
Delivery Man
A bite-sized survival horror that traps an unlucky delivery guy inside a house full of secrets, armed with a firearm and just enough puzzle-solving to make you sweat.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Delivery Man
I have a soft spot for tiny horror games that commit completely to a single, uncomfortable idea, and Delivery Man by solo outfit Negative Return lands squarely in that category. Dave is a late-night delivery driver who wanders into the wrong address, gets locked inside, and has to piece together what is living in the walls while keeping himself alive. That premise is threadbare by design, and the game makes no apologies for it. The whole thing clocks in around one to two hours on a first run, which is exactly as long as it needs to be. The loop sits at a crossroads of third-person shooting and light puzzle-solving. You will spend time reading the environment for clues, cracking basic logical puzzles to unlock new areas, and then firing at whatever charges through the dark at you. Ammunition is genuinely scarce, so headshots matter. Players who treat the gun like a panic button will run dry fast. The enemy creatures are aggressive and persistent, and the community has flagged a handful of moments where tight spaces can lead to stun-lock deaths from swarming attackers. That friction feels unintentional rather than designed. It is the rough edge you accept on a micro-budget indie, not a reason to walk away. The low-poly visual style does a lot with very little. Negative Return leans into the aesthetic rather than hiding behind it. Shapes are stark, shadows are doing heavy lifting, and the house itself has that quiet wrongness that good haunted-location horror depends on. The soundscape is where small horror games live or die, and here it earns its keep, building unease through ambient creaks and sudden silences rather than constant jump scares. There are nine Steam achievements tucked in, which hints at a few secrets worth hunting if you replay. Where Delivery Man stumbles is ambition versus execution. The story is gestured at more than it is told, and some players who want narrative closure will find the ending lands a bit undercooked. The controls, in a third-person 3D space, are serviceable but not silky, and the camera can feel uncooperative in tight corridors. This is a developer learning in public, which is fine, but knowing that going in sets the right expectations. For fans of ultra-short horror vignettes, solo-dev ghost houses, or anyone who likes the idea of a survival horror that fits in a lunch break, this is worth a look. Go in expecting a micro-experience, not a campaign, and the price-to-playtime math works out more favorably than the runtime suggests. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 10
- Memory
- 4 GB RAM
- DirectX
- Version 9.0
- Storage
- 3 GB available space
- Graphics
- Graphics with shader model 2.0 or better
- Processor
- Core i5
- Sound Card
- Integrated
Recommended
- OS
- Windows 10
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 3 GB available space
- Graphics
- AMD Radeon HD7770 or GeForce GTX
- Processor
- Core i7
- Sound Card
- Hardware
Reviews & Ratings
No ratings available
Game Info
- Developer
- Negative Return
- Publisher
- Negative Return
- Release Date
- Nov 24, 2022