Compare Car Detailing Simulator prices across 50+ stores and find the best deal. Developed by Games Incubator. Published by Games Incubator. Released on 4/13/2022. Available on PC, Xbox. Genres: Casual, Indie, Racing, Simulation.

Scratch the itch for methodical, stress-free sim work, but know going in that depth of decision-making stops at 'which cleaning kit do I grab next.'

I'll be straight with you: I came to Car Detailing Simulator looking for the kind of layered business loop I get out of something like Gas Station Simulator or even the lighter end of a management title. What I found is a far narrower proposition, and whether that's a problem depends entirely on what you want from a Saturday afternoon session. The core structure is first-person, single-player, and built around a small garage that you grow from a shed into a proper detailing outfit. Jobs arrive via an in-game computer, each listing the required tasks and the payout up front. You pick the work, the car rolls in, and you cycle through a toolkit that covers foam lance application, pressure washing, hand-drying with a cloth, window spray-and-wipe, interior vacuuming, seat and mat cleaning, tyre brushing, scratch removal, and a polishing step that can finish with a full paintwork respray if the job calls for it. Task progress bars sit in the corner of the screen, and a highlight mode flags areas you have missed, though it struggles when the car body colour is close to the error indicator. Earn enough, and you can also buy old cars, restore them, and flip them for profit, which adds a thin but welcome buy-low-sell-high layer on top of the cleaning loop. Workshop upgrades, shelf expansions, and better tools unlock as your reputation and wallet grow. The satisfaction curve is real, if limited. Watching a grime-caked vehicle come back to a mirror shine through a sequence of deliberately chosen tools scratches the same completionist nerve as PowerWash Simulator, and the before-and-after scan at the end of a job lands a small but genuine dopamine hit. The car models hold up visually, with lighting doing most of the heavy lifting once a fresh polish coat goes on. Where the game struggles is in the mechanical depth underneath those visuals. The variety of tools sounds extensive on paper, but in practice every job cycles through roughly the same sequence, and the repetition hits faster than you would expect. The soundtrack is thin enough that most players will mute it within an hour. On PC, controls are functional. Console ports have attracted consistent criticism for clunky input mapping and bugs that sometimes require an exit-and-reload to progress, which is worth flagging if you are on Xbox. A notable concern for long-term players is post-launch support. Community feedback has pointed to a significant slowdown in updates after the first year, and there is no mod ecosystem to pad out the content once the base loop grows stale. This is not a game with 200-hour legs. Realistically, the core experience plays out across 10-20 hours before the repetition overtakes the zen. The business management layer, while present, never gets deep enough to demand the kind of optimisation that would keep a strategy-minded player hooked beyond that window. If you are the type who burns through a cleaning sim in a focused burst and moves on, the value proposition is solid at a sale price. If you need a sim with genuine late-game complexity and a reason to return after month two, this is not your answer. Diego, Scout Team

Car Detailing Simulator
CasualIndieRacingSimulation

Car Detailing Simulator

Apr 13, 2022Games Incubator
GamerScout Says

Scratch the itch for methodical, stress-free sim work, but know going in that depth of decision-making stops at 'which cleaning kit do I grab next.'

PCXbox
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Screenshots & Media

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About Car Detailing Simulator

I'll be straight with you: I came to Car Detailing Simulator looking for the kind of layered business loop I get out of something like Gas Station Simulator or even the lighter end of a management title. What I found is a far narrower proposition, and whether that's a problem depends entirely on what you want from a Saturday afternoon session. The core structure is first-person, single-player, and built around a small garage that you grow from a shed into a proper detailing outfit. Jobs arrive via an in-game computer, each listing the required tasks and the payout up front. You pick the work, the car rolls in, and you cycle through a toolkit that covers foam lance application, pressure washing, hand-drying with a cloth, window spray-and-wipe, interior vacuuming, seat and mat cleaning, tyre brushing, scratch removal, and a polishing step that can finish with a full paintwork respray if the job calls for it. Task progress bars sit in the corner of the screen, and a highlight mode flags areas you have missed, though it struggles when the car body colour is close to the error indicator. Earn enough, and you can also buy old cars, restore them, and flip them for profit, which adds a thin but welcome buy-low-sell-high layer on top of the cleaning loop. Workshop upgrades, shelf expansions, and better tools unlock as your reputation and wallet grow. The satisfaction curve is real, if limited. Watching a grime-caked vehicle come back to a mirror shine through a sequence of deliberately chosen tools scratches the same completionist nerve as PowerWash Simulator, and the before-and-after scan at the end of a job lands a small but genuine dopamine hit. The car models hold up visually, with lighting doing most of the heavy lifting once a fresh polish coat goes on. Where the game struggles is in the mechanical depth underneath those visuals. The variety of tools sounds extensive on paper, but in practice every job cycles through roughly the same sequence, and the repetition hits faster than you would expect. The soundtrack is thin enough that most players will mute it within an hour. On PC, controls are functional. Console ports have attracted consistent criticism for clunky input mapping and bugs that sometimes require an exit-and-reload to progress, which is worth flagging if you are on Xbox. A notable concern for long-term players is post-launch support. Community feedback has pointed to a significant slowdown in updates after the first year, and there is no mod ecosystem to pad out the content once the base loop grows stale. This is not a game with 200-hour legs. Realistically, the core experience plays out across 10-20 hours before the repetition overtakes the zen. The business management layer, while present, never gets deep enough to demand the kind of optimisation that would keep a strategy-minded player hooked beyond that window. If you are the type who burns through a cleaning sim in a focused burst and moves on, the value proposition is solid at a sale price. If you need a sim with genuine late-game complexity and a reason to return after month two, this is not your answer. Diego, Scout Team

Tags

singleplayerachievementscontroller-supporttier:indieZen GameplayBusiness LoopFirst-Person ToolsFlip-and-SellShort Session FriendlyTool ProgressionPressure WashingLow Complexity Management

Steam Deck & Linux

Steam Deck UnsupportedProtonDB Gold

Valve rates this game Steam Deck Unsupported. Runs great on Linux after minor tweaks. Based on 6 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
25 GB available space
Graphics
NVidia GeForce GTX 780
Processor
Intel Core i3 3.0 GHz

Recommended

OS
Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
25 GB available space
Graphics
GTX 1060 6GB
Processor
Intel Core i5 3.4 GHz

DLC & Add-ons for Car Detailing Simulator1

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Game Info

Developer
Games Incubator
Publisher
Games Incubator
Release Date
Apr 13, 2022

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Where can I buy Car Detailing Simulator cheapest?

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What platforms is Car Detailing Simulator available on?

Car Detailing Simulator is available on PC, Xbox.

When was Car Detailing Simulator released?

Car Detailing Simulator was released on 13 April 2022.

Who developed Car Detailing Simulator?

Car Detailing Simulator was developed by Games Incubator.