Compare Cleansuit prices across 50+ stores and find the best deal. Developed by Goblin Council. Published by Goblin Council. Released on 11/1/2017. Available on PC, Mac. Genres: Indie.

Typed commands, a glitched-out house, and a killer who can show up any second - Cleansuit is a tightly wound one-sitting horror-comedy that knows exactly how long it needs to be.

I have a soft spot for games that fit inside a single evening and refuse to apologize for it. Cleansuit is exactly that kind of small, confident thing - a graphical text parser adventure from Goblin Council that seats you inside a lonely apartment at dead of night, drops a cleansuit-wearing serial killer on your doorstep, and asks you to type your way out of dying. You have maybe an hour or ninety minutes before you've seen everything. That is the correct length. The parser itself sticks to familiar shorthand: "go [room]", "take [item]", "use [item] with [item]", and "look [object]" for flavour text. None of that is revolutionary, but what Goblin Council does with the vocabulary is smart. The house is dense with red herrings, grim punchlines, and quiet glimpses into your protagonist's deeply unglamorous life. His art tastes, the state of his kitchen, the trophies in his room - the "look" command rewards curiosity with writing that is equal parts self-deprecating comedy and creeping dread. Trying to use the toilet mid-crisis produces a different kind of panic than you expect. The game has thirteen ways the confrontation can resolve - five main survival paths with variations - and shortcuts let returning players skip the preamble once they know the layout of the rooms. The aesthetic is the part I find hardest to explain to someone who hasn't seen it. Goblin Council built Cleansuit in Unity but coated it in a kind of digital corruption over simple 3D models - a glitched, degraded look that one reviewer described as something out of a Dire Straits nightmare, and I think that's fair. It should not work as well as it does. The visuals are strange enough that some players will bounce off them immediately, and that is an honest caveat worth flagging. But if you settle in, those corrupted frames do exactly what low-budget horror should do: they make the familiar feel wrong. The synth-heavy soundtrack deepens that unease, shifting dynamically based on the killer's proximity, though a handful of reviewers noted occasional mismatches where tense music fires during routine actions like searching a drawer. It happens. It's a minor seam in an otherwise handcrafted soundscape. Where Cleansuit earns its audience is in that specific zone between comedy and survival horror. Your protagonist is a mess; the killer is silent and relentless; the writing keeps you laughing until the moment the music shifts and you realize you've made a fatal mistake. Death is fast, restarts are faster, and the branch structure means repeat playthroughs feel like genuine exploration rather than punishment. The Steam community has held a perfect positive rating across its reviews, which for a niche text adventure is quietly remarkable. There are no performance requirements to speak of - this game will run on anything. If you need fifty hours of content or photorealistic environments, look elsewhere. But if you are the kind of player who once loved Zork, or who just wants something atmospheric and funny and finished in a single session, Cleansuit is a rare example of a small game that knows its own proportions exactly. Kai, Scout Team

Cleansuit
Indie

Cleansuit

Nov 1, 2017Goblin Council
GamerScout Says

Typed commands, a glitched-out house, and a killer who can show up any second - Cleansuit is a tightly wound one-sitting horror-comedy that knows exactly how long it needs to be.

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About Cleansuit

I have a soft spot for games that fit inside a single evening and refuse to apologize for it. Cleansuit is exactly that kind of small, confident thing - a graphical text parser adventure from Goblin Council that seats you inside a lonely apartment at dead of night, drops a cleansuit-wearing serial killer on your doorstep, and asks you to type your way out of dying. You have maybe an hour or ninety minutes before you've seen everything. That is the correct length. The parser itself sticks to familiar shorthand: "go [room]", "take [item]", "use [item] with [item]", and "look [object]" for flavour text. None of that is revolutionary, but what Goblin Council does with the vocabulary is smart. The house is dense with red herrings, grim punchlines, and quiet glimpses into your protagonist's deeply unglamorous life. His art tastes, the state of his kitchen, the trophies in his room - the "look" command rewards curiosity with writing that is equal parts self-deprecating comedy and creeping dread. Trying to use the toilet mid-crisis produces a different kind of panic than you expect. The game has thirteen ways the confrontation can resolve - five main survival paths with variations - and shortcuts let returning players skip the preamble once they know the layout of the rooms. The aesthetic is the part I find hardest to explain to someone who hasn't seen it. Goblin Council built Cleansuit in Unity but coated it in a kind of digital corruption over simple 3D models - a glitched, degraded look that one reviewer described as something out of a Dire Straits nightmare, and I think that's fair. It should not work as well as it does. The visuals are strange enough that some players will bounce off them immediately, and that is an honest caveat worth flagging. But if you settle in, those corrupted frames do exactly what low-budget horror should do: they make the familiar feel wrong. The synth-heavy soundtrack deepens that unease, shifting dynamically based on the killer's proximity, though a handful of reviewers noted occasional mismatches where tense music fires during routine actions like searching a drawer. It happens. It's a minor seam in an otherwise handcrafted soundscape. Where Cleansuit earns its audience is in that specific zone between comedy and survival horror. Your protagonist is a mess; the killer is silent and relentless; the writing keeps you laughing until the moment the music shifts and you realize you've made a fatal mistake. Death is fast, restarts are faster, and the branch structure means repeat playthroughs feel like genuine exploration rather than punishment. The Steam community has held a perfect positive rating across its reviews, which for a niche text adventure is quietly remarkable. There are no performance requirements to speak of - this game will run on anything. If you need fifty hours of content or photorealistic environments, look elsewhere. But if you are the kind of player who once loved Zork, or who just wants something atmospheric and funny and finished in a single session, Cleansuit is a rare example of a small game that knows its own proportions exactly. Kai, Scout Team

Tags

singleplayertier:sub-5Text ParserHorror ComedyMultiple EndingsOne-Sitting ExperienceGlitch AestheticDark HumorHome InvasionReplayable DeathsSynth Soundtrack

System Requirements

Minimum

OS
Windows XP SP2+
Memory
1 GB RAM
Storage
125 MB available space
Graphics
DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
Processor
SSE2 instruction set support

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Game Info

Developer
Goblin Council
Publisher
Goblin Council
Release Date
Nov 1, 2017

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What platforms is Cleansuit available on?

Cleansuit is available on PC, Mac.

When was Cleansuit released?

Cleansuit was released on 1 November 2017.

Who developed Cleansuit?

Cleansuit was developed by Goblin Council.