Compare Castles prices across trusted key stores and find the best deal. Developed by Whootgames. Published by BadLand Publishing. Released on 10/9/2015. Available on PC. Genres: Action, Casual, Indie.

A casual tower-stacking game about King Harold's obsessive construction project. Simple premise, modest execution, honest about what it is.

Castles is a casual arcade game from Whootgames built around a single, focused concept: stack blocks to build an ever-taller tower for the ambitious King Harold. The higher the tower climbs, the harder the challenges become. That loop is the whole pitch, and if you walk in expecting anything beyond that clean mechanical promise, you will likely walk away disappointed. The stacking itself follows a familiar rhythm. Blocks swing or drop, you time your tap, and the tower either grows cleanly or wobbles toward collapse. There is a modest narrative wrapper about Harold's grand ambitions, which gives the game a light personality without pretending to be something deeper. It is the kind of framing a small developer uses to make a score-chaser feel grounded, and here it works just well enough. The visual style is functional rather than striking, and the audio sits quietly in the background without doing much to elevate the mood. For a game that leans on repetition, a more distinctive soundscape would have helped. Where Castles earns a small amount of goodwill is in its honesty. It does not oversell itself. The challenge scales as the tower rises, which keeps sessions from feeling completely flat. But the progression lacks meaningful variety in its obstacles or mechanics, so extended play tends to surface the game's thin foundations fairly quickly. Steam reviews sit in mixed territory at 63 percent positive from a small sample, which feels about right. Players who found enjoyment here tend to be those in the mood for a zero-friction, pick-up-and-put-down session. Players expecting depth or polish found a gap between expectation and delivery. This is the kind of title that fits best in a library alongside other short, undemanding games. A commute-length distraction, something to run between sessions of something heavier. As a primary game it does not hold up for long. As a palate cleanser for someone who appreciates a simple mechanical hook presented without fuss, it has a small, real use. Just do not expect the tower to tell you anything you have not heard before. Kai, Scout Team

Castles

Castles

Oct 9, 2015WhootgamesBadLand Publishing
GamerScout Says

A casual tower-stacking game about King Harold's obsessive construction project. Simple premise, modest execution, honest about what it is.

PC
Best Price Available
€0.75-9%
at G2A
Lowest tracked: €0.75
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GamerScout Verdict

A functional, forgettable arcade stacker worth a look only if you want a no-commitment session with zero mechanical complexity.

Compare Prices(4 stores)

G2ABest price
StandardGlobalSteam KeyKey
€0.75-9%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€0.79
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€0.80
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€1.24
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€2.07
Priced in EUR by the store
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Price History

Lowest tracked
€0.7526 Jul 2026
Current best
€0.75
Lowest since we started tracking
Keyshops
€0.60€1.11€1.63€2.145 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Castles

Castles is a casual arcade game from Whootgames built around a single, focused concept: stack blocks to build an ever-taller tower for the ambitious King Harold. The higher the tower climbs, the harder the challenges become. That loop is the whole pitch, and if you walk in expecting anything beyond that clean mechanical promise, you will likely walk away disappointed. The stacking itself follows a familiar rhythm. Blocks swing or drop, you time your tap, and the tower either grows cleanly or wobbles toward collapse. There is a modest narrative wrapper about Harold's grand ambitions, which gives the game a light personality without pretending to be something deeper. It is the kind of framing a small developer uses to make a score-chaser feel grounded, and here it works just well enough. The visual style is functional rather than striking, and the audio sits quietly in the background without doing much to elevate the mood. For a game that leans on repetition, a more distinctive soundscape would have helped. Where Castles earns a small amount of goodwill is in its honesty. It does not oversell itself. The challenge scales as the tower rises, which keeps sessions from feeling completely flat. But the progression lacks meaningful variety in its obstacles or mechanics, so extended play tends to surface the game's thin foundations fairly quickly. Steam reviews sit in mixed territory at 63 percent positive from a small sample, which feels about right. Players who found enjoyment here tend to be those in the mood for a zero-friction, pick-up-and-put-down session. Players expecting depth or polish found a gap between expectation and delivery. This is the kind of title that fits best in a library alongside other short, undemanding games. A commute-length distraction, something to run between sessions of something heavier. As a primary game it does not hold up for long. As a palate cleanser for someone who appreciates a simple mechanical hook presented without fuss, it has a small, real use. Just do not expect the tower to tell you anything you have not heard before.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamBlock StackingScore AttackShort SessionsArcade CasualSingle MechanicTower BuildingCasual ArcadeSingle SessionStorybook AestheticDifficulty EscalationKing Theme

System Requirements

Minimum

Processor
Intel Pentium Dual Core 2.6GHz or equivalent
Memory
2 GB RAM
Graphics
Laptop: Nvidia GT540M or equivalent - Destkop: Nvidia GT440 or equivalent
DirectX
Version 9.0c
Storage
700 MB available space

Recommended

Processor
Intel i3 2.4Ghz or greater
Memory
2 GB RAM
Graphics
Laptop: Nvidia GT 740M or greater - Desktop: Nvidia GTX 460 or greater
DirectX
Version 10
Storage
700 MB available spa…

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Reviews & Ratings

Steam
63%(51)

Game Info

Developer
Whootgames
Publisher
BadLand Publishing
Release Date
Oct 9, 2015

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Best price€0.75
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Frequently asked questions about Castles

How much does Castles cost?

As of 6 September 2026, the cheapest in-stock offer for Castles is €0.75 at G2A, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Castles cheapest?

The lowest in-stock price we track for Castles is €0.75 at G2A (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Castles available on?

Castles is available on PC.

When was Castles released?

Castles was released on 9 October 2015.

Who developed Castles?

Castles was developed by Whootgames and published by BadLand Publishing.