Compare Cat Detective Albert Wilde prices across trusted key stores and find the best deal. Developed by beyondthosehills. Published by beyondthosehills. Released on 1/24/2025. Available on PC. Genres: Adventure, Indie.

Noir parody that plays the genre completely straight while having a cat monologue about his own butthole. Absurdist, funny, short, and knowingly rough around the edges.

I have a soft spot for games that know exactly what they are and commit to the bit without flinching. Cat Detective Albert Wilde knows exactly what it is: a comedy interactive novel dressed in a trench coat, narrated by a broke feline P.I. with a gambling debt, an eviction notice, and an unearned sense of dignity. That clarity of purpose carries the whole thing. The setup is 1930s New York, rendered in grainy black-and-white with a 4:3 aspect ratio that leans hard into the film-reel aesthetic. You move Albert through first-person environments, clicking yellow-highlighted points of interest and working through dialogue trees with a cast of 27 anthropomorphic characters. There is a pole-dancing flamingo, an off-key sheep crooner at a nightclub, a lazy elephant running the police archives, and a moose bookie who is perpetually furious at Albert for existing. The writing is the main event here, and it genuinely delivers. Albert's inner monologue is voiced throughout in a beautifully deadpan gruff register, and the game has a lovely running gag where other characters tell him to stop monologuing because, from the outside, he is just staring into space. The comedy goes broad and goes specific, and most of it lands. A murder case that begins as a standard prohibition-era whodunit quietly pivots into a story about quantum theory and parallel universes, which is the kind of left turn that could feel gimmicky but here feels earned. Be honest with yourself about what kind of player you are before picking this up. The point-and-click structure is almost entirely on rails: interactable objects are impossible to miss, dialogue choices do not affect outcomes, and there is no single ending to chase alternate routes toward. The inventory exists but items activate automatically when relevant. If you treat Albert Wilde as a playable film with occasional light puzzles rather than a detective game that rewards deduction, you will enjoy it. If you need mechanical depth or genuine mystery-solving agency, this will feel thin. The controls also have real rough edges that are worth knowing about. Menus require keyboard navigation rather than a mouse cursor, which feels backwards and frustrating. Two action segments break from the narrative formula: a brawl against crocodile gangsters in the sewers and a chase sequence. Both have been criticised widely, and fairly, for sluggish input response and janky hit detection. A post-launch patch did ease the combat difficulty, which is a decent response from the developer, but the sequences still feel out of place in a game that is otherwise content to be a slow, witty read. What holds this together is genuine craft in the writing and atmosphere. The jazz-lounge soundtrack settles over every rain-slicked alleyway and dingy bar with the right kind of weight. The character sound design, in which every animal speaks in actual animal noises rather than voice acting, is a choice that should not work as well as it does. Albert's voice actor carries the whole emotional register of the game and earns every scene. Compared to the Chicken Police games, the closest obvious reference point, Albert Wilde is rougher and funnier and less polished. It is closer in spirit to an absurdist parody than a prestige narrative. That is not a criticism. That is the game making its own distinct choice, and for a solo or micro-team production it is a choice executed with real affection. Kai, Scout Team

Cat Detective Albert Wilde

Cat Detective Albert Wilde

Jan 24, 2025beyondthosehills
GamerScout Says

Noir parody that plays the genre completely straight while having a cat monologue about his own butthole. Absurdist, funny, short, and knowingly rough around the edges.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €2.04

GamerScout Verdict

Ideal for players who want a genuinely funny noir story and can forgive a janky sewer brawl and menu controls that resist mouse input.

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Price History

Historical low
€2.0427 Jun 2026
Keyshops
€2.00€2.14€2.29€2.435 Jun16 Jun28 Jun9 Jul20 Jul
5 Jun — 20 Jul
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Screenshots & Media

About Cat Detective Albert Wilde

I have a soft spot for games that know exactly what they are and commit to the bit without flinching. Cat Detective Albert Wilde knows exactly what it is: a comedy interactive novel dressed in a trench coat, narrated by a broke feline P.I. with a gambling debt, an eviction notice, and an unearned sense of dignity. That clarity of purpose carries the whole thing. The setup is 1930s New York, rendered in grainy black-and-white with a 4:3 aspect ratio that leans hard into the film-reel aesthetic. You move Albert through first-person environments, clicking yellow-highlighted points of interest and working through dialogue trees with a cast of 27 anthropomorphic characters. There is a pole-dancing flamingo, an off-key sheep crooner at a nightclub, a lazy elephant running the police archives, and a moose bookie who is perpetually furious at Albert for existing. The writing is the main event here, and it genuinely delivers. Albert's inner monologue is voiced throughout in a beautifully deadpan gruff register, and the game has a lovely running gag where other characters tell him to stop monologuing because, from the outside, he is just staring into space. The comedy goes broad and goes specific, and most of it lands. A murder case that begins as a standard prohibition-era whodunit quietly pivots into a story about quantum theory and parallel universes, which is the kind of left turn that could feel gimmicky but here feels earned. Be honest with yourself about what kind of player you are before picking this up. The point-and-click structure is almost entirely on rails: interactable objects are impossible to miss, dialogue choices do not affect outcomes, and there is no single ending to chase alternate routes toward. The inventory exists but items activate automatically when relevant. If you treat Albert Wilde as a playable film with occasional light puzzles rather than a detective game that rewards deduction, you will enjoy it. If you need mechanical depth or genuine mystery-solving agency, this will feel thin. The controls also have real rough edges that are worth knowing about. Menus require keyboard navigation rather than a mouse cursor, which feels backwards and frustrating. Two action segments break from the narrative formula: a brawl against crocodile gangsters in the sewers and a chase sequence. Both have been criticised widely, and fairly, for sluggish input response and janky hit detection. A post-launch patch did ease the combat difficulty, which is a decent response from the developer, but the sequences still feel out of place in a game that is otherwise content to be a slow, witty read. What holds this together is genuine craft in the writing and atmosphere. The jazz-lounge soundtrack settles over every rain-slicked alleyway and dingy bar with the right kind of weight. The character sound design, in which every animal speaks in actual animal noises rather than voice acting, is a choice that should not work as well as it does. Albert's voice actor carries the whole emotional register of the game and earns every scene. Compared to the Chicken Police games, the closest obvious reference point, Albert Wilde is rougher and funnier and less polished. It is closer in spirit to an absurdist parody than a prestige narrative. That is not a criticism. That is the game making its own distinct choice, and for a solo or micro-team production it is a choice executed with real affection.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscloud-savestier:sub-5Interactive NovelAnthropomorphic CastVoiced MonologueAbsurdist HumourQuantum Sci-FiRail-Linear NarrativePatch-Improved CombatShort Playtime

System Requirements

Minimum

OS
Windows 7 SP1+
Memory
8 GB RAM
DirectX
Version 10
Storage
14 GB available space
Processor
x64
Sound Card
Any

Recommended

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 10
Storage
14 GB available space
Processor
x64
Sound Card
Any

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Game Info

Developer
beyondthosehills
Publisher
beyondthosehills
Release Date
Jan 24, 2025

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What platforms is Cat Detective Albert Wilde available on?

Cat Detective Albert Wilde is available on PC.

When was Cat Detective Albert Wilde released?

Cat Detective Albert Wilde was released on 24 January 2025.

Who developed Cat Detective Albert Wilde?

Cat Detective Albert Wilde was developed by beyondthosehills.