
Dark Disharmony
A one-person Czech horror curio that puts you in the glow of a will-o-the-wisp hunting five dead death-metal musicians through hand-drawn darkness. Short, strange, and cheaper than a coffee - but only for the right kind of curious.
GamerScout Verdict
Best for patient horror fans who value handcrafted oddity over production polish and can finish it in a single sitting.
Compare Prices(3 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About Dark Disharmony
I have a soft spot for games that clearly came from a single person sitting alone at a desk, building something weird because they wanted it to exist. Dark Disharmony is exactly that: a hand-drawn, point-and-click horror adventure from Czech solo developer d3arts.cz, originally released on Newgrounds back in 2011 and quietly brought to Steam years later. The premise alone earns it a look - you play as a will-o-the-wisp, a drifting spectral light, tasked with uncovering the five murdered members of a death-metal band scattered across a dark cartoon world. There is nothing quite like it on the platform, which counts for something. The interaction model is about as stripped-back as it gets: one mouse, one button, and the wisp's glow as your only guide to what can be clicked. That last part is actually a thoughtful design choice. Your character literally illuminates interactable objects by hovering near them, which means exploration has a tactile, searching quality that a standard cursor highlight would flatten. The puzzles are logic-based and surreal in the way that early Flash adventure games were - not always telegraphed cleanly, but with a built-in hint system in the menu for when the path forward goes dark. Content warnings are worth noting: the game carries mild gore, violence, and nudity consistent with its horror-adjacent tone. The soundtrack was composed by NaRCo, the same artist behind the game Dead City, and it does real work here. Horror point-and-clicks live or die by their atmosphere, and the audio keeps the mood from tipping into self-parody. The hand-drawn art style is loose and cartoonishly grotesque rather than polished, which fits the Newgrounds-era DNA perfectly. If you arrive expecting studio craft, you will be disappointed. If you arrive expecting something handmade and slightly off-kilter - closer to a zine than a product - this delivers. The honest limitations are worth naming. The game is very short, the translation is rough in places, and the overall production is micro-budget in every visible way. There are fewer than ten Steam reviews on record and no critical coverage to anchor expectations. This is a game that slipped through almost every net. What it has going for it is specificity: a weird premise executed with genuine conviction by someone who made the whole thing themselves. That is rarer than it sounds on a platform flooded with asset-flips.

Indie & narrative
Tags
System Requirements
Minimum
- OS
- Windows XP/Vista/7/10
- Memory
- 4 GB RAM
- Storage
- 100 MB available space
- Graphics
- No special system requirements
- Processor
- 2.3 GHz
- Sound Card
- No special system requirements
Keep exploring
Community Discussion
Be the first to comment on Dark Disharmony.
Reviews & Ratings
No ratings available
Game Info
- Developer
- d3arts.cz
- Publisher
- d3arts.cz
- Release Date
- Apr 8, 2020
