Compare Collisions prices across trusted key stores and find the best deal. Published by 2DEngine. Released on 7/28/2015. Available on PC. Genres: Action, Indie, Casual, Puzzle.

A micro-sized atmospheric puzzler that nails its one trick - manipulating surreal machines with careful timing - even if it wraps up before you've fully warmed up to it.

I finished Collisions in a single sitting, and I mean that literally: the main run clocks in around 50 minutes. That's not a complaint right out of the gate, but it is the first thing you need to know walking in. What 2DEngine built here is a quiet, single-screen puzzle experience where you guide a ball through elaborate mechanical contraptions by activating triggers at exactly the right moment. There is no direct control over the ball itself. You watch, you time, you click. That constraint is the whole game, and it works more often than it has any right to. The visual and audio design punch well above the budget. Levels carry a dark, atmospheric quality that a few players have compared to Limbo - sparse backgrounds, muted tones, dreamlike machinery humming in the distance. The soundtrack fits the mood without overstaying its welcome. Individual puzzles vary quite a bit in approach: some are straightforward logic problems you solve on the first look, others require you to internalize moving-part rhythms before a window opens. The game also tucks away secret alternative solutions in many levels, and chasing those is where the replay value actually lives. Without them, 100 percent completion would be a short afternoon. With them, patient players will find a genuinely satisfying layer of depth the surface run never hints at. The rough edges are real, though. Save management is clumsy: reloading a save forces you to replay the previous level before you can reach your actual checkpoint, which stings more than it should in a game this short. Some timing puzzles skew toward trial-and-error over readable logic, which undercuts the "relaxing" pitch on the Steam page. Two bonus mini-games - a sphere-based strategy duel against the machine and a precision ant-catching mode - add a bit of variety, but they feel like extras bolted on rather than integrated ideas. Community sentiment on Steam lands at roughly 76 percent positive across a modest review count, which tracks: the audience that clicks with the core loop tends to enjoy it; those expecting meatier puzzle logic walk away flat. For the right player, Collisions is a tidy little curio. It does atmospheric timing puzzles competently, packages them in a style that feels considered, and offers a genuine completionist challenge hidden beneath an approachable surface. The short runtime and save-system frustration are real caveats, and the game has since been delisted from Steam's storefront, meaning third-party key resellers are your current route in. If a chilled-out, mouse-driven puzzle game with a moody 2D world sounds like your 90-minute escape hatch, it delivers. If you want sprawling mechanical depth, look elsewhere. Alex, Scout Team

Collisions

Collisions

Jul 28, 2015Unknown2DEngine
GamerScout Says

A micro-sized atmospheric puzzler that nails its one trick - manipulating surreal machines with careful timing - even if it wraps up before you've fully warmed up to it.

PC
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GamerScout Verdict

Best for patient puzzle fans who enjoy atmospheric timing challenges and don't mind a runtime measured in minutes, not hours.

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Screenshots & Media

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About Collisions

I finished Collisions in a single sitting, and I mean that literally: the main run clocks in around 50 minutes. That's not a complaint right out of the gate, but it is the first thing you need to know walking in. What 2DEngine built here is a quiet, single-screen puzzle experience where you guide a ball through elaborate mechanical contraptions by activating triggers at exactly the right moment. There is no direct control over the ball itself. You watch, you time, you click. That constraint is the whole game, and it works more often than it has any right to. The visual and audio design punch well above the budget. Levels carry a dark, atmospheric quality that a few players have compared to Limbo - sparse backgrounds, muted tones, dreamlike machinery humming in the distance. The soundtrack fits the mood without overstaying its welcome. Individual puzzles vary quite a bit in approach: some are straightforward logic problems you solve on the first look, others require you to internalize moving-part rhythms before a window opens. The game also tucks away secret alternative solutions in many levels, and chasing those is where the replay value actually lives. Without them, 100 percent completion would be a short afternoon. With them, patient players will find a genuinely satisfying layer of depth the surface run never hints at. The rough edges are real, though. Save management is clumsy: reloading a save forces you to replay the previous level before you can reach your actual checkpoint, which stings more than it should in a game this short. Some timing puzzles skew toward trial-and-error over readable logic, which undercuts the "relaxing" pitch on the Steam page. Two bonus mini-games - a sphere-based strategy duel against the machine and a precision ant-catching mode - add a bit of variety, but they feel like extras bolted on rather than integrated ideas. Community sentiment on Steam lands at roughly 76 percent positive across a modest review count, which tracks: the audience that clicks with the core loop tends to enjoy it; those expecting meatier puzzle logic walk away flat. For the right player, Collisions is a tidy little curio. It does atmospheric timing puzzles competently, packages them in a style that feels considered, and offers a genuine completionist challenge hidden beneath an approachable surface. The short runtime and save-system frustration are real caveats, and the game has since been delisted from Steam's storefront, meaning third-party key resellers are your current route in. If a chilled-out, mouse-driven puzzle game with a moody 2D world sounds like your 90-minute escape hatch, it delivers. If you want sprawling mechanical depth, look elsewhere.

Alex
Alex · Scout Team

Catch-all

Tags

tier:no-steam-match:aaa-pricedenriched-from-kinguinTiming-BasedSingle-Screen PuzzlesAtmospheric 2DMouse-DrivenSecret SolutionsMini-GamesShort PlaytimePhysics-Adjacent

System Requirements

Minimum

Windows XP or later Additional Notes: Mouse or touchscreen required

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Game Info

Developer
Unknown
Publisher
2DEngine
Release Date
Jul 28, 2015

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How much does Collisions cost?

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What platforms is Collisions available on?

Collisions is available on PC.

When was Collisions released?

Collisions was released on 28 July 2015.