Cities Skylines 2 Ultimate Edition
A city-builder with genuinely impressive simulation depth, undermined at launch by brutal performance problems and a DLC strategy that tested fan patience hard.
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About Cities Skylines 2 Ultimate Edition
Cities: Skylines 2 is a grand-scale city-building sim from Colossal Order where you start with a raw plot of land, lay down roads, zone for residential, commercial, and industrial districts, and gradually wrestle a village into a sprawling metropolis. The simulation layer underneath is meaningfully deeper than the original: each citizen runs a full daily schedule tracked by the Lifepath system, letting you zoom in on any individual to watch them commute, clock in at work, then head home or take an evening walk. Specialized industry zones let you draw custom outlines for farms, livestock operations, oil extraction, and mining, all of which feed a living supply chain that exports surpluses to off-map regions. The experience progression has also been overhauled, shifting from pure population milestones to an XP system earned by placing roads, expanding services, and upgrading buildings. There is real decision-making meat here, and the map tiles are dramatically larger than in Skylines 1, with more realistic terrain generation and nearly photorealistic lighting. The honest problem is that this game shipped in a state that hurt its reputation badly and, in many respects, deservedly so. At launch, frame-rate drops, crashes, and slow loading times on even high-end hardware were the headline story. Paradox and Colossal Order themselves acknowledged they fell short of performance expectations. Traffic AI drew particular criticism, with vehicles executing illegal U-turns on highways and pedestrians wandering motorways. The economy system also felt underdeveloped compared to what was advertised. A series of patches has gradually improved stability, and the much-criticised Beach Properties DLC was later folded into the base game, but lingering simulation bugs and a contentious modding migration from the original Steam Workshop to Paradox Mods have kept community sentiment fractured. If you are coming from Skylines 1 with a thousand hours banked, the upgrade is a complicated proposition. The sequel adds genuine depth: richer terrain, agent-level citizen simulation, larger buildable areas, and a more ambitious economy model. But it still lacks some content variety that years of Skylines 1 DLC had established, tourist attractions and stadium-scale landmarks in particular feel thin. The Ultimate Edition bundles the base game with an Expansion Pass covering the San Francisco Set, Beach Properties, and two Content Creator Packs, which at least gets you the full current content slate without separate purchases. For newcomers to city-builders, this is actually a reasonable starting point once you accept that you will be running Paradox Mods alongside the base game from day one. The tutorial is functional and the early-game flow, getting power, water, and sewage sorted before zoning your first residential blocks, is well-paced enough that the complexity scales rather than overwhelms. The financial challenge in the sub-20k citizen range is real, expect to manage loans carefully until your tax base thickens, but that early budget pressure is a genuine strategy layer rather than a punishment. The sim only starts creaking under its own weight once your population climbs and rendering load increases on large builds. Cities: Skylines 2 is a game that wants to be the definitive city-builder of its generation and has the simulation architecture to back that ambition. Whether the ongoing patch cadence and mod ecosystem have caught up enough to make the Ultimate Edition worth buying right now depends heavily on your hardware and your tolerance for a game still working off a rough launch. The bones are strong. The flesh is still being grown. Diego, Scout Team
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Game Info
- Developer
- Colossal Order Ltd.
- Publisher
- Paradox Interactive
- Release Date
- Oct 24, 2023