Compare Chompy Chomp Chomp prices across trusted key stores and find the best deal. Developed by Utopian World of Sandwiches. Published by Utopian World of Sandwiches. Released on 5/16/2014. Available on PC. Genres: Action, Indie.

If you have a couch, two or more humans, and controllers to spare, this tiny two-person studio made something that will produce genuine screaming. Solo? Less so.

I have a soft spot for games made by exactly two people with an absurd studio name, and Utopian World of Sandwiches - a Cambridge-based duo of James and Sarah Woodrow - have built something here that is genuinely hard to explain until you are actually playing it. The core of Chompy Chomp Chomp is a maze-based chase where every player simultaneously hunts one specific colour-coded opponent while themselves being hunted by someone else. A coloured target sits under your creature's feet telling you who to eat. Points go up when you chomp, points drop when you get chomped. Then the target colours randomly flip, and the hunter becomes the hunted mid-stride. It is, as one corner of the internet once put it, something like the unholy offspring of Pac-Man and Bomberman, and that description is more accurate than it has any right to be. The chaos this creates is the whole appeal. No amount of skill-grinding lets one player dominate, because the random target swaps keep every match scrambled. Power-ups scatter across the arenas - speed boosts, bubble traps, floor-slowing patches - and the PC version adds an exclusive single-player and co-op mode where you switch between yellow and purple to chomp colour-matching Blobbidees while dodging the relentless Queen Blobbidee. That mode is a thoughtful bonus, and the co-op version of it is genuinely charming when you huddle over a shared keyboard. The music is upbeat, slightly frantic, and ramps up in the final stretch of a round in a way that does real work on the room's energy level. Here is where honesty matters, though. The single-player Blobbidee mode has a short shelf life when played alone. The charm of the creature design and the escalating Queen keeps it interesting for a while, but the repetition surfaces quicker than in a full multiplayer bout. The PC port at release also capped human players at two rather than the four the original Xbox Live Indie Game supported, which blunts the peak experience the game is clearly designed for. There is no online multiplayer. The developers were transparent about that and included the Blobbidee mode as a gesture, but if you do not have physical bodies nearby with controllers in hand, you are not getting the version of this game that earned its reputation. Arena variety is present and each stage has its own layout quirks, but there are no unlockables, no stats screen, and no tournament mode to string rounds together. None of that changes what this game does when the conditions are right. Put it in front of non-gamers, young kids, people who have never touched a controller, and watch the gap close immediately. The random target system is the design insight that makes it work: it is essentially impossible to be so good that you ruin the fun for everyone else. This is a quiet, handcrafted thing from a two-person studio operating out of what their website describes as a solar-powered shed, and it has an unpretentious warmth that a lot of more polished party games never find. Kai, Scout Team

Chompy Chomp Chomp

Chompy Chomp Chomp

May 16, 2014Utopian World of Sandwiches
GamerScout Says

If you have a couch, two or more humans, and controllers to spare, this tiny two-person studio made something that will produce genuine screaming. Solo? Less so.

PC
ProtonDB Silver
Best Price Available
€0.88-56%
at Eneba
Lowest tracked: €0.87
Track this price

GamerScout Verdict

Best for households with spare controllers and bodies to fill them; solo players will exhaust it quickly.

Compare Prices(6 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€0.88-56%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.88
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.93
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.74-18%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.879 Jun 2026
Current best
€0.88
Keyshops
€0.81€0.85€0.90€0.957 Jun30 Jun23 Jul15 Aug7 Sept
7 Jun — 7 Sept
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Screenshots & Media

About Chompy Chomp Chomp

I have a soft spot for games made by exactly two people with an absurd studio name, and Utopian World of Sandwiches - a Cambridge-based duo of James and Sarah Woodrow - have built something here that is genuinely hard to explain until you are actually playing it. The core of Chompy Chomp Chomp is a maze-based chase where every player simultaneously hunts one specific colour-coded opponent while themselves being hunted by someone else. A coloured target sits under your creature's feet telling you who to eat. Points go up when you chomp, points drop when you get chomped. Then the target colours randomly flip, and the hunter becomes the hunted mid-stride. It is, as one corner of the internet once put it, something like the unholy offspring of Pac-Man and Bomberman, and that description is more accurate than it has any right to be. The chaos this creates is the whole appeal. No amount of skill-grinding lets one player dominate, because the random target swaps keep every match scrambled. Power-ups scatter across the arenas - speed boosts, bubble traps, floor-slowing patches - and the PC version adds an exclusive single-player and co-op mode where you switch between yellow and purple to chomp colour-matching Blobbidees while dodging the relentless Queen Blobbidee. That mode is a thoughtful bonus, and the co-op version of it is genuinely charming when you huddle over a shared keyboard. The music is upbeat, slightly frantic, and ramps up in the final stretch of a round in a way that does real work on the room's energy level. Here is where honesty matters, though. The single-player Blobbidee mode has a short shelf life when played alone. The charm of the creature design and the escalating Queen keeps it interesting for a while, but the repetition surfaces quicker than in a full multiplayer bout. The PC port at release also capped human players at two rather than the four the original Xbox Live Indie Game supported, which blunts the peak experience the game is clearly designed for. There is no online multiplayer. The developers were transparent about that and included the Blobbidee mode as a gesture, but if you do not have physical bodies nearby with controllers in hand, you are not getting the version of this game that earned its reputation. Arena variety is present and each stage has its own layout quirks, but there are no unlockables, no stats screen, and no tournament mode to string rounds together. None of that changes what this game does when the conditions are right. Put it in front of non-gamers, young kids, people who have never touched a controller, and watch the gap close immediately. The random target system is the design insight that makes it work: it is essentially impossible to be so good that you ruin the fun for everyone else. This is a quiet, handcrafted thing from a two-person studio operating out of what their website describes as a solar-powered shed, and it has an unpretentious warmth that a lot of more polished party games never find.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayermultiplayerlocal-coopachievementscontroller-supporttrading-cardstier:sub-5Couch MultiplayerColor-Matching MechanicArcade ChaseFamily FriendlyAI Fill-In BotsPick-Up-and-PlayPac-Man-Like

System Requirements

Minimum

OS
Windows XP/Vista/7/8
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
300 MB available space
Processor
Intel Core 2 Duo or Athlon 64 X2

Recommended

OS
Windows XP/Vista/7/8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
300 MB available space
Processor
Intel i3/i5/i7 or AMD Phenom II/Athlon II

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Game Info

Developer
Utopian World of Sandwiches
Publisher
Utopian World of Sandwiches
Release Date
May 16, 2014

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Frequently asked questions about Chompy Chomp Chomp

How much does Chompy Chomp Chomp cost?

As of 7 September 2026, the cheapest in-stock offer for Chompy Chomp Chomp is €0.88 at Eneba, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Chompy Chomp Chomp cheapest?

The lowest in-stock price we track for Chompy Chomp Chomp is €0.88 at Eneba (7 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Chompy Chomp Chomp available on?

Chompy Chomp Chomp is available on PC.

When was Chompy Chomp Chomp released?

Chompy Chomp Chomp was released on 16 May 2014.

Who developed Chompy Chomp Chomp?

Chompy Chomp Chomp was developed by Utopian World of Sandwiches.