Compare Bravium prices across trusted key stores and find the best deal. Developed by INGAME. Published by INGAME. Released on 1/4/2018. Available on PC. Genres: Indie, RPG.

Somewhere between a mobile port and a genuine PC indie, Bravium earns its keep for players who want bite-sized hero defense sessions without a microtransaction tollbooth in the way.

I went into Bravium expecting a throwaway mobile port with Steam achievements slapped on top, and I came out with something more nuanced than that first impression deserved. This is a 2D side-scrolling hero defense RPG where you pick either the Barbarian or the Sorceress, two characters with meaningfully different skill sets and preferred combat rhythms, then push through waves of enemies across dozens of levels while managing a surprisingly involved loot loop. The core cycle is simple and intentional. Each fight opens with the weakest weapon in your inventory, and you spend earned gold mid-run to upgrade toward something deadlier, which lets you clear faster, which feeds back into the economy. Layer on top of that an alchemy lab where you can craft potions, mushrooms, and improvised explosives, and a talent system that lets you nudge your hero toward either a weapon-focused or spell-heavy build, and suddenly Bravium has more structural depth than its mobile origins would suggest. The automatic combat means your hero handles basic attacks on their own, leaving your attention on timing active spells, managing consumables, and knowing when to retreat rather than tank another hit. The elephant in the room is that this started as a free-to-play mobile title, and the seams show. The UI was built for a touchscreen and feels stiff and slightly oversized on a PC monitor. The pacing can drag as difficulty spikes push you into grinding earlier levels to strengthen your gear before pressing forward. None of this is fatal, but it does mean Bravium sits in an awkward middle zone on PC: too simple for players wanting a deep ARPG, and slightly too clunky for players who just want something frictionless. That said, the Steam version strips out the microtransactions entirely, which changes the feel considerably. Patience is rewarded rather than punished. Who is this genuinely for? Fans of compact, session-friendly action RPGs who appreciate a clean gear progression loop and do not need a sweeping narrative or AAA presentation to stay engaged. The cabbage subplot, cryptic as it is, gives the game a small but real sense of personality. It knows it is a little odd, and it leans into that. For a small-team release with minimal English-language coverage and a mixed Steam rating, Bravium is more considered than its reputation suggests. Go in with adjusted expectations and you might find something worth a quiet afternoon. Kai, Scout Team

Bravium

Bravium

Jan 4, 2018INGAME
GamerScout Says

Somewhere between a mobile port and a genuine PC indie, Bravium earns its keep for players who want bite-sized hero defense sessions without a microtransaction tollbooth in the way.

PC
Best Price Available
€1.46
at Kinguin
Lowest tracked: €1.46
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GamerScout Verdict

Worth a look for patient fans of lightweight hero defense RPGs who can forgive a touchscreen UI transplanted onto PC.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€1.46
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.82-75%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.87
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.38-18%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.50
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€7.19
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.4624 Aug 2026
Current best
€1.46
Lowest since we started tracking
Keyshops
€1.36€1.44€1.52€1.607 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
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Screenshots & Media

About Bravium

I went into Bravium expecting a throwaway mobile port with Steam achievements slapped on top, and I came out with something more nuanced than that first impression deserved. This is a 2D side-scrolling hero defense RPG where you pick either the Barbarian or the Sorceress, two characters with meaningfully different skill sets and preferred combat rhythms, then push through waves of enemies across dozens of levels while managing a surprisingly involved loot loop. The core cycle is simple and intentional. Each fight opens with the weakest weapon in your inventory, and you spend earned gold mid-run to upgrade toward something deadlier, which lets you clear faster, which feeds back into the economy. Layer on top of that an alchemy lab where you can craft potions, mushrooms, and improvised explosives, and a talent system that lets you nudge your hero toward either a weapon-focused or spell-heavy build, and suddenly Bravium has more structural depth than its mobile origins would suggest. The automatic combat means your hero handles basic attacks on their own, leaving your attention on timing active spells, managing consumables, and knowing when to retreat rather than tank another hit. The elephant in the room is that this started as a free-to-play mobile title, and the seams show. The UI was built for a touchscreen and feels stiff and slightly oversized on a PC monitor. The pacing can drag as difficulty spikes push you into grinding earlier levels to strengthen your gear before pressing forward. None of this is fatal, but it does mean Bravium sits in an awkward middle zone on PC: too simple for players wanting a deep ARPG, and slightly too clunky for players who just want something frictionless. That said, the Steam version strips out the microtransactions entirely, which changes the feel considerably. Patience is rewarded rather than punished. Who is this genuinely for? Fans of compact, session-friendly action RPGs who appreciate a clean gear progression loop and do not need a sweeping narrative or AAA presentation to stay engaged. The cabbage subplot, cryptic as it is, gives the game a small but real sense of personality. It knows it is a little odd, and it leans into that. For a small-team release with minimal English-language coverage and a mixed Steam rating, Bravium is more considered than its reputation suggests. Go in with adjusted expectations and you might find something worth a quiet afternoon.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstier:sub-5Hero DefenseMobile PortAuto-CombatTalent TreeAlchemy CraftingGold EconomyBite-Sized SessionsGear Progression

System Requirements

Minimum

OS
Windows XP SP2+
Memory
1024 MB RAM
DirectX
Version 9.0
Network
Broadband Internet connection
Storage
512 MB available space
Graphics
GeForce 6 series/Radeon X1300
Processor
Athlon 64/Pentium 4

Recommended

OS
Windows 10 / 11 (64-bit)
Processor
Intel Core i5 / AMD equivalent
Memory
8 GB RAM
Graphics
GeForce GTX 1050 / Radeon RX 560 with 2 GB VRAM
DirectX
Version 11
Storage
2 GB available space

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Game Info

Developer
INGAME
Publisher
INGAME
Release Date
Jan 4, 2018

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Frequently asked questions about Bravium

How much does Bravium cost?

As of 6 September 2026, the cheapest in-stock offer for Bravium is €1.46 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bravium cheapest?

The lowest in-stock price we track for Bravium is €1.46 at Kinguin (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bravium available on?

Bravium is available on PC.

When was Bravium released?

Bravium was released on 4 January 2018.

Who developed Bravium?

Bravium was developed by INGAME.