Compare Definitely Not Fried Chicken prices across 50+ stores and find the best deal. Developed by Dope Games. Published by Merge Games. Released on 9/29/2023. Available on PC. Genres: Simulation, Strategy.

Run a fried chicken front, and the drug empire hiding behind it. A management sim with a criminal twist that sounds better than it plays.

Definitely Not Fried Chicken is a dual-layer business management sim from Dope Games where you simultaneously operate a legitimate fast-food restaurant and a clandestine drug operation underneath it. The hook is genuinely clever: you balance foot traffic, staff schedules, and menu pricing upstairs while routing supply chains, laundering money, and keeping heat off the books downstairs. On paper that layered economy is exactly the kind of interlocking system a strategy player wants to pull apart and optimise. The reality is a bit more uneven. The early game does a reasonable job introducing both branches without overwhelming you. You hire kitchen staff, set chicken prices, watch customers queue, and quietly funnel cash into the basement operation. There is genuine satisfaction in watching both businesses tick over in sync, and a few tense moments when a poorly timed inspection forces you to scramble. The money-laundering loop, where dirty cash has to move through legitimate sales at a believable rate, is the strongest design idea here. Getting that ratio wrong and suddenly having suspiciously clean books is the closest the game comes to real strategic tension. Where it stumbles is depth and long-term decision-making. The AI customers and law-enforcement pressure feel scripted rather than reactive, so once you crack the optimal staff-to-supplier ratio there is little reason to revisit your setup. Expansion options exist but they follow a fairly linear unlock tree rather than offering meaningful build divergence. A strategy player who wants branching progression paths and emergent consequences will hit a ceiling faster than expected, probably inside thirty hours. The mod ecosystem is essentially nonexistent at this stage, which hurts replay value considerably. Mixed Steam reviews at launch reflect a playerbase that found the concept more compelling than the execution. For newcomers to management sims the tutorial is functional, if a little hand-holdy in the restaurant half and abruptly hands-off in the criminal half. That asymmetry can leave players unsure how aggressively to scale the underground side. My practical advice: treat the first playthrough as a slow burn. Prioritise laundering efficiency over raw drug output, keep your restaurant rating above three stars to deflect suspicion, and do not hire more than two basement staff until you have two legitimate revenue streams running. That pacing turns what can feel like a chaotic juggling act into something closer to a satisfying optimisation puzzle. Overall, Definitely Not Fried Chicken is a game with a genuinely fun central conceit that would benefit from another major content pass. If you like light management sims with a dark-comedy aesthetic and are not expecting Tropico-level systemic depth, there is an enjoyable weekend here. Hardcore strategy players expecting late-game complexity will likely feel under-served. Diego, Scout Team

Definitely Not Fried Chicken
SimulationStrategy

Definitely Not Fried Chicken

Sep 29, 2023Dope GamesMerge Games
GamerScout Says

Run a fried chicken front, and the drug empire hiding behind it. A management sim with a criminal twist that sounds better than it plays.

PC
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About Definitely Not Fried Chicken

Definitely Not Fried Chicken is a dual-layer business management sim from Dope Games where you simultaneously operate a legitimate fast-food restaurant and a clandestine drug operation underneath it. The hook is genuinely clever: you balance foot traffic, staff schedules, and menu pricing upstairs while routing supply chains, laundering money, and keeping heat off the books downstairs. On paper that layered economy is exactly the kind of interlocking system a strategy player wants to pull apart and optimise. The reality is a bit more uneven. The early game does a reasonable job introducing both branches without overwhelming you. You hire kitchen staff, set chicken prices, watch customers queue, and quietly funnel cash into the basement operation. There is genuine satisfaction in watching both businesses tick over in sync, and a few tense moments when a poorly timed inspection forces you to scramble. The money-laundering loop, where dirty cash has to move through legitimate sales at a believable rate, is the strongest design idea here. Getting that ratio wrong and suddenly having suspiciously clean books is the closest the game comes to real strategic tension. Where it stumbles is depth and long-term decision-making. The AI customers and law-enforcement pressure feel scripted rather than reactive, so once you crack the optimal staff-to-supplier ratio there is little reason to revisit your setup. Expansion options exist but they follow a fairly linear unlock tree rather than offering meaningful build divergence. A strategy player who wants branching progression paths and emergent consequences will hit a ceiling faster than expected, probably inside thirty hours. The mod ecosystem is essentially nonexistent at this stage, which hurts replay value considerably. Mixed Steam reviews at launch reflect a playerbase that found the concept more compelling than the execution. For newcomers to management sims the tutorial is functional, if a little hand-holdy in the restaurant half and abruptly hands-off in the criminal half. That asymmetry can leave players unsure how aggressively to scale the underground side. My practical advice: treat the first playthrough as a slow burn. Prioritise laundering efficiency over raw drug output, keep your restaurant rating above three stars to deflect suspicion, and do not hire more than two basement staff until you have two legitimate revenue streams running. That pacing turns what can feel like a chaotic juggling act into something closer to a satisfying optimisation puzzle. Overall, Definitely Not Fried Chicken is a game with a genuinely fun central conceit that would benefit from another major content pass. If you like light management sims with a dark-comedy aesthetic and are not expecting Tropico-level systemic depth, there is an enjoyable weekend here. Hardcore strategy players expecting late-game complexity will likely feel under-served. Diego, Scout Team

Tags

steamDrug EmpireBusiness ManagementMoney Laundering MechanicDark ComedySingle-player CampaignOptimizationCrime Sim

System Requirements

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Reviews & Ratings

Steam
74%(2,495)

Game Info

Developer
Dope Games
Publisher
Merge Games
Release Date
Sep 29, 2023

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