
Colourless
A colour-themed 2D platformer from a solo indie dev that nobody covered at launch - 80 levels, four chapters, and a charming premise about a world losing its hues. Low expectations, modest ambitions, honest craft.
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About Colourless
I have a soft spot for the little Steam page that launched without fanfare and never trended anywhere. Colourless, released in October 2018 by Outrage Games, is that kind of release - a 2D platformer built around a single cohesive idea: colour as both the world's identity and your primary tool for survival. The setup is simple and sincere. A land called Colourland has had its vibrancy threatened, and you are the one tasked with restoring it, level by level. The structure is straightforward. Eighty levels spread across four chapters, each chapter shifting the obstacles and the abilities available to you. The colour mechanics sit at the heart of progress - different colours grant different powers, and the game swaps your toolkit as chapters change, which gives the progression a gentle rhythm of relearning rather than pure accumulation. It is not a deep system by any modern standard, but it is intentional, and for a small-team project there is a legible design philosophy underneath it. Costumes add a thin layer of visual variety to complement the ability shifts, and difficulty ramps chapter by chapter in the way old-school platformers did, without hand-holding. Where Colourless asks for patience is in its production polish. This is not a game with a layered soundtrack or a finely tuned feel curve. The controls serve the function but lack the tactile responsiveness that separates a memorable platformer from a forgettable one. No critics reviewed it, no community formed around it, and the Steam review section remains empty years after launch. That silence tells a story. What it does not tell you is whether the game is broken - by all available accounts it plays through to completion, delivers its four-chapter arc, and ends. For a game tagged well under five dollars, that is a workable value proposition. The audience here is narrow but real. If you like collecting low-cost achievements, enjoy simple colour-coded ability systems, and have a tolerance for rough-edged solo-dev work, Colourless is a quiet afternoon's company rather than a weekend commitment. It will not surprise you, and it will not let you down in the way that over-promising games do. It knows what it is. There is something I find quietly respectable about that - a small idea, carried through to the finish line, released into the world without pretense. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows XP,7,8,10
- Memory
- 1 GB RAM
- DirectX
- Version 9.0
- Storage
- 200 MB available space
- Graphics
- 512MB VRAM
- Processor
- 1.66 GHz
Recommended
- OS
- Windows 10
- Memory
- 2 GB RAM
- DirectX
- Version 9.0c
- Storage
- 200 MB available space
- Graphics
- 512MB VRAM
- Processor
- 2 GHz
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Game Info
- Developer
- Outrage Games
- Publisher
- Outrage Games
- Release Date
- Oct 3, 2018