Compare Citizens: Far Lands prices across trusted key stores and find the best deal. Developed by RedKar Devs. Published by CreativeForge Games. Released on 7/14/2022. Available on PC. Genres: Simulation, Strategy.

Turn-based city building with a puzzle brain hiding inside: every resource tile and production chain decision compounds across turns until your island either thrives or quietly collapses.

I keep a mental checklist for indie strategy titles at this price tier, and Citizens: Far Lands checks a few boxes in ways I didn't fully expect. The core pitch is a turn-based city builder layered over a resource-chain puzzler, and that framing is accurate but undersells the actual tension. Each turn is a small commitment: place a building, process a resource, satisfy a population need. The catch is that island resources are finite and non-renewable, so the production order you lock in during the early turns shapes every decision that follows. There's a genuine "wait, I should have built the sawmill before the bakery" moment that most casual builders never force you to experience. The content volume is worth noting for anyone assessing replay value. The game ships with three campaigns of varying difficulty, over 50 buildings spread across multiple production chains, and more than 30 distinct resources to route from raw extraction through processing into finished goods. On top of that, encounters with outside factions add friction: Viking raiders require you to maintain some defensive capability, trade outposts reward players who keep surplus stock, and hazards like fire outbreaks and plague force reactive turns that can unwind a carefully planned economy. None of these systems are deep individually, but together they layer enough variables to make each scenario feel like a distinct optimization problem rather than a repeated template. For newcomers worried about the learning curve: this is actually one of the gentler entry points into turn-based resource management. The turn structure removes the real-time pressure that kills beginners in faster city builders, and Free-Build mode on a randomly generated island lets you experiment with production chains at zero stakes. Economy mode is where the teeth come out, and experienced players will find that is where the game is really designed to be played. The campaign scenarios serve as structured tutorials in practice, even if they aren't labelled that way. Where the game shows its indie budget is in the edges. Community feedback points to building placement feeling imprecise without a proper grid or hex system, and the tutorial presentation drew some criticism for low-polish helper characters. The mod ecosystem is essentially nonexistent, which is a real ceiling on long-term replay for players who exhaust the campaign content. AI opponents are functional rather than sophisticated. If you arrive expecting the strategic density of a Paradox title or the production-chain depth of an Anno game, Citizens: Far Lands will feel thin. What it actually is, is a well-paced puzzle-strategy hybrid that respects your time and delivers a clean mechanical loop at a low barrier to entry. Steam user reception sits in Mostly Positive territory, which reflects the honest trade-off: the core loop is satisfying, the scope is modest, and the price reflects both. Worth picking up if compact, turn-based island economics sounds like your kind of Saturday. Diego, Scout Team

Citizens: Far Lands

Citizens: Far Lands

Jul 14, 2022RedKar DevsCreativeForge Games
GamerScout Says

Turn-based city building with a puzzle brain hiding inside: every resource tile and production chain decision compounds across turns until your island either thrives or quietly collapses.

PC
Steam Deck Playable
Best Price Available
€6.37
at Kinguin
Lowest tracked: €6.37
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GamerScout Verdict

Best for players who want a low-pressure turn-based puzzler with city-building trappings and don't need mod support or deep AI.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€6.37
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.69
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.64-22%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€8.27-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.75
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€6.3731 Aug 2026
Current best
€6.37
Lowest since we started tracking
Keyshops
€6.32€6.49€6.67€6.848 Jun1 Jul23 Jul15 Aug6 Sept
8 Jun — 6 Sept
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Screenshots & Media

About Citizens: Far Lands

I keep a mental checklist for indie strategy titles at this price tier, and Citizens: Far Lands checks a few boxes in ways I didn't fully expect. The core pitch is a turn-based city builder layered over a resource-chain puzzler, and that framing is accurate but undersells the actual tension. Each turn is a small commitment: place a building, process a resource, satisfy a population need. The catch is that island resources are finite and non-renewable, so the production order you lock in during the early turns shapes every decision that follows. There's a genuine "wait, I should have built the sawmill before the bakery" moment that most casual builders never force you to experience. The content volume is worth noting for anyone assessing replay value. The game ships with three campaigns of varying difficulty, over 50 buildings spread across multiple production chains, and more than 30 distinct resources to route from raw extraction through processing into finished goods. On top of that, encounters with outside factions add friction: Viking raiders require you to maintain some defensive capability, trade outposts reward players who keep surplus stock, and hazards like fire outbreaks and plague force reactive turns that can unwind a carefully planned economy. None of these systems are deep individually, but together they layer enough variables to make each scenario feel like a distinct optimization problem rather than a repeated template. For newcomers worried about the learning curve: this is actually one of the gentler entry points into turn-based resource management. The turn structure removes the real-time pressure that kills beginners in faster city builders, and Free-Build mode on a randomly generated island lets you experiment with production chains at zero stakes. Economy mode is where the teeth come out, and experienced players will find that is where the game is really designed to be played. The campaign scenarios serve as structured tutorials in practice, even if they aren't labelled that way. Where the game shows its indie budget is in the edges. Community feedback points to building placement feeling imprecise without a proper grid or hex system, and the tutorial presentation drew some criticism for low-polish helper characters. The mod ecosystem is essentially nonexistent, which is a real ceiling on long-term replay for players who exhaust the campaign content. AI opponents are functional rather than sophisticated. If you arrive expecting the strategic density of a Paradox title or the production-chain depth of an Anno game, Citizens: Far Lands will feel thin. What it actually is, is a well-paced puzzle-strategy hybrid that respects your time and delivers a clean mechanical loop at a low barrier to entry. Steam user reception sits in Mostly Positive territory, which reflects the honest trade-off: the core loop is satisfying, the scope is modest, and the price reflects both. Worth picking up if compact, turn-based island economics sounds like your kind of Saturday.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savestier:indieTurn-Based City BuilderResource Chain PuzzlerFinite ResourcesEconomy ModeFree-Build ModeMedieval Island SettingCombat and TradePlague and Fire HazardsCompact Campaign Structure

System Requirements

Minimum

OS
Windows 7, 8 or 10
Memory
4 GB RAM
DirectX
Version 11
Storage
400 MB available space
Graphics
Nvidia GeForce 710M or higher
Processor
Intel Core i3 2.00 GHz or AMD equivalent
Sound Card
Could probably benefit from one

Recommended

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 12
Storage
400 MB available space
Graphics
Nvidia GeForce GTX970
Processor
Intel Core i5 3.00GHz or AMD equivalent
Sound Card
Have one

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Reviews & Ratings

No ratings available

Game Info

Developer
RedKar Devs
Publisher
CreativeForge Games
Release Date
Jul 14, 2022

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Frequently asked questions about Citizens: Far Lands

How much does Citizens: Far Lands cost?

As of 6 September 2026, the cheapest in-stock offer for Citizens: Far Lands is €6.37 at Kinguin, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Citizens: Far Lands cheapest?

The lowest in-stock price we track for Citizens: Far Lands is €6.37 at Kinguin (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Citizens: Far Lands available on?

Citizens: Far Lands is available on PC.

When was Citizens: Far Lands released?

Citizens: Far Lands was released on 14 July 2022.

Who developed Citizens: Far Lands?

Citizens: Far Lands was developed by RedKar Devs and published by CreativeForge Games.