Compare Breathedge prices across 50+ stores and find the best deal. Developed by RedRuins Softworks. Published by HypeTrain Digital. Released on 2/25/2021. Available on PC, Xbox. Genres: Action, Adventure, Indie, Simulation. Metacritic score: 71/100.

A darkly comedic survival game set in a debris field after a space disaster. Craft gear, manage oxygen, and question every life choice while poking things with a chicken.

Breathedge is a first-person space survival game where you play an ordinary guy transporting his grandfather's ashes across the galaxy, only to end up stranded in a vast debris field after a catastrophic accident. The core loop is familiar to anyone who has spent time in Subnautica or The Long Dark: gather materials, craft tools, extend your reach, build a base, repeat. What sets it apart is relentlessly absurdist humor. The game never takes itself seriously, and that tonal choice either clicks completely or grates on you within the first hour. There is no middle ground. From a systems perspective, survival mechanics here lean more toward guided progression than pure open-world sandboxing. You research new blueprints through a tech tree, which gives the game a cleaner sense of forward momentum than many survival titles that dump you in the deep end. Oxygen management in open space is the primary tension driver: every excursion outside your shelter is a timed puzzle of resource routing, tether placement, and risk calculation. Early on, that loop is genuinely tense. You will miscalculate, asphyxiate, and lose materials. Mid-game, once you have built out a proper base and a pressurized suit with extended tank capacity, the danger flattens out considerably. The late-game leans harder on story delivery than mechanical challenge, which will disappoint players hunting for that escalating pressure curve. The build system is functional but not deep by genre standards. Your shelter modules slot together simply, and there is no meaningful structural complexity or resource scarcity that forces difficult base-design decisions. If you come from a background of Factorio or even Satisfactory, the construction layer here will feel like a light sketch. That said, it works fine as a staging platform for your exploration runs, which is what the game actually wants you to care about. The debris field itself is well-designed, dense with environmental storytelling, hidden caches, and the kind of grim comedy prop-work that rewards thorough looting. The tutorial is competent. It holds your hand early without being condescending, and the recipe system surfaces logically as you encounter new raw materials. Newcomers to the survival genre will find the on-ramp reasonable. Veteran players may find the first two chapters slow, but the pacing picks up once the story escalates and the debris zones open up further. Performance on PC is generally solid, though the game shipped with some optimization rough edges that patches have mostly addressed since launch. The 82 percent positive score on over sixteen thousand Steam reviews suggests the community broadly enjoys what it delivers. Breathedge is built for players who want a story-driven survival experience with consistent comedic voice rather than a hardcore systems sim. If your priority is deep base-building, complex AI threats, or an emergent sandbox that generates novel problems at hour fifty, look elsewhere. But if you want a tightly scoped, funny, mechanically accessible space survival game with a beginning, middle, and end, this delivers that package reliably. The chicken is not a metaphor. You will actually poke things with it. Diego, Scout Team

Breathedge
ActionAdventureIndieSimulation

Breathedge

Feb 25, 2021RedRuins SoftworksHypeTrain Digital
GamerScout Says

A darkly comedic survival game set in a debris field after a space disaster. Craft gear, manage oxygen, and question every life choice while poking things with a chicken.

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About Breathedge

Breathedge is a first-person space survival game where you play an ordinary guy transporting his grandfather's ashes across the galaxy, only to end up stranded in a vast debris field after a catastrophic accident. The core loop is familiar to anyone who has spent time in Subnautica or The Long Dark: gather materials, craft tools, extend your reach, build a base, repeat. What sets it apart is relentlessly absurdist humor. The game never takes itself seriously, and that tonal choice either clicks completely or grates on you within the first hour. There is no middle ground. From a systems perspective, survival mechanics here lean more toward guided progression than pure open-world sandboxing. You research new blueprints through a tech tree, which gives the game a cleaner sense of forward momentum than many survival titles that dump you in the deep end. Oxygen management in open space is the primary tension driver: every excursion outside your shelter is a timed puzzle of resource routing, tether placement, and risk calculation. Early on, that loop is genuinely tense. You will miscalculate, asphyxiate, and lose materials. Mid-game, once you have built out a proper base and a pressurized suit with extended tank capacity, the danger flattens out considerably. The late-game leans harder on story delivery than mechanical challenge, which will disappoint players hunting for that escalating pressure curve. The build system is functional but not deep by genre standards. Your shelter modules slot together simply, and there is no meaningful structural complexity or resource scarcity that forces difficult base-design decisions. If you come from a background of Factorio or even Satisfactory, the construction layer here will feel like a light sketch. That said, it works fine as a staging platform for your exploration runs, which is what the game actually wants you to care about. The debris field itself is well-designed, dense with environmental storytelling, hidden caches, and the kind of grim comedy prop-work that rewards thorough looting. The tutorial is competent. It holds your hand early without being condescending, and the recipe system surfaces logically as you encounter new raw materials. Newcomers to the survival genre will find the on-ramp reasonable. Veteran players may find the first two chapters slow, but the pacing picks up once the story escalates and the debris zones open up further. Performance on PC is generally solid, though the game shipped with some optimization rough edges that patches have mostly addressed since launch. The 82 percent positive score on over sixteen thousand Steam reviews suggests the community broadly enjoys what it delivers. Breathedge is built for players who want a story-driven survival experience with consistent comedic voice rather than a hardcore systems sim. If your priority is deep base-building, complex AI threats, or an emergent sandbox that generates novel problems at hour fifty, look elsewhere. But if you want a tightly scoped, funny, mechanically accessible space survival game with a beginning, middle, and end, this delivers that package reliably. The chicken is not a metaphor. You will actually poke things with it. Diego, Scout Team

Tags

steamSpace SurvivalAbsurdist ComedyTech Tree ProgressionOxygen ManagementStory-DrivenBase BuildingSingle-PlayerCrafting

System Requirements

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Reviews & Ratings

Metacritic
71
Steam
82%(16,214)

Game Info

Developer
RedRuins Softworks
Publisher
HypeTrain Digital
Release Date
Feb 25, 2021

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