
Brick Exorcist
Arkanoid meets anime visual novel in a micro indie that layers branching story choices and multiple endings over satisfying brick-break mechanics. Niche, but intentional.
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About Brick Exorcist
My first instinct when I saw the premise here was affectionate skepticism. A bishoujo brick-breaker with an isekai office-worker story wrapped around it sounds like a genre mash held together with duct tape. Spend a little time with it, though, and it becomes clear that Fish Chain Games had a clear, humble vision for what this should be, and they mostly pulled it off. At its core, this is a mouse-aimed ball-and-brick game in the Arkanoid tradition. You drag to aim, release to fire, and work through stages where different brick types carry different effects, so a little positional thinking goes a long way. The mechanic is approachable in minutes but does reward angle reading and prioritisation, especially as the difficulty climbs. The fiction wrapped around it casts you as an ordinary office worker summoned into another world, tasked with exorcising demon-possessed girls by materialising their miasma into bricks and shattering it with orbs. It is exactly as charmingly strange as it sounds, and the hand-drawn anime art gives each character encounter a distinct personality. Three modes give the game genuine legs beyond a single sitting. Story mode works through the narrative with branching choices and multiple endings, including a hidden finale for players who explore thoroughly. Endless mode drops you into procedurally generated levels for score-chasing sessions with no fixed stop point. Edit mode is the quiet surprise: a level creator tied directly to Steam Workshop, so community-built stages are already available if you know to look. For a title this small, that is a generous feature set. The honest caveat is scope. This is a sub-five-dollar indie with probably two to four hours of story content on a first run, and the production values reflect that honestly rather than apologetically. The writing is translated from Chinese and carries a few rough edges in localisation. There is no voiced dialogue, and the soundtrack, while pleasant and loopy in a way that suits the laid-back exorcism fantasy tone, is not the kind of ambient scoring that will haunt you after you close the tab. None of this feels like failure, it feels like a solo-scale project that knew its limits and stayed inside them cleanly. Who should pick this up? Fans of casual arcade mechanics who also have patience for lightweight visual-novel structure and anime aesthetics will find this a comfortable, low-pressure evening. If you need mechanical depth on the level of Peglin or a story with real heft, look elsewhere. But if you appreciate the handcraft in a small title that commits to its oddball premise without irony, Brick Exorcist has a quiet charm that is easy to underestimate. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows7/8/10
- Memory
- 2 GB RAM
- Storage
- 1 MB available space
- Graphics
- NVIDIA GeForce RTX 1060
- Processor
- Intel Core i3
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Game Info
- Developer
- Fish Chain Games
- Publisher
- Fish Chain Games
- Release Date
- Jun 29, 2023