Compare BZZZT prices across trusted key stores and find the best deal. Developed by KO.DLL. Published by CINEMAX GAMES. Released on 11/13/2023. Available on PC, Mac, Linux. Genres: Action, Indie. Metacritic score: 91/100.

One solo Czech developer made a precision platformer so well-tuned it scored 91 on Metacritic. If you have a tolerance for one-hit deaths and a love of tight movement, this little robot will eat your afternoon.

I keep coming back to a particular feeling when I play BZZZT: the moment a level that killed me twelve times in a row suddenly clicks, and I'm weaving through laser grids and sawblades without thinking, like muscle memory I somehow grew in real time. That feeling is rare, and the fact that a single developer, Karel Matejka of KO.DLL, bottled it this cleanly is worth stopping to appreciate. At its core, BZZZT is a bite-sized precision platformer where you pilot the tiny robot ZX8000 through gauntlets of deathbots, moving floors, spiked walls, and laser fields. The controls are the first thing you notice: ZX8000 moves with a responsiveness that borders on telepathic. Double jumps and midair dashes feel immediate and honest, and when you die, you almost always know exactly why. The game spans multiple difficulty settings, from casual to a brutal permadeath mode that gives you seven lives for the entire run, so there is a real spectrum here for different tolerances. What makes it sing beyond the base run-and-jump is the gold trophy system: each level has a par time and a set of hidden golden bolts to collect, and chasing both simultaneously transforms a stage you already cleared into a routing puzzle that rivals a rhythm game at full flow. The level design itself deserves its own paragraph. BZZZT moves at a relentless pace and almost never repeats a gimmick. One stage might be built around air vents that launch ZX8000 into the air; the next pivots to ladder-sliding enemy bots and tight vertical corridors. Boss fights arrive to shake the formula further, and there is even a section that abruptly shifts the game into shmup territory, which is either delightful or alarming depending on your disposition. This variety is the reason the game rarely feels stale despite its compact length. The one legitimate knock is on post-completion rewards. Collecting all the golden bolts across every stage nets you little more than an achievement, and reviewers have pointed out the absence of unlockable skins, concept art, or cosmetic extras that would give completionists a more tangible reason to return. For a game that clearly understands why players chase hard challenges, this feels like a missed opportunity. The soundtrack, composed by Martin Linda of Rytmik Ultimate fame, is a bright spot throughout: pulsing, retro-tinged, and genuinely supportive of the pace rather than just ambient wallpaper. If you bounced hard off Super Meat Boy because the difficulty felt punishing without payoff, BZZZT is the gentler sibling, still demanding but never sadistic, and with enough difficulty options to keep almost anyone in the game. If you live for time-attack leaderboards and want a precision platformer that respects your intelligence without padding its runtime, this is exactly the kind of small, handcrafted release I wish got more attention. Kai, Scout Team

BZZZT

BZZZT

Nov 13, 2023KO.DLLCINEMAX GAMES
GamerScout Says

One solo Czech developer made a precision platformer so well-tuned it scored 91 on Metacritic. If you have a tolerance for one-hit deaths and a love of tight movement, this little robot will eat your afternoon.

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Historical low: €0.66

GamerScout Verdict

Ideal for precision platformer fans who want Super Meat Boy difficulty with fairer checkpointing and a genuine solo-dev heart behind every pixel.

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Price History

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€0.6615 Jun 2026
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Screenshots & Media

About BZZZT

I keep coming back to a particular feeling when I play BZZZT: the moment a level that killed me twelve times in a row suddenly clicks, and I'm weaving through laser grids and sawblades without thinking, like muscle memory I somehow grew in real time. That feeling is rare, and the fact that a single developer, Karel Matejka of KO.DLL, bottled it this cleanly is worth stopping to appreciate. At its core, BZZZT is a bite-sized precision platformer where you pilot the tiny robot ZX8000 through gauntlets of deathbots, moving floors, spiked walls, and laser fields. The controls are the first thing you notice: ZX8000 moves with a responsiveness that borders on telepathic. Double jumps and midair dashes feel immediate and honest, and when you die, you almost always know exactly why. The game spans multiple difficulty settings, from casual to a brutal permadeath mode that gives you seven lives for the entire run, so there is a real spectrum here for different tolerances. What makes it sing beyond the base run-and-jump is the gold trophy system: each level has a par time and a set of hidden golden bolts to collect, and chasing both simultaneously transforms a stage you already cleared into a routing puzzle that rivals a rhythm game at full flow. The level design itself deserves its own paragraph. BZZZT moves at a relentless pace and almost never repeats a gimmick. One stage might be built around air vents that launch ZX8000 into the air; the next pivots to ladder-sliding enemy bots and tight vertical corridors. Boss fights arrive to shake the formula further, and there is even a section that abruptly shifts the game into shmup territory, which is either delightful or alarming depending on your disposition. This variety is the reason the game rarely feels stale despite its compact length. The one legitimate knock is on post-completion rewards. Collecting all the golden bolts across every stage nets you little more than an achievement, and reviewers have pointed out the absence of unlockable skins, concept art, or cosmetic extras that would give completionists a more tangible reason to return. For a game that clearly understands why players chase hard challenges, this feels like a missed opportunity. The soundtrack, composed by Martin Linda of Rytmik Ultimate fame, is a bright spot throughout: pulsing, retro-tinged, and genuinely supportive of the pace rather than just ambient wallpaper. If you bounced hard off Super Meat Boy because the difficulty felt punishing without payoff, BZZZT is the gentler sibling, still demanding but never sadistic, and with enough difficulty options to keep almost anyone in the game. If you live for time-attack leaderboards and want a precision platformer that respects your intelligence without padding its runtime, this is exactly the kind of small, handcrafted release I wish got more attention.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaPrecision PlatformerTime AttackPermadeathSolo DevGold Trophy HuntingMega Man-likeScore AttackRetro Soundtrack

System Requirements

Minimum

OS
Windows 7 (SP1+) or Windows 10
Storage
300 MB available space
Graphics
DX10, DX11, DX12 capable.

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Reviews & Ratings

Metacritic
91

Game Info

Developer
KO.DLL
Publisher
CINEMAX GAMES
Release Date
Nov 13, 2023

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Frequently asked questions about BZZZT

How much does BZZZT cost?

BZZZT pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is BZZZT available on?

BZZZT is available on PC, Mac, Linux.

When was BZZZT released?

BZZZT was released on 13 November 2023.

Who developed BZZZT?

BZZZT was developed by KO.DLL and published by CINEMAX GAMES.

Is BZZZT worth buying?

BZZZT holds a Metacritic score of 91/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.