners. Released on 11/3/2014. Available on PC. Genres: Action, Indie. Metacritic score: 65/100.

Asymmetric multiplayer where sharks hunt divers in pitch-black ocean depths. Terrifying in both directions.

Depth is an asymmetric multiplayer game from Ammobox Studios that pits a team of scuba divers against player-controlled sharks in claustrophobic underwater arenas. Released in 2014 and still pulling a Very Positive rating from over thirty thousand Steam reviews, it earns that reception the hard way: through a genuinely uncomfortable atmosphere and a tension loop that few games in this niche have matched. The diver side plays like a cooperative survival exercise. You and up to three teammates move through murky water collecting treasure, reviving each other, and trying not to become a snack. Your tools include spearguns, underwater flares, and gadgets like the sonar pulse that briefly illuminates the dark. The shark side is something else entirely. You feel fast, powerful, and predatory, using boost charges and ambush angles to isolate divers, then pulling them apart with bite-drag mechanics that are viscerally satisfying in a way that might make you feel a little guilty. Both sides require genuine coordination. Lone-wolf sharks get kited and shot to pieces. Divers who separate from the group last about thirty seconds. The atmosphere is where this game quietly earns its reputation. Depth knows that darkness and audio design do most of the heavy lifting. The soundtrack swells and drops in response to proximity, so divers get that Jaws-style low-frequency creep when a shark is circling just outside visible range. The ocean floor maps feel genuinely vast and isolating, not as a technical achievement but as an intentional design choice. There are shipwrecks, coral ridges, and trenches that funnel both predator and prey into ambush corridors. The lighting is minimal by design, not by limitation. Where it stumbles is in the consistency of the player population and some rough edges that have never fully smoothed out in the years since launch. Matchmaking can be slow depending on the time of day, and the learning curve for new shark players is steep enough that lopsided matches are common early on. The Metacritic score of 65 reflects a critics community that wrote it off too quickly at launch before the player base found its rhythm. The Steam review body tells a more accurate story: this is a niche multiplayer experience that rewards the people who stick with it. The honest audience for Depth is players who want something that prioritizes mood over polish, and who have at least one friend willing to queue up as a diver squad. Playing with randoms is fine but playing with a coordinated four-person diver team against a skilled shark is one of the more genuinely tense multiplayer experiences you can have on PC. If asymmetric horror-adjacent games like Dead by Daylight scratch an itch for you, Depth covers similar territory but underwater and with significantly less cosmetic bloat. Kai, Scout Team

Depth

Depth

Nov 3, 2014Ammobox StudiosDigital Confectioners
GamerScout Says

Asymmetric multiplayer where sharks hunt divers in pitch-black ocean depths. Terrifying in both directions.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €2.60

GamerScout Verdict

A genuinely tense asymmetric multiplayer game that rewards coordination and atmosphere-lovers, rough edges and all.

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About Depth

Depth is an asymmetric multiplayer game from Ammobox Studios that pits a team of scuba divers against player-controlled sharks in claustrophobic underwater arenas. Released in 2014 and still pulling a Very Positive rating from over thirty thousand Steam reviews, it earns that reception the hard way: through a genuinely uncomfortable atmosphere and a tension loop that few games in this niche have matched. The diver side plays like a cooperative survival exercise. You and up to three teammates move through murky water collecting treasure, reviving each other, and trying not to become a snack. Your tools include spearguns, underwater flares, and gadgets like the sonar pulse that briefly illuminates the dark. The shark side is something else entirely. You feel fast, powerful, and predatory, using boost charges and ambush angles to isolate divers, then pulling them apart with bite-drag mechanics that are viscerally satisfying in a way that might make you feel a little guilty. Both sides require genuine coordination. Lone-wolf sharks get kited and shot to pieces. Divers who separate from the group last about thirty seconds. The atmosphere is where this game quietly earns its reputation. Depth knows that darkness and audio design do most of the heavy lifting. The soundtrack swells and drops in response to proximity, so divers get that Jaws-style low-frequency creep when a shark is circling just outside visible range. The ocean floor maps feel genuinely vast and isolating, not as a technical achievement but as an intentional design choice. There are shipwrecks, coral ridges, and trenches that funnel both predator and prey into ambush corridors. The lighting is minimal by design, not by limitation. Where it stumbles is in the consistency of the player population and some rough edges that have never fully smoothed out in the years since launch. Matchmaking can be slow depending on the time of day, and the learning curve for new shark players is steep enough that lopsided matches are common early on. The Metacritic score of 65 reflects a critics community that wrote it off too quickly at launch before the player base found its rhythm. The Steam review body tells a more accurate story: this is a niche multiplayer experience that rewards the people who stick with it. The honest audience for Depth is players who want something that prioritizes mood over polish, and who have at least one friend willing to queue up as a diver squad. Playing with randoms is fine but playing with a coordinated four-person diver team against a skilled shark is one of the more genuinely tense multiplayer experiences you can have on PC. If asymmetric horror-adjacent games like Dead by Daylight scratch an itch for you, Depth covers similar territory but underwater and with significantly less cosmetic bloat.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamAsymmetric MultiplayerHorror AtmosphereUnderwaterCooperativeStealthPredator FantasyTension-DrivenPvP

System Requirements

Minimum

Processor
Intel 2.4 GHz or AMD Athlon 2.6 GHz (dual-core required)
Memory
3 GB RAM
Graphics
ATI Radeon 4870/5770/6770 or Nvidia GeForce GTX 260/460/550 Ti
DirectX
Version 9.0c
Network
Broadb…

Recommended

Processor
Intel Core i5-2300 or AMD Phenom II X4 940 or better
Memory
4 GB RAM
Graphics
ATI Radeon 7870/R9 270 or Nvidia GeForce GTX 660 Ti/760
DirectX
Version 9.0c Networ…

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Reviews & Ratings

Metacritic
65
Steam
88%(32,773)

Game Info

Developer
Ammobox Studios
Publisher
Digital Confectioners
Release Date
Nov 3, 2014

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Frequently asked questions about Depth

How much does Depth cost?

Depth pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Depth cheapest?

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What platforms is Depth available on?

Depth is available on PC.

When was Depth released?

Depth was released on 3 November 2014.

Who developed Depth?

Depth was developed by Ammobox Studios and published by Digital Confectioners.

Is Depth worth buying?

Depth holds a Metacritic score of 65/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.