Compare Crash Wheels prices across 50+ stores and find the best deal. Developed by Quiet River. Published by Quiet River. Released on 12/20/2018. Available on PC. Genres: Indie, Racing.

Eighty-seven percent of Steam players gave it a thumbs up, and honestly that makes sense for a sub-five-dollar damage-physics racer - just know it plays out in about two hours and then it's done.

I want to be straight with you: Crash Wheels is the kind of game that lands differently depending on what you bring to it. I picked it up expecting something with legs, a leaderboard grind, maybe some chaotic AI pile-ups to replay. What I got instead was a brisk, low-friction arcade racer built around one satisfying core idea - your car deforms, bounces, and crumbles in real time, and getting to the finish line in whatever condition you can manage is the whole point. That loop has a genuine kick to it, especially in the first handful of tracks. The structure is simple: 32 tracks plus a dedicated crash test level where you can fling your vehicle around with no stakes attached. The crash test level is honestly the smartest thing in the package. It lets you get a feel for the damage model before the tracks start throwing obstacles and AI cars at you. Those AI opponents are the game's biggest weakness - they run fixed paths, and once you figure that out, the challenge drains away fast. Some tracks are legitimately tricky, asking you to pick careful lines through debris and tight turns. Others are over in thirty seconds and feel like filler. The difficulty curve is uneven in a way that feels less like design and more like a content pack that just needed more tracks. On the hardware side, there is partial controller support listed, which is fine for an arcade-style racer at this price point. Do not dust off your wheel and pedals for this one - a gamepad or even keyboard gets you through the whole thing without friction. Speaking of which, SteamSpy puts average playtime around two hours, median closer to three. That is not a knock in isolation, but it matters when you are weighing whether a second or third playthrough ever makes sense. There is no multiplayer, no local split-screen, no online leaderboards. Taking this to a Saturday night group session is not an option, and that stings for what is fundamentally a fun chaos-racer concept. The 1,224 Steam achievements are also worth flagging. They exist because Quiet River is the same developer behind the Zup! series, a studio known for achievement-heavy budget titles. If padding out your Steam profile is your thing, Crash Wheels delivers that in bulk. If you are here for a racing game with staying power, the achievement list will not disguise the thin content underneath. The graphics are basic Unity-asset-tier visuals, the audio is generic background rock, and there is no car variety - one vehicle for the whole run. Community sentiment has been warm but honest: fun for what it is, finished too quickly, lacking the multiplayer and vehicle variety that would have made it a genuine recommendation at any price. Riley, Scout Team

Crash Wheels
IndieRacing

Crash Wheels

Dec 20, 2018Quiet River
GamerScout Says

Eighty-seven percent of Steam players gave it a thumbs up, and honestly that makes sense for a sub-five-dollar damage-physics racer - just know it plays out in about two hours and then it's done.

PC
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Historical low: $166.69

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Screenshots & Media

Screenshot

About Crash Wheels

I want to be straight with you: Crash Wheels is the kind of game that lands differently depending on what you bring to it. I picked it up expecting something with legs, a leaderboard grind, maybe some chaotic AI pile-ups to replay. What I got instead was a brisk, low-friction arcade racer built around one satisfying core idea - your car deforms, bounces, and crumbles in real time, and getting to the finish line in whatever condition you can manage is the whole point. That loop has a genuine kick to it, especially in the first handful of tracks. The structure is simple: 32 tracks plus a dedicated crash test level where you can fling your vehicle around with no stakes attached. The crash test level is honestly the smartest thing in the package. It lets you get a feel for the damage model before the tracks start throwing obstacles and AI cars at you. Those AI opponents are the game's biggest weakness - they run fixed paths, and once you figure that out, the challenge drains away fast. Some tracks are legitimately tricky, asking you to pick careful lines through debris and tight turns. Others are over in thirty seconds and feel like filler. The difficulty curve is uneven in a way that feels less like design and more like a content pack that just needed more tracks. On the hardware side, there is partial controller support listed, which is fine for an arcade-style racer at this price point. Do not dust off your wheel and pedals for this one - a gamepad or even keyboard gets you through the whole thing without friction. Speaking of which, SteamSpy puts average playtime around two hours, median closer to three. That is not a knock in isolation, but it matters when you are weighing whether a second or third playthrough ever makes sense. There is no multiplayer, no local split-screen, no online leaderboards. Taking this to a Saturday night group session is not an option, and that stings for what is fundamentally a fun chaos-racer concept. The 1,224 Steam achievements are also worth flagging. They exist because Quiet River is the same developer behind the Zup! series, a studio known for achievement-heavy budget titles. If padding out your Steam profile is your thing, Crash Wheels delivers that in bulk. If you are here for a racing game with staying power, the achievement list will not disguise the thin content underneath. The graphics are basic Unity-asset-tier visuals, the audio is generic background rock, and there is no car variety - one vehicle for the whole run. Community sentiment has been warm but honest: fun for what it is, finished too quickly, lacking the multiplayer and vehicle variety that would have made it a genuine recommendation at any price. Riley, Scout Team

Tags

singleplayertrading-cardstier:aaaDamage PhysicsAchievement HuntingBudget RacerCrash Test ModeController SupportAI RacingShort PlaytimeUnity Engine

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows 7/8/8.1/10 (64bit)
Memory
4 MB RAM
DirectX
Version 9.0
Storage
500 MB available space
Graphics
Nvidia GTX 540M
Processor
Intel Core i3 2.8 GHz

Recommended

OS
Windows 7/8/8.1/10 (64bit)
Memory
8 GB RAM
DirectX
Version 11
Storage
500 MB available space
Graphics
NVIDIA GeForce GTX 760 / AMD HD 7870
Processor
Intel Core i5-4670 / AMD FX-8350

Community Discussion

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Reviews & Ratings

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Game Info

Developer
Quiet River
Publisher
Quiet River
Release Date
Dec 20, 2018

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Price History

2026-06-10166.69(lowest)

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How much does Crash Wheels cost?

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What platforms is Crash Wheels available on?

Crash Wheels is available on PC.

When was Crash Wheels released?

Crash Wheels was released on 20 December 2018.

Who developed Crash Wheels?

Crash Wheels was developed by Quiet River.