Compare Burglin' Gnomes prices across trusted key stores and find the best deal. Developed by Fobri. Published by Fobri. Released on 6/10/2026. Available on PC. Genres: Action, Adventure.

Six tiny gnomes, one very angry homeowner, and a physics engine that will absolutely betray you at the worst moment. Perfect Friday-night chaos for a full online crew.

I got my first run wiped when a friend knocked a vase off a shelf, woke up the homeowner, and then tried to fight back with a toilet plunger. We did not extract. We did laugh. That pretty much tells you everything you need to know about whether Burglin' Gnomes is for your group. Fobri's first-person co-op heist puts you and up to five friends inside oversized human homes where ordinary furniture becomes your greatest obstacle and a house cat qualifies as a legitimate threat. The High-Gnome hands you a job list each run: reach certain rooms, open containers, break specific items, cause targeted vandalism, steal particular loot. You have to tick off enough tasks before extraction or the run counts as a failure even if your backpack is stuffed. That objective layer gives the chaos actual stakes, which is what separates it from games that coast purely on emergent silliness. Between runs, you craft gear and upgrade your gnome home base using stolen materials, with tools like the Backpack, Spring Shoes, Metal Bat, and Gnomium Gloves unlocking gradually and making future heists noticeably smoother. The progression loop is lightweight but real, and it gives you a reason to queue up again beyond "that was funny, let's do it again." The Lethal Company comparisons arrived fast after the demo, and they are not totally wrong. Same one-more-run pull, same emergent horror-comedy mix, same sense that your teammates are as dangerous as the level itself. But where Lethal Company offers no persistent progression, Burglin' Gnomes lets you build a better hideout, so there is forward momentum between sessions. The tiny-gnome perspective deserves its own mention: a regular chair is a wall to climb, a refrigerator is a death trap, and the sound design leans into environmental noise so that the creak of floorboards genuinely raises your pulse right before everything goes sideways. Sound here does more atmospheric work than any soundtrack could. Now the honest part. The physics engine is doing a heavy lift and does not always hold up. Grabbing objects can feel imprecise, AI has been caught freezing mid-patrol, and launch brought crashes, disconnect issues, and broken extraction triggers. Fobri patched aggressively in the days after release, targeting AI behaviour, ragdoll problems, and stuck characters, which is the right response to a rough launch. The game is still uneven. Solo play is possible but noticeably harder since loot-hauling and threat distraction basically require a second body. If you are planning to go in alone, temper expectations. If you have a crew of three to six ready to go, the rough edges mostly disappear behind the laughter. For the "is it fun for a group of friends" test, Burglin' Gnomes passes with room to spare. The teammate rescue system, where you can sprint back to save a caught gnome or simply leave them to their fate, generates more genuine in-group drama than most games three times its price. At under ten dollars a seat, the value-per-laugh ratio is hard to argue with for anyone who has a regular online crew and enjoys the friendslop genre. Riley, Scout Team

Burglin' Gnomes

Burglin' Gnomes

Jun 10, 2026Fobri
GamerScout Says

Six tiny gnomes, one very angry homeowner, and a physics engine that will absolutely betray you at the worst moment. Perfect Friday-night chaos for a full online crew.

PC
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for online crews of 3-6 who want chaotic, low-cost laughs and can forgive some rough physics and AI quirks.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

About Burglin' Gnomes

I got my first run wiped when a friend knocked a vase off a shelf, woke up the homeowner, and then tried to fight back with a toilet plunger. We did not extract. We did laugh. That pretty much tells you everything you need to know about whether Burglin' Gnomes is for your group. Fobri's first-person co-op heist puts you and up to five friends inside oversized human homes where ordinary furniture becomes your greatest obstacle and a house cat qualifies as a legitimate threat. The High-Gnome hands you a job list each run: reach certain rooms, open containers, break specific items, cause targeted vandalism, steal particular loot. You have to tick off enough tasks before extraction or the run counts as a failure even if your backpack is stuffed. That objective layer gives the chaos actual stakes, which is what separates it from games that coast purely on emergent silliness. Between runs, you craft gear and upgrade your gnome home base using stolen materials, with tools like the Backpack, Spring Shoes, Metal Bat, and Gnomium Gloves unlocking gradually and making future heists noticeably smoother. The progression loop is lightweight but real, and it gives you a reason to queue up again beyond "that was funny, let's do it again." The Lethal Company comparisons arrived fast after the demo, and they are not totally wrong. Same one-more-run pull, same emergent horror-comedy mix, same sense that your teammates are as dangerous as the level itself. But where Lethal Company offers no persistent progression, Burglin' Gnomes lets you build a better hideout, so there is forward momentum between sessions. The tiny-gnome perspective deserves its own mention: a regular chair is a wall to climb, a refrigerator is a death trap, and the sound design leans into environmental noise so that the creak of floorboards genuinely raises your pulse right before everything goes sideways. Sound here does more atmospheric work than any soundtrack could. Now the honest part. The physics engine is doing a heavy lift and does not always hold up. Grabbing objects can feel imprecise, AI has been caught freezing mid-patrol, and launch brought crashes, disconnect issues, and broken extraction triggers. Fobri patched aggressively in the days after release, targeting AI behaviour, ragdoll problems, and stuck characters, which is the right response to a rough launch. The game is still uneven. Solo play is possible but noticeably harder since loot-hauling and threat distraction basically require a second body. If you are planning to go in alone, temper expectations. If you have a crew of three to six ready to go, the rough edges mostly disappear behind the laughter. For the "is it fun for a group of friends" test, Burglin' Gnomes passes with room to spare. The teammate rescue system, where you can sprint back to save a caught gnome or simply leave them to their fate, generates more genuine in-group drama than most games three times its price. At under ten dollars a seat, the value-per-laugh ratio is hard to argue with for anyone who has a regular online crew and enjoys the friendslop genre.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayercooponline-coopcloud-savesFriendslopPhysics-BasedOne-More-RunHeist Co-opBase UpgradingEmergent ChaosHorror ComedyRescue MechanicsFirst-Person Co-op

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
Storage
7 GB available space
Graphics
NVIDIA GeForce GTX 1650
Processor
Intel Core i5-9400F

Recommended

OS
Windows 10
Memory
8 GB RAM
Network
Broadband Internet connection
Storage
7 GB available space
Graphics
NVIDIA GeForce GTX 1070
Processor
Intel Core i7-9700K

Keep exploring

Community Discussion

Be the first to comment on Burglin' Gnomes.

Reviews & Ratings

Steam
85%(3,994)

Game Info

Developer
Fobri
Publisher
Fobri
Release Date
Jun 10, 2026

Game Modes

Online Co-op

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Burglin' Gnomes live on Twitch

Looking for more? See games like Burglin' Gnomes →

Frequently asked questions about Burglin' Gnomes

How much does Burglin' Gnomes cost?

Burglin' Gnomes pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Burglin' Gnomes cheapest?

Compare Burglin' Gnomes prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Burglin' Gnomes available on?

Burglin' Gnomes is available on PC.

When was Burglin' Gnomes released?

Burglin' Gnomes was released on 10 June 2026.

Who developed Burglin' Gnomes?

Burglin' Gnomes was developed by Fobri.