Compare Crysis Remastered prices across trusted key stores and find the best deal. Developed by Crytek. Published by Crytek. Released on 9/17/2021. Available on PC, Xbox, Nintendo Switch. Genres: Action.

The Nanosuit sandbox that redefined PC gaming in 2007 gets a visual pass, ray tracing, and DLSS. Worth revisiting? Mostly yes, but the caveats are real.

My first run through Crysis Remastered landed somewhere between nostalgia and mild frustration, which is honestly a fair summary of what this remaster is trying to do. The core loop is still one of the most tactically free first-person shooters ever made. You drop onto the Lingshan Islands as a spec-ops soldier wrapped in a Nanosuit that cycles between Speed, Strength, Armor, and Cloak modes in real time. Want to sprint past a checkpoint, grab a truck, and punt it into an enemy patrol? Sure. Want to crouch in the undergrowth invisible and pick people off one by one with a silenced rifle? Also fine. That freedom of approach, inside a semi-open tropical sandbox, is something few shooters before or since have matched. The campaign is under ten hours, but those hours play out differently every time you raise the difficulty. On the visual side, the remaster is a mixed result that the community has argued about since launch. Ray tracing and DLSS support were patched in, the lighting overhaul using Crytek's SVOGI global illumination technology is genuinely impressive in spots, and 8K texture options are there if your hardware can take it. The problem is the foundation. The remaster was built from the Xbox 360 and PlayStation 3 code rather than the original PC version, which created a strange situation where a heavily modded copy of the 2007 original could look comparably sharp at a fraction of the performance cost. Some players also flag oversaturated colour grading as a departure from the original's tone. On PC specifically, the single-core CPU bottleneck that made the original infamous has never been properly solved, so even modern high-end rigs can stutter on the top graphics presets. It runs better than it did at launch, but it runs. Crytek did patch the Ascension chapter back in after it was controversially missing at release, so the full campaign is now present. The old Nanosuit power wheel can also be re-enabled in settings if the streamlined default controls feel too close to a console port. What you will not get is multiplayer, which was stripped entirely, and Crysis Warhead is absent from the package. For a solo playthrough that is survivable, but it does mean there is no reason to return once you finish the campaign outside of chasing achievements or replaying on harder difficulties. Who is this actually for? First-timers who missed the original have the strongest case. The sandbox design holds up in a way that later sequels largely abandoned, and the Nanosuit mechanics still feel distinct compared to most modern shooters. Returning veterans face a harder sell. If you played the 2007 original on PC, community mods close most of the visual gap without the performance overhead. The remaster's value sits somewhere between a convenient re-entry point and a slightly half-baked archive release. Patience on the price front helps significantly. Alex, Scout Team

Crysis Remastered

Crysis Remastered

Sep 17, 2021Crytek
GamerScout Says

The Nanosuit sandbox that redefined PC gaming in 2007 gets a visual pass, ray tracing, and DLSS. Worth revisiting? Mostly yes, but the caveats are real.

PCXboxNintendo Switch
Steam Deck PlayableProtonDB Platinum
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About Crysis Remastered

My first run through Crysis Remastered landed somewhere between nostalgia and mild frustration, which is honestly a fair summary of what this remaster is trying to do. The core loop is still one of the most tactically free first-person shooters ever made. You drop onto the Lingshan Islands as a spec-ops soldier wrapped in a Nanosuit that cycles between Speed, Strength, Armor, and Cloak modes in real time. Want to sprint past a checkpoint, grab a truck, and punt it into an enemy patrol? Sure. Want to crouch in the undergrowth invisible and pick people off one by one with a silenced rifle? Also fine. That freedom of approach, inside a semi-open tropical sandbox, is something few shooters before or since have matched. The campaign is under ten hours, but those hours play out differently every time you raise the difficulty. On the visual side, the remaster is a mixed result that the community has argued about since launch. Ray tracing and DLSS support were patched in, the lighting overhaul using Crytek's SVOGI global illumination technology is genuinely impressive in spots, and 8K texture options are there if your hardware can take it. The problem is the foundation. The remaster was built from the Xbox 360 and PlayStation 3 code rather than the original PC version, which created a strange situation where a heavily modded copy of the 2007 original could look comparably sharp at a fraction of the performance cost. Some players also flag oversaturated colour grading as a departure from the original's tone. On PC specifically, the single-core CPU bottleneck that made the original infamous has never been properly solved, so even modern high-end rigs can stutter on the top graphics presets. It runs better than it did at launch, but it runs. Crytek did patch the Ascension chapter back in after it was controversially missing at release, so the full campaign is now present. The old Nanosuit power wheel can also be re-enabled in settings if the streamlined default controls feel too close to a console port. What you will not get is multiplayer, which was stripped entirely, and Crysis Warhead is absent from the package. For a solo playthrough that is survivable, but it does mean there is no reason to return once you finish the campaign outside of chasing achievements or replaying on harder difficulties. Who is this actually for? First-timers who missed the original have the strongest case. The sandbox design holds up in a way that later sequels largely abandoned, and the Nanosuit mechanics still feel distinct compared to most modern shooters. Returning veterans face a harder sell. If you played the 2007 original on PC, community mods close most of the visual gap without the performance overhead. The remaster's value sits somewhere between a convenient re-entry point and a slightly half-baked archive release. Patience on the price front helps significantly.

Alex
Alex · Scout Team

Catch-all

Tags

Single-playerSteam AchievementsFull controller supportSteam Trading CardsFamily SharingNanosuit MechanicsTactical FreedomRay TracingDLSS SupportSemi-Open WorldStealth OptionalPerformance DemandingClassic Remaster

System Requirements

Minimum

Processor
Intel(R) Core(TM) i5-3450 / AMD Ryzen 3
Memory
8GB
Graphics
NVIDIA GeForce GTX 1050 TI /AMD Radeon 470 Other: 4GB VRAM

Recommended

OS
Windows 10 64-Bit latest update
Processor
Intel(R) Core(TM) i5-7600k or higher / AMD Ryzen 5 or higher
Memory
12 GB RAM
Graphics
NVIDIA GeForce GTX 1660 TI / AMD Radeon Vega 56
Network
Broadband…

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Game Info

Developer
Crytek
Publisher
Crytek
Release Date
Sep 17, 2021

Game Modes

singleplayer

Languages

Audio (7)
EnglishFrenchItalianGermanSpanish - SpainJapanese+1 more
Subtitles (12)
EnglishFrenchItalianGermanSpanish - SpainCzech+6 more

Features

AchievementsController Support

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How much does Crysis Remastered cost?

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What platforms is Crysis Remastered available on?

Crysis Remastered is available on PC, Xbox, Nintendo Switch.

When was Crysis Remastered released?

Crysis Remastered was released on 17 September 2021.

Who developed Crysis Remastered?

Crysis Remastered was developed by Crytek.