Compare CYBERMATRIX prices across trusted key stores and find the best deal. Developed by Tim Murich. Published by Tim Murich. Released on 5/29/2026. Available on PC. Genres: Action, Indie.

One solo dev, one knife, and a movement system that will embarrass you until it finally clicks. CYBERMATRIX is the kind of small release that rewards patience with something quietly exceptional.

I went in expecting a budget cyberpunk time-waster and came out two hours later genuinely impressed by what one person built. CYBERMATRIX is a first-person action game where your only real weapon is a multifunctional knife, and the entire design philosophy flows from that constraint. You cannot shoot your way through problems. You move, you dodge, you read projectile arcs, and when the knife finally connects it feels earned rather than given. The core loop is movement-first in a way that goes deeper than the tagline suggests. You are constantly dodging rockets and enemy fire, and the game uses the environment itself as a teaching tool, rewarding players who learn to bounce off surfaces and chain traversal options. New techniques unlock as you push further in, which keeps the difficulty curve feeling like growth rather than punishment. It is a structure that recalls the better moments of games like SUPERHOT or early Mirror's Edge, though CYBERMATRIX plays in a rawer, more personal register. The cyberpunk-and-robots aesthetic is hand-drawn and stylized enough that it carries its own identity without needing a AAA budget to back it up. Challenge levels, including reworked stages like Ninja knife and Gentleman arms, give the more obsessive players something to sink their teeth into beyond the main path. There is also a Steam Workshop and a built-in level editor, which is a genuinely generous inclusion for a solo dev title at this price point. That community layer could give the game a much longer life than its linear campaign alone would suggest. Twelve achievements and hidden secrets provide the completionist track without bloating the experience. Where CYBERMATRIX earns its caution flag is scope. This is a small game by one developer, and the rough edges are visible. Expect moments where the handcrafted quality feels inconsistent, and do not come looking for a sprawling narrative or deep mechanical variety beyond the movement sandbox it commits to. The stylized visuals work beautifully in motion but still carry the hallmarks of a solo production. None of that should stop the right player from finding this genuinely satisfying, but going in without those expectations calibrated will lead to disappointment. For the audience that clicks with it, this is exactly the kind of thing the Scout Team exists to surface. A solo release with a real point of view, a movement system that gets smarter the longer you play it, workshop support that extends the value, and a price that removes most of the risk. It is not polished to a studio sheen and it does not pretend to be. Kai, Scout Team

CYBERMATRIX

CYBERMATRIX

May 29, 2026Tim Murich
GamerScout Says

One solo dev, one knife, and a movement system that will embarrass you until it finally clicks. CYBERMATRIX is the kind of small release that rewards patience with something quietly exceptional.

PC
Best Price Available
€0.00
at N/A
Historical low: €4.15

GamerScout Verdict

Best for players who want a tight, movement-first first-person challenge from a solo dev willing to bet everything on one knife.

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Price History

Historical low
€4.1513 Jul 2026
Keyshops
€3.84€4.91€5.99€7.0626 Jun2 Jul7 Jul13 Jul18 Jul
Tracking prices since 26 Jun 2026
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Screenshots & Media

About CYBERMATRIX

I went in expecting a budget cyberpunk time-waster and came out two hours later genuinely impressed by what one person built. CYBERMATRIX is a first-person action game where your only real weapon is a multifunctional knife, and the entire design philosophy flows from that constraint. You cannot shoot your way through problems. You move, you dodge, you read projectile arcs, and when the knife finally connects it feels earned rather than given. The core loop is movement-first in a way that goes deeper than the tagline suggests. You are constantly dodging rockets and enemy fire, and the game uses the environment itself as a teaching tool, rewarding players who learn to bounce off surfaces and chain traversal options. New techniques unlock as you push further in, which keeps the difficulty curve feeling like growth rather than punishment. It is a structure that recalls the better moments of games like SUPERHOT or early Mirror's Edge, though CYBERMATRIX plays in a rawer, more personal register. The cyberpunk-and-robots aesthetic is hand-drawn and stylized enough that it carries its own identity without needing a AAA budget to back it up. Challenge levels, including reworked stages like Ninja knife and Gentleman arms, give the more obsessive players something to sink their teeth into beyond the main path. There is also a Steam Workshop and a built-in level editor, which is a genuinely generous inclusion for a solo dev title at this price point. That community layer could give the game a much longer life than its linear campaign alone would suggest. Twelve achievements and hidden secrets provide the completionist track without bloating the experience. Where CYBERMATRIX earns its caution flag is scope. This is a small game by one developer, and the rough edges are visible. Expect moments where the handcrafted quality feels inconsistent, and do not come looking for a sprawling narrative or deep mechanical variety beyond the movement sandbox it commits to. The stylized visuals work beautifully in motion but still carry the hallmarks of a solo production. None of that should stop the right player from finding this genuinely satisfying, but going in without those expectations calibrated will lead to disappointment. For the audience that clicks with it, this is exactly the kind of thing the Scout Team exists to surface. A solo release with a real point of view, a movement system that gets smarter the longer you play it, workshop support that extends the value, and a price that removes most of the risk. It is not polished to a studio sheen and it does not pretend to be.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementsworkshopcloud-savesFirst-Person MovementKnife CombatLevel EditorSolo DevAbility Unlock ProgressionChallenge LevelsEnvironmental Traversal

System Requirements

Minimum

Memory
1 GB RAM
Graphics
GTX 1050 / Radeon R9 380
DirectX
Version 11
Storage
1 GB available space

Recommended

Memory
1 GB RAM
Graphics
GTX 1660 / Radeon RX 590
DirectX
Version 11
Storage
3 GB available space

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Reviews & Ratings

Steam
90%(136)

Game Info

Developer
Tim Murich
Publisher
Tim Murich
Release Date
May 29, 2026

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Frequently asked questions about CYBERMATRIX

How much does CYBERMATRIX cost?

CYBERMATRIX pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is CYBERMATRIX available on?

CYBERMATRIX is available on PC.

When was CYBERMATRIX released?

CYBERMATRIX was released on 29 May 2026.

Who developed CYBERMATRIX?

CYBERMATRIX was developed by Tim Murich.