Compare Conscript Officer Edition prices across trusted key stores and find the best deal. Developed by Jordan Mochi, Catchweight Studio. Published by Team17. Released on 7/23/2024. Available on PC. Genres: Action, Adventure, Indie. Metacritic score: 79/100.

Seven years of a solo dev's life poured into mud and pixel blood - if you have any love for old-school survival horror, Conscript Officer Edition demands your attention and punishes your complacency.

I went into Conscript expecting competent genre pastiche. What I got was something that sat with me longer than most studio-backed releases twice its size. Jordan Mochi spent seven years - starting in 2017 with no prior game development experience - building this top-down survival horror around the Battle of Verdun, and that obsessive care shows in almost every corner of the design. The pixel art carries a weight that surprises you: trenches strewn with twitching bodies, clumps of dead trees standing in flooded mud, support tunnels swallowed by genuine darkness. There are brief flashback sequences showing Andre's life before the war, and the contrast they create is quietly devastating. The soundtrack does what the best survival horror scores do - it does not try to scare you loudly, it just refuses to let you feel safe. The mechanical bones are unmistakably Resident Evil-adjacent. Safe rooms with shared storage chests, locked doors keyed to specific items, a squeezed inventory that forces constant triage, and a cigarette-trading merchant who fills roughly the same role as a certain Spanish shopkeeper. Ammunition is genuinely scarce; each rifle shot is a small commitment. Melee combat requires a slow wind-up, and your opponents follow the same rules, so engagements become this tense, almost choreographic back-and-forth where positioning and stamina management matter more than reflexes. The rats are their own category of misery - hard to hit, fast enough to feel like contact damage, and capable of infecting wounds to chip away your maximum health. Grenades can seal rat holes, fire keeps them back if you have the fuel and a lighter, and barbed wire slows soldiers into manageable threats. That layering of small tactical tools is where the solo-dev craft really shows. The honest caveat is that Conscript's backtracking is relentless, and the main trench hub has save points spread far apart enough that a careless death can cost you a meaningful stretch of time. Some critics found the repetitive trench corridors disorienting, and the map does not always compensate. Normal difficulty plays harder than it labels itself - multiple reviewers noted the shock of realising what "normal" actually expects of you. There is an adjustable difficulty suite and even a no-timed-input mode, which is generous, though dropping to the lowest settings does blunt the survival pressure that makes the game feel meaningful. The pacing stumbles occasionally when errand-style objectives (carry this message, retrieve that item) interrupt the atmospheric tension. These are real friction points, not excuses. The Officer Edition bundles the base game with the Trench Raider Pack - three additional cosmetic uniforms covering an Elite Trench Raider, a Pilot, and an English Tommy - plus the digital soundtrack. The extras are cosmetic rather than mechanical, but the soundtrack is worth having on its own terms. Multiple endings and an S-ranking system reward returning players who have learned the map and enemy placements well enough to optimise a run, giving the game genuine replay depth beyond its initial eight-to-twelve hour campaign. Conscript does something rare: it uses survival horror's formal language not to deliver monster spectacle but to make the Great War feel genuinely harrowing at a human scale. Finding a photo of a dead German soldier's family among his belongings is not a cutscene moment - it is a quiet item description. That restraint is a craft choice, and it lands. If slow-burn pixel horror with demanding resource management and a brutal save system sounds like your kind of evening, this one rewards patience in kind. Kai, Scout Team

Conscript Officer Edition

Conscript Officer Edition

Jul 23, 2024Jordan Mochi, Catchweight StudioTeam17
GamerScout Says

Seven years of a solo dev's life poured into mud and pixel blood - if you have any love for old-school survival horror, Conscript Officer Edition demands your attention and punishes your complacency.

PC
Best Price Available
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GamerScout Verdict

Built for survival horror purists who can tolerate heavy backtracking - the atmosphere and handcraft justify every frustrating rat encounter.

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About Conscript Officer Edition

I went into Conscript expecting competent genre pastiche. What I got was something that sat with me longer than most studio-backed releases twice its size. Jordan Mochi spent seven years - starting in 2017 with no prior game development experience - building this top-down survival horror around the Battle of Verdun, and that obsessive care shows in almost every corner of the design. The pixel art carries a weight that surprises you: trenches strewn with twitching bodies, clumps of dead trees standing in flooded mud, support tunnels swallowed by genuine darkness. There are brief flashback sequences showing Andre's life before the war, and the contrast they create is quietly devastating. The soundtrack does what the best survival horror scores do - it does not try to scare you loudly, it just refuses to let you feel safe. The mechanical bones are unmistakably Resident Evil-adjacent. Safe rooms with shared storage chests, locked doors keyed to specific items, a squeezed inventory that forces constant triage, and a cigarette-trading merchant who fills roughly the same role as a certain Spanish shopkeeper. Ammunition is genuinely scarce; each rifle shot is a small commitment. Melee combat requires a slow wind-up, and your opponents follow the same rules, so engagements become this tense, almost choreographic back-and-forth where positioning and stamina management matter more than reflexes. The rats are their own category of misery - hard to hit, fast enough to feel like contact damage, and capable of infecting wounds to chip away your maximum health. Grenades can seal rat holes, fire keeps them back if you have the fuel and a lighter, and barbed wire slows soldiers into manageable threats. That layering of small tactical tools is where the solo-dev craft really shows. The honest caveat is that Conscript's backtracking is relentless, and the main trench hub has save points spread far apart enough that a careless death can cost you a meaningful stretch of time. Some critics found the repetitive trench corridors disorienting, and the map does not always compensate. Normal difficulty plays harder than it labels itself - multiple reviewers noted the shock of realising what "normal" actually expects of you. There is an adjustable difficulty suite and even a no-timed-input mode, which is generous, though dropping to the lowest settings does blunt the survival pressure that makes the game feel meaningful. The pacing stumbles occasionally when errand-style objectives (carry this message, retrieve that item) interrupt the atmospheric tension. These are real friction points, not excuses. The Officer Edition bundles the base game with the Trench Raider Pack - three additional cosmetic uniforms covering an Elite Trench Raider, a Pilot, and an English Tommy - plus the digital soundtrack. The extras are cosmetic rather than mechanical, but the soundtrack is worth having on its own terms. Multiple endings and an S-ranking system reward returning players who have learned the map and enemy placements well enough to optimise a run, giving the game genuine replay depth beyond its initial eight-to-twelve hour campaign. Conscript does something rare: it uses survival horror's formal language not to deliver monster spectacle but to make the Great War feel genuinely harrowing at a human scale. Finding a photo of a dead German soldier's family among his belongings is not a cutscene moment - it is a quiet item description. That restraint is a craft choice, and it lands. If slow-burn pixel horror with demanding resource management and a brutal save system sounds like your kind of evening, this one rewards patience in kind.

Kai
Kai · Scout Team

Indie & narrative

Tags

auto-admittedWW1 SettingResource ScarcityTank Controls AlternativeMultiple EndingsS-Rank ReplayabilityInk Ribbon Save SystemHistorical HorrorNo Supernatural ElementsOppressive Soundtrack

System Requirements

Minimum

OS
Windows 10
Processor
Intel Core2 Duo E4400 or AMD Athlon 64 X2 Dual Core 6400+
Memory
4 GB RAM
Graphics
NVIDIA GeForce GT 1030, 2GB or AMD Radeon HD 5…

Recommended

OS
Windows 10
Processor
Intel Core i3-540 or AMD Phenom II X3 720
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 750, 2GB or AMD Radeon R7 260X, 2GB or…

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Reviews & Ratings

Metacritic
79
Steam
91%(2,472)

Game Info

Developer
Jordan Mochi, Catchweight Studio
Publisher
Team17
Release Date
Jul 23, 2024

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCamera ComfortColor AlternativesCustom Volume ControlsAdjustable Difficulty+7 more

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Frequently asked questions about Conscript Officer Edition

How much does Conscript Officer Edition cost?

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What platforms is Conscript Officer Edition available on?

Conscript Officer Edition is available on PC.

When was Conscript Officer Edition released?

Conscript Officer Edition was released on 23 July 2024.

Who developed Conscript Officer Edition?

Conscript Officer Edition was developed by Jordan Mochi, Catchweight Studio and published by Team17.

Is Conscript Officer Edition worth buying?

Conscript Officer Edition holds a Metacritic score of 79/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.