
Call of Bitcoin
Somewhere between a curiosity and a cautionary tale, this crypto-apocalypse platformer is a one-person passion project that runs on novelty and a willingness to forgive rough edges.
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About Call of Bitcoin
I went in expecting shovelware and came out with something more complicated than that. Call of Bitcoin is a 2D side-scrolling platformer built around a premise that could only have been conceived in the peak-hype year of 2018: cryptocurrency monsters have broken free from collapsed mining farms, portals have opened, and now some unnamed hero is left to collect coins, fight enemies, and restore order. It is earnest in a way that is hard to mock entirely. The core loop is classic collect-and-survive platforming. You move through levels picking up bitcoin tokens, combat enemies, hunt for secret rooms, and try not to die on the environmental traps scattered throughout. The spike gaps are unforgiving in a way that reads less like intentional precision design and more like a collision detection quirk - community posts note that even slipping through certain gaps sends the character into a strange endless fall state. That kind of jank is present throughout, and anyone expecting tight, polished platforming will find the controls frustrating. The game was post-launch updated with an Arena mode, where you test endurance across a series of challenge rooms, and the developer added fire-based weapons at that same one-year milestone, which shows at least some commitment to the game past launch day. The achievement list is one of the stranger aspects of the package. There are 97 of them. Milestones run from collecting your first bitcoin all the way up to collecting 21 million, which mirrors the total supply cap of the real cryptocurrency. That kind of thematic nod suggests the developer had a genuine concept behind the skin of the project, even if the execution is bumpy. If you are someone who finds oddball achievement hunting meditative, this is one of the more specific pipelines on Steam for that particular itch. The Steam community reception is mixed in the literal sense - 63% positive across 11 reviews - and the honest read there is that the audience is split between players charmed by the absurdity and players who bounced off the rough controls and minimal production values. The atmospheric music is mentioned as a real positive, and I believe it. Small single-dev projects from this era often had a particular ambient quality that bigger studios iron out. The mining-farm idle mechanic, which lets coins accumulate passively if you prefer not to platform, is a quirky design choice that fits the theme better than it has any right to. This is not a game for anyone expecting a complete, polished indie platformer. It is a time capsule artifact from the crypto-mania moment, built by one studio with modest tools and genuine enthusiasm. If you have tolerance for unpolished charm, a soft spot for strange Steam obscurities, and a completionist streak that finds 97 achievements appealing, there is something faintly endearing here. Everyone else will be done in twenty minutes and walk away unmoved. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Microsoft® Windows® XP/Vista/7/8/8.1/10
- Storage
- 200 MB available space
- Graphics
- Any
- Processor
- 1Ghz or faster
- Sound Card
- Any
Recommended
- OS
- Microsoft® Windows® XP/Vista/7/8/8.1/10
- Storage
- 200 MB available space
- Graphics
- Any
- Processor
- 1Ghz or faster
- Sound Card
- Any
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Game Info
- Developer
- peevasseeq games
- Publisher
- peevasseeq games
- Release Date
- Apr 23, 2018