Compare Deep Space Dash prices across trusted key stores and find the best deal. Developed by Delusional Games. Published by Back To Basics Gaming. Released on 7/7/2016. Available on PC. Genres: Action, Casual, Indie.

A futuristic endless runner that means well but trips over broken achievements, opaque mechanics, and a developer who quietly walked away. Approach with low expectations.

I want to be the kind of reviewer who finds the hidden gem tucked inside a rough package, the one who says 'give it twenty minutes and it clicks.' With Deep Space Dash, I genuinely tried. The premise has charm in the way that all jailbreak sci-fi does: you are a convict loose in a sprawling intergalactic prison, propelled through its maze-like corridors at speed you cannot fully control. That tension between momentum and obstacle is, in theory, the whole game. And for brief, rare stretches, when you thread a gap between falling blocker walls and catch a transformation tile that lets you smash through barriers, there is a flicker of something that works. The loop itself is a third-person corridor runner, togglable into first-person if you prefer a narrower field of view. You collect fuel to keep the run alive, grab coins, dodge pits, and use blue speed pads or red slow pads to manage your approach to obstacles. The shield mechanic offers a thin buffer against punishment. On paper, this is a perfectly functional set of building blocks. The 2.0 update overhauled the game substantially, swapping out earlier modes and introducing the current achievement system and revised environment. The ambition was clearly there. Here is where the warmth in my voice has to give way to honesty. The controls offer no remapping, and the menu gives no reliable visual or audio feedback when you change settings. The collision model lets your craft drift off the track edges entirely, leaving you suspended in void without even the dignity of a death screen. Speed pads are colour-coded but never explained, so your first several deaths to a full-width blocker wall feel less like a skill failure and more like a design omission. Community threads have flagged that all 13 achievements appear non-functional for the majority of players, and those threads have gone unanswered. The average session on record sits under four minutes of actual play, which says something about how quickly the frustration compounds. The deeper wound is one of abandonment. The developer acknowledged they had left the project and gestured at a future remake that never materialised publicly. For a game this small, that is not necessarily fatal; tiny games get left alone all the time. But it means the broken achievements will stay broken, the physics quirks will not be patched, and the thin content on offer is genuinely all there is. If you are someone who finds meditative rhythm in short, punishing runs and does not need a feedback loop of unlocks or milestones to stay engaged, you might extract a session or two from this. Anyone hunting achievement completions or expecting a polished runner will leave frustrated. Kai, Scout Team

Deep Space Dash

Deep Space Dash

Jul 7, 2016Delusional GamesBack To Basics Gaming
GamerScout Says

A futuristic endless runner that means well but trips over broken achievements, opaque mechanics, and a developer who quietly walked away. Approach with low expectations.

PC
ProtonDB Platinum
Best Price Available
€0.71
at Kinguin
Lowest tracked: €0.71
Track this price

GamerScout Verdict

Worth a glance only if you want a bare-bones corridor runner and can stomach broken achievements and no future patches.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.71
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.90
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.90
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.13-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.09
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.716 Jun 2026
Current best
€0.71
Lowest since we started tracking
Keyshops
€0.65€0.69€0.73€0.776 Jun29 Jun23 Jul15 Aug7 Sept
6 Jun — 7 Sept
Create alert

Screenshots & Media

About Deep Space Dash

I want to be the kind of reviewer who finds the hidden gem tucked inside a rough package, the one who says 'give it twenty minutes and it clicks.' With Deep Space Dash, I genuinely tried. The premise has charm in the way that all jailbreak sci-fi does: you are a convict loose in a sprawling intergalactic prison, propelled through its maze-like corridors at speed you cannot fully control. That tension between momentum and obstacle is, in theory, the whole game. And for brief, rare stretches, when you thread a gap between falling blocker walls and catch a transformation tile that lets you smash through barriers, there is a flicker of something that works. The loop itself is a third-person corridor runner, togglable into first-person if you prefer a narrower field of view. You collect fuel to keep the run alive, grab coins, dodge pits, and use blue speed pads or red slow pads to manage your approach to obstacles. The shield mechanic offers a thin buffer against punishment. On paper, this is a perfectly functional set of building blocks. The 2.0 update overhauled the game substantially, swapping out earlier modes and introducing the current achievement system and revised environment. The ambition was clearly there. Here is where the warmth in my voice has to give way to honesty. The controls offer no remapping, and the menu gives no reliable visual or audio feedback when you change settings. The collision model lets your craft drift off the track edges entirely, leaving you suspended in void without even the dignity of a death screen. Speed pads are colour-coded but never explained, so your first several deaths to a full-width blocker wall feel less like a skill failure and more like a design omission. Community threads have flagged that all 13 achievements appear non-functional for the majority of players, and those threads have gone unanswered. The average session on record sits under four minutes of actual play, which says something about how quickly the frustration compounds. The deeper wound is one of abandonment. The developer acknowledged they had left the project and gestured at a future remake that never materialised publicly. For a game this small, that is not necessarily fatal; tiny games get left alone all the time. But it means the broken achievements will stay broken, the physics quirks will not be patched, and the thin content on offer is genuinely all there is. If you are someone who finds meditative rhythm in short, punishing runs and does not need a feedback loop of unlocks or milestones to stay engaged, you might extract a session or two from this. Anyone hunting achievement completions or expecting a polished runner will leave frustrated.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardstier:sub-5Corridor RunnerInfinite RunnerObstacle AvoidanceFuel ManagementBroken AchievementsAbandoned DevelopmentFirst-Person OptionController Partial Support

System Requirements

Minimum

OS
Windows Vista/Windows 7/8/10
Memory
3 GB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
Intel HD 3000 equivalent or better
Processor
2 GHz or better

Recommended

OS
Windows latest version
Memory
4 GB RAM
DirectX
Version 12
Storage
2 GB available space
Graphics
Intel HD 4000 equivalent or better
Processor
2.5 GHz or better

Keep exploring

Community Discussion

Be the first to comment on Deep Space Dash.

Reviews & Ratings

No ratings available

Game Info

Developer
Delusional Games
Publisher
Back To Basics Gaming
Release Date
Jul 7, 2016

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.71
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Deep Space Dash →

Frequently asked questions about Deep Space Dash

How much does Deep Space Dash cost?

As of 7 September 2026, the cheapest in-stock offer for Deep Space Dash is €0.71 at Kinguin, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Deep Space Dash cheapest?

The lowest in-stock price we track for Deep Space Dash is €0.71 at Kinguin (7 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Deep Space Dash available on?

Deep Space Dash is available on PC.

When was Deep Space Dash released?

Deep Space Dash was released on 7 July 2016.

Who developed Deep Space Dash?

Deep Space Dash was developed by Delusional Games and published by Back To Basics Gaming.