Call of the Wild: The Angler
An open-world fishing sim set across sprawling landscapes, but rough edges and mixed reviews suggest it's best approached with patience and the right expectations.
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About Call of the Wild: The Angler
Call of the Wild: The Angler is an open-world fishing simulation from Expansive Worlds, the studio behind theHunter: Call of the Wild. The format will feel immediately familiar to fans of that game: large, visually detailed maps, a progression system tied to gear and species knowledge, and a loop built around patience and observation rather than twitch reflexes. This is not an arcade fishing game. Casting mechanics, lure selection, retrieve speed, and water-reading all matter. If you have ever looked at a lake and wondered whether the bass are deeper on a cloudy morning, this game has an opinion about that. From a systems standpoint, the depth is real. Species behave differently depending on time of day, weather, and season. Tackle selection is not cosmetic - wrong bait in the wrong water column means empty hooks. There is a skill and equipment progression tree that rewards time investment, and the gear variety covers spinning rods, bait-casting setups, fly rods, and more. For players who enjoy min-maxing, the meta around lure types and retrieve patterns gives enough knobs to turn to keep a spreadsheet honest. Multiplayer is present, allowing co-op sessions across the maps, which adds meaningful social texture to what is otherwise a solitary activity. Where the game struggles is in the execution layer. The 63 percent positive rating on Steam reflects a player base that finds value here but also runs into tangible friction. Performance optimisation has been inconsistent since launch. AI fish behavior, while interesting in concept, can feel erratic - fish that are supposedly present in a zone simply refuse to bite for stretches that go beyond realistic simulation into frustrating dead time. The tutorial does cover the basics, but the gap between understanding mechanics and actually catching fish reliably is steeper than it should be, and the in-game guidance does not always bridge that gap well. New players may spend the first several hours confused about whether they are doing something wrong or just having bad luck. The mod ecosystem is limited compared to deeper PC simulation titles, and content updates post-launch have been incremental rather than transformative. If you are used to the cadence of a Paradox-style live game where expansions genuinely reshape systems, the post-launch roadmap here will feel modest. The maps are beautiful and varied, but revisiting them once you have cleared the major species objectives requires you to manufacture your own goals. Long-term retention depends heavily on how much you personally enjoy the act of fishing itself, stripped of most external reward structures. For the right player - someone who genuinely finds meditative outdoor simulation compelling, who will spend time learning a river system the way a real angler would - there is a rewarding, unhurried experience here. Approach it like a puzzle game where the puzzle is the ecosystem, and the decision-making around location, gear, and timing pays off. Approach it wanting constant feedback and visible progress, and the mixed reviews start to make complete sense. Diego, Scout Team
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Game Info
- Developer
- Expansive Worlds
- Publisher
- Expansive Worlds
- Release Date
- Aug 31, 2022