Compare Deep Race: Battle prices across 50+ stores and find the best deal. Developed by Raciebug. Published by Tero Lunkka. Released on 9/2/2019. Available on PC. Genres: Action, Indie, Racing.

Fourteen low-poly tracks, two weapons, zero friends required - Deep Race: Battle is the kind of sub-dollar impulse buy that either clicks in twenty minutes or gets refunded in twenty-one.

I want to be straight with you: I spent more time deciding whether to write this review than most people will spend playing Deep Race: Battle. That is not necessarily a condemnation - it is just the reality of a micro-budget solo racer from a one-person Finnish studio. If you calibrate expectations correctly going in, there is a sliver of scrappy fun hiding underneath the rough edges. The core loop is a vehicular combat race across 14 tracks spread across city streets, forest roads, and dedicated race circuits. You drive a single muscle car fitted with two weapons - a launcher and an assault rifle - and your job is to cross the finish line first while the AI field of trucks and rival muscle cars tries to do the same. Races run one to two laps depending on the track, checkpoints are mandatory so you cannot cut the course, and each track hides collectible trophies that unlock Steam achievements. That last bit is the closest thing the game has to a secondary objective, and for achievement hunters in the sub-five-dollar tier it is at least a reason to replay tracks you have already won. Here is where I have to be honest about the ceiling. The Steam community score sits at a coin-flip 53 percent across a tiny sample, which lines up with the vibe: some players find the low-poly art and simple weapon mechanics charming in a throwback way, others bounce hard off the floaty handling and thin content. There is no multiplayer - no split-screen, no online - which for me as someone who lives for co-op tournament nights is the single biggest strike against it. You cannot drag friends into this one, drunk or otherwise. It is a solo product, start to finish. The Unreal Engine build means system requirements are surprisingly reasonable - a mid-range Core i5 and 4 GB of RAM get you in the door - and the low-poly visuals ensure nothing is going to stress your GPU. Wheel and pedal owners should not bother digging out the hardware; this is strictly a keyboard-or-gamepad affair with no wheel support documented anywhere. Gamepad works fine for the pace of the game, which is brisk but never demanding enough to reward precision input. Bottom line: Deep Race: Battle is a micro-release from a studio that clearly loves making small racers quickly. It is not broken, it is not ambitious, and it is not going to replace anything already in your library. The achievement hunting across 14 tracks gives it a defined endpoint for completionists, but do not expect depth beyond that loop. Riley, Scout Team

Deep Race: Battle
ActionIndieRacing

Deep Race: Battle

Sep 2, 2019RaciebugTero Lunkka
GamerScout Says

Fourteen low-poly tracks, two weapons, zero friends required - Deep Race: Battle is the kind of sub-dollar impulse buy that either clicks in twenty minutes or gets refunded in twenty-one.

PC
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Historical low: $0.47

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Screenshots & Media

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About Deep Race: Battle

I want to be straight with you: I spent more time deciding whether to write this review than most people will spend playing Deep Race: Battle. That is not necessarily a condemnation - it is just the reality of a micro-budget solo racer from a one-person Finnish studio. If you calibrate expectations correctly going in, there is a sliver of scrappy fun hiding underneath the rough edges. The core loop is a vehicular combat race across 14 tracks spread across city streets, forest roads, and dedicated race circuits. You drive a single muscle car fitted with two weapons - a launcher and an assault rifle - and your job is to cross the finish line first while the AI field of trucks and rival muscle cars tries to do the same. Races run one to two laps depending on the track, checkpoints are mandatory so you cannot cut the course, and each track hides collectible trophies that unlock Steam achievements. That last bit is the closest thing the game has to a secondary objective, and for achievement hunters in the sub-five-dollar tier it is at least a reason to replay tracks you have already won. Here is where I have to be honest about the ceiling. The Steam community score sits at a coin-flip 53 percent across a tiny sample, which lines up with the vibe: some players find the low-poly art and simple weapon mechanics charming in a throwback way, others bounce hard off the floaty handling and thin content. There is no multiplayer - no split-screen, no online - which for me as someone who lives for co-op tournament nights is the single biggest strike against it. You cannot drag friends into this one, drunk or otherwise. It is a solo product, start to finish. The Unreal Engine build means system requirements are surprisingly reasonable - a mid-range Core i5 and 4 GB of RAM get you in the door - and the low-poly visuals ensure nothing is going to stress your GPU. Wheel and pedal owners should not bother digging out the hardware; this is strictly a keyboard-or-gamepad affair with no wheel support documented anywhere. Gamepad works fine for the pace of the game, which is brisk but never demanding enough to reward precision input. Bottom line: Deep Race: Battle is a micro-release from a studio that clearly loves making small racers quickly. It is not broken, it is not ambitious, and it is not going to replace anything already in your library. The achievement hunting across 14 tracks gives it a defined endpoint for completionists, but do not expect depth beyond that loop. Riley, Scout Team

Tags

singleplayerachievementstier:sub-5Vehicular CombatLow-PolyAchievement HuntingShort SessionGamepad FriendlySolo OnlyBudget RacingAI Opponents

System Requirements

Minimum

OS
windows 8
Memory
4 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
NVidia GeForce 800 series
Processor
i5
Sound Card
Direct x9

Recommended

OS
Windows 8.1
Memory
8 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
NVIDIA GeForce 900 series
Processor
i7
Sound Card
Direct x9

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Game Info

Developer
Raciebug
Publisher
Tero Lunkka
Release Date
Sep 2, 2019

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Price History

2026-06-100.47(lowest)

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How much does Deep Race: Battle cost?

Deep Race: Battle pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

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What platforms is Deep Race: Battle available on?

Deep Race: Battle is available on PC.

When was Deep Race: Battle released?

Deep Race: Battle was released on 2 September 2019.

Who developed Deep Race: Battle?

Deep Race: Battle was developed by Raciebug and published by Tero Lunkka.