Compare Dead By Murder prices across 50+ stores and find the best deal. Developed by Bmovie games. Published by Strategy First. Released on 10/3/2017. Available on PC. Genres: Adventure, Indie, Strategy.

A 1940s noir detective puzzler with genuine atmosphere and a community split almost down the middle - approach with low expectations and you might walk away pleasantly surprised.

My spreadsheet instincts kicked in immediately when I saw Dead By Murder land at a mixed Steam rating with only 45 reviews. Sixty-two percent positive is the kind of number that tells you more about who the audience is than whether the game is broken. The short answer: it is rougher than sandpaper in places, but the concept underneath the friction is honestly appealing in a low-budget, passion-project kind of way. You play as a homicide detective working through a series of murder cases set in Los Angeles in 1945. The aesthetic commits hard to a black-and-white comic-book presentation, and the characters are styled after Golden Age Hollywood archetypes, which gives the whole thing a distinctive visual identity that most indie games at this price tier simply do not bother with. The turn-based structure means you are reading clues, building a logical picture of events, and eventually pointing the finger at a suspect. That loop is functional and, in its better moments, engages the same part of the brain that lights up during a well-constructed puzzle game. Here is where the numbers get less comfortable. The UI is stripped to the bone. Players in the community forum have flagged that mid-game access to settings requires fully quitting to desktop, and slowly-typing dialogue text has no reliable in-game skip function once a case is underway. There have also been reports of a post-update black screen on launch that traps the process in a loop requiring a hard power cycle. These are not minor polish issues; they are the kind of friction that erodes your patience for the mystery itself. The case logic in some scenarios has also been flagged as non-intuitive, meaning you may need a player-written walkthrough to untangle the intended solution rather than reaching it through deduction. From a pure decision-depth standpoint, Dead By Murder is shallow compared to genre benchmarks. There are no branching investigative paths, no evidence-weighting system, and no dialogue choices that meaningfully shift the case. You are reading presented information and matching it to a conclusion, which puts this closer to a static puzzle than a proper detective sim. The developer indicated that new cases can be added over time, but post-launch content cadence has been minimal and there is no mod pipeline worth noting. If you are looking for Obra Dinn-style logical deduction with clear feedback systems, this will disappoint. That said, for players who simply want a short, atmospheric noir diversion with a low time investment and a price tag that reflects its scope, Dead By Murder scratches a specific itch. The 1945 Los Angeles setting is underused in gaming, the visual style is cohesive, and the individual cases are brief enough that even a frustrating one does not cost you much. Go in treating it as a stylized puzzle book rather than a strategy game and the modest ambitions become easier to meet on their own terms. Diego, Scout Team

Dead By Murder
AdventureIndieStrategy

Dead By Murder

Oct 3, 2017Bmovie gamesStrategy First
GamerScout Says

A 1940s noir detective puzzler with genuine atmosphere and a community split almost down the middle - approach with low expectations and you might walk away pleasantly surprised.

PC
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About Dead By Murder

My spreadsheet instincts kicked in immediately when I saw Dead By Murder land at a mixed Steam rating with only 45 reviews. Sixty-two percent positive is the kind of number that tells you more about who the audience is than whether the game is broken. The short answer: it is rougher than sandpaper in places, but the concept underneath the friction is honestly appealing in a low-budget, passion-project kind of way. You play as a homicide detective working through a series of murder cases set in Los Angeles in 1945. The aesthetic commits hard to a black-and-white comic-book presentation, and the characters are styled after Golden Age Hollywood archetypes, which gives the whole thing a distinctive visual identity that most indie games at this price tier simply do not bother with. The turn-based structure means you are reading clues, building a logical picture of events, and eventually pointing the finger at a suspect. That loop is functional and, in its better moments, engages the same part of the brain that lights up during a well-constructed puzzle game. Here is where the numbers get less comfortable. The UI is stripped to the bone. Players in the community forum have flagged that mid-game access to settings requires fully quitting to desktop, and slowly-typing dialogue text has no reliable in-game skip function once a case is underway. There have also been reports of a post-update black screen on launch that traps the process in a loop requiring a hard power cycle. These are not minor polish issues; they are the kind of friction that erodes your patience for the mystery itself. The case logic in some scenarios has also been flagged as non-intuitive, meaning you may need a player-written walkthrough to untangle the intended solution rather than reaching it through deduction. From a pure decision-depth standpoint, Dead By Murder is shallow compared to genre benchmarks. There are no branching investigative paths, no evidence-weighting system, and no dialogue choices that meaningfully shift the case. You are reading presented information and matching it to a conclusion, which puts this closer to a static puzzle than a proper detective sim. The developer indicated that new cases can be added over time, but post-launch content cadence has been minimal and there is no mod pipeline worth noting. If you are looking for Obra Dinn-style logical deduction with clear feedback systems, this will disappoint. That said, for players who simply want a short, atmospheric noir diversion with a low time investment and a price tag that reflects its scope, Dead By Murder scratches a specific itch. The 1945 Los Angeles setting is underused in gaming, the visual style is cohesive, and the individual cases are brief enough that even a frustrating one does not cost you much. Go in treating it as a stylized puzzle book rather than a strategy game and the modest ambitions become easier to meet on their own terms. Diego, Scout Team

Tags

singleplayertier:sub-5Turn-Based MysteryNoir SettingCase-Based PuzzlesShort SessionHollywood AestheticLow System RequirementsText-HeavySingle DetectiveClue Deduction

System Requirements

Minimum

OS
XP / Vista / 7 / 8 /10
Memory
512 MB RAM
Storage
850 MB available space
Processor
Intel or AMD Singlecore CPU

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Game Info

Developer
Bmovie games
Publisher
Strategy First
Release Date
Oct 3, 2017

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2026-06-100.69(lowest)

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How much does Dead By Murder cost?

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What platforms is Dead By Murder available on?

Dead By Murder is available on PC.

When was Dead By Murder released?

Dead By Murder was released on 3 October 2017.

Who developed Dead By Murder?

Dead By Murder was developed by Bmovie games and published by Strategy First.