Compare Cash Cleaner Simulator prices across 50+ stores and find the best deal. Developed by Mind Control Games. Published by Forklift Interactive. Released on 5/8/2025. Available on PC. Genres: Casual, Indie, Simulation.

Washing blood-stained bills in a literal washing machine while a criminal contact texts you on a burner phone hits differently than it sounds. Around 18 hours to see everything, 91% positive on Steam, and zero moral high ground required.

My first instinct with Cash Cleaner Simulator was to treat it like a spreadsheet problem: optimize throughput, minimize downtime, route cash from washing machine to dryer to counter to shipping belt with maximum efficiency. That instinct paid off and then immediately ran into the game's biggest design tension. You play as Mr. Fresh, a captive in a dimly lit underground facility with a million-dollar debt to pay off for a crime boss who communicates exclusively through encrypted phone apps. The setup is absurd, the tone is deadpan dark comedy, and somehow the whole thing clicks. The core loop is tactile in a way that most simulators only gesture at. Bills arrive stuffed in boxes, backpacks, mattresses, and other containers, dirty with mud, blood, or ink. You run them through washing machines and dryers, inspect them under UV lights for counterfeits, band them into denominations using a bill strap, count them through cash counting machines, and ship the finished product back on a conveyor belt. Jobs start small, a few thousand dollars in a knapsack. Late-game contracts scale into multi-currency operations handling euros, yen, and eventually gold bars and collectible items, with clients making specific demands about condition and denomination mix. The physics simulation on the bills is genuinely satisfying: wet bills clump together and jam machines if you overload them, counterfeit notes require careful lamp inspection, and overloading a counter gives you a mess to clean up. Progression runs on cryptocurrency earned per job, which you spend on equipment upgrades like the money counting machine (essential, buy it early), additional washers, and dryers. The lab itself is also a slow customization project, with decorative items and functional gear slowly filling out your criminal workspace. Where the game earns its 91% Steam rating is in the strange meditative pull of that loop. It occupies the same mental frequency as PowerWash Simulator: low cognitive overhead, high tactile feedback, something quietly playing in the background. The story dribbles out through texts and environmental clues, and there are multiple endings tied to choices during the late-game gold-order questline. A community-authored achievement guide clocks full completion at around 18 hours, with 26 achievements and no missables as long as you scan incoming packages for collectible bills early and pin them to the display board as you find them. The developers have shipped 8 post-launch updates over the game's first year, addressing performance issues, adding content, and responding visibly to community feedback through a public feature upvote board. The honest critique is that the automation ceiling is low by design. You can line up machines so output feeds the next station, but there are no conveyor funnels or auto-sorters to catch bills that miss the drop zone. Late-game jobs with multiple pallets of cash across several denominations mean a lot of manual retrieval, and players who gravitate toward Factorio-style optimization will hit a ceiling and feel it. The narrative, while charming, stays light, essentially a backdrop rather than a driving force. And a small number of in-game art pieces were generated with AI tools, something the developer disclosed openly, though it has minimal effect on actual play. None of these are dealbreakers, but they are the ceiling that keeps this from being a longer-term obsession for the optimization-focused crowd. For the right player, that ceiling is actually the point. Cash Cleaner Simulator works best approached in focused sessions of an hour or two, not marathon runs. The tutorial is short and respectful of your time, controls are minimal, and the early job structure does exactly what good onboarding should: give you something simple to complete before layering in complexity. If you have finished PowerWash Simulator or PowerWash Simulator: Midgar Edition and want something with a bit more story and a criminal edge, this is the direct recommendation. Diego, Scout Team

Cash Cleaner Simulator
CasualIndieSimulation

Cash Cleaner Simulator

May 8, 2025Mind Control GamesForklift Interactive
GamerScout Says

Washing blood-stained bills in a literal washing machine while a criminal contact texts you on a burner phone hits differently than it sounds. Around 18 hours to see everything, 91% positive on Steam, and zero moral high ground required.

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About Cash Cleaner Simulator

My first instinct with Cash Cleaner Simulator was to treat it like a spreadsheet problem: optimize throughput, minimize downtime, route cash from washing machine to dryer to counter to shipping belt with maximum efficiency. That instinct paid off and then immediately ran into the game's biggest design tension. You play as Mr. Fresh, a captive in a dimly lit underground facility with a million-dollar debt to pay off for a crime boss who communicates exclusively through encrypted phone apps. The setup is absurd, the tone is deadpan dark comedy, and somehow the whole thing clicks. The core loop is tactile in a way that most simulators only gesture at. Bills arrive stuffed in boxes, backpacks, mattresses, and other containers, dirty with mud, blood, or ink. You run them through washing machines and dryers, inspect them under UV lights for counterfeits, band them into denominations using a bill strap, count them through cash counting machines, and ship the finished product back on a conveyor belt. Jobs start small, a few thousand dollars in a knapsack. Late-game contracts scale into multi-currency operations handling euros, yen, and eventually gold bars and collectible items, with clients making specific demands about condition and denomination mix. The physics simulation on the bills is genuinely satisfying: wet bills clump together and jam machines if you overload them, counterfeit notes require careful lamp inspection, and overloading a counter gives you a mess to clean up. Progression runs on cryptocurrency earned per job, which you spend on equipment upgrades like the money counting machine (essential, buy it early), additional washers, and dryers. The lab itself is also a slow customization project, with decorative items and functional gear slowly filling out your criminal workspace. Where the game earns its 91% Steam rating is in the strange meditative pull of that loop. It occupies the same mental frequency as PowerWash Simulator: low cognitive overhead, high tactile feedback, something quietly playing in the background. The story dribbles out through texts and environmental clues, and there are multiple endings tied to choices during the late-game gold-order questline. A community-authored achievement guide clocks full completion at around 18 hours, with 26 achievements and no missables as long as you scan incoming packages for collectible bills early and pin them to the display board as you find them. The developers have shipped 8 post-launch updates over the game's first year, addressing performance issues, adding content, and responding visibly to community feedback through a public feature upvote board. The honest critique is that the automation ceiling is low by design. You can line up machines so output feeds the next station, but there are no conveyor funnels or auto-sorters to catch bills that miss the drop zone. Late-game jobs with multiple pallets of cash across several denominations mean a lot of manual retrieval, and players who gravitate toward Factorio-style optimization will hit a ceiling and feel it. The narrative, while charming, stays light, essentially a backdrop rather than a driving force. And a small number of in-game art pieces were generated with AI tools, something the developer disclosed openly, though it has minimal effect on actual play. None of these are dealbreakers, but they are the ceiling that keeps this from being a longer-term obsession for the optimization-focused crowd. For the right player, that ceiling is actually the point. Cash Cleaner Simulator works best approached in focused sessions of an hour or two, not marathon runs. The tutorial is short and respectful of your time, controls are minimal, and the early job structure does exactly what good onboarding should: give you something simple to complete before layering in complexity. If you have finished PowerWash Simulator or PowerWash Simulator: Midgar Edition and want something with a bit more story and a criminal edge, this is the direct recommendation. Diego, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:indieTactile SimMoney LaunderingDark ComedyJob SimPhysics ObjectsMultiple EndingsCozy CrimeShort-Session Play

Steam Deck & Linux

Steam Deck VerifiedProtonDB Platinum

Valve rates this game Steam Deck Verified. Runs flawlessly on Linux out of the box. Based on 18 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 10 and up
Memory
8 GB RAM
DirectX
Version 12
Storage
6 GB available space
Graphics
NVIDIA GTX 1060 4GB
Processor
i5 2.2GHz 8th Gen and up
Sound Card
Integrated

Recommended

OS
Windows 10 and up
Memory
16 GB RAM
DirectX
Version 12
Storage
6 GB available space
Graphics
NVIDIA GTX 2070 8GB
Processor
i7 8th gen ~3 Ghz / Ryzen 7 and up
Sound Card
Integrated

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Game Info

Developer
Mind Control Games
Publisher
Forklift Interactive
Release Date
May 8, 2025

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What platforms is Cash Cleaner Simulator available on?

Cash Cleaner Simulator is available on PC.

When was Cash Cleaner Simulator released?

Cash Cleaner Simulator was released on 8 May 2025.

Who developed Cash Cleaner Simulator?

Cash Cleaner Simulator was developed by Mind Control Games and published by Forklift Interactive.