Compare Blockstorm prices across trusted key stores and find the best deal. Developed by GhostShark. Published by IndieGala. Released on 5/21/2015. Available on PC. Genres: Action, Indie.

A voxel FPS where every wall you hide behind can be blown apart. Build your cover, then watch someone else demolish it.

Blockstorm is a multiplayer first-person shooter built inside a fully destructible block world, released back in 2015 by the small studio GhostShark under IndieGala. The pitch is simple and honest: every map, every structure, every chunk of cover is made of blocks, and every block can be destroyed. If you have played Ace of Spades in its original free-to-play days and felt that itch for voxel-based warfare, this will feel immediately familiar, for better and for worse. The construction tools are the same ones GhostShark used to build the included maps, which is a detail worth appreciating. There is no hidden professional toolset locked away. What players get is what the developers used, and the community has taken that seriously, producing custom maps and character skins that keep the game from feeling completely frozen in 2015. The core loop involves standard shooter modes built around the twist that terrain is temporary. Sniping from a hilltop works until someone tunnels underneath you or just blasts the hill into rubble. That dynamic genuinely changes how you read a firefight. Where Blockstorm struggles is in player population. Mixed Steam reviews at 80 percent positive from over six thousand players tells a story of a game that landed well for early adopters but never crossed the threshold into a thriving daily community. Jumping in today means accepting that finding a populated server can take patience, and the game has no meaningful single-player mode to fall back on. The building mechanics, while functional, never reach the expressive depth of something like Hytale promises or what Minecraft mods have achieved. You are building cover and fortifications, not sculptures. The visual style is chunky and unambitious by design, prioritizing readability over aesthetics. Characters and environments are blocky in the utilitarian sense, not the charming indie-pixel sense. Sound design is serviceable but forgettable, which is a missed opportunity in a game where environmental destruction could have been its own percussion track. I will be honest: Blockstorm does not have the soul I usually chase in indie games. It is a mechanics experiment more than an experience, and the experiment is legitimate even if the atmosphere is thin. If you want a quick-to-learn shooter where the map itself becomes the battlefield and environmental destruction is not a scripted set piece but a constant, improvised reality, Blockstorm still delivers that in a way few games do. For a certain type of player, that is enough. Just go in knowing this is a lean, community-dependent experience with no hand-holding and a quiet server browser. Kai, Scout Team

Blockstorm

Blockstorm

May 21, 2015GhostSharkIndieGala
GamerScout Says

A voxel FPS where every wall you hide behind can be blown apart. Build your cover, then watch someone else demolish it.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €0.16

GamerScout Verdict

Worth a look for fans of destructible-world shooters, but go in knowing the community is small and the atmosphere is bare-bones.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.1629 Jun 2026
Keyshops
€0.15€0.18€0.22€0.255 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Blockstorm

Blockstorm is a multiplayer first-person shooter built inside a fully destructible block world, released back in 2015 by the small studio GhostShark under IndieGala. The pitch is simple and honest: every map, every structure, every chunk of cover is made of blocks, and every block can be destroyed. If you have played Ace of Spades in its original free-to-play days and felt that itch for voxel-based warfare, this will feel immediately familiar, for better and for worse. The construction tools are the same ones GhostShark used to build the included maps, which is a detail worth appreciating. There is no hidden professional toolset locked away. What players get is what the developers used, and the community has taken that seriously, producing custom maps and character skins that keep the game from feeling completely frozen in 2015. The core loop involves standard shooter modes built around the twist that terrain is temporary. Sniping from a hilltop works until someone tunnels underneath you or just blasts the hill into rubble. That dynamic genuinely changes how you read a firefight. Where Blockstorm struggles is in player population. Mixed Steam reviews at 80 percent positive from over six thousand players tells a story of a game that landed well for early adopters but never crossed the threshold into a thriving daily community. Jumping in today means accepting that finding a populated server can take patience, and the game has no meaningful single-player mode to fall back on. The building mechanics, while functional, never reach the expressive depth of something like Hytale promises or what Minecraft mods have achieved. You are building cover and fortifications, not sculptures. The visual style is chunky and unambitious by design, prioritizing readability over aesthetics. Characters and environments are blocky in the utilitarian sense, not the charming indie-pixel sense. Sound design is serviceable but forgettable, which is a missed opportunity in a game where environmental destruction could have been its own percussion track. I will be honest: Blockstorm does not have the soul I usually chase in indie games. It is a mechanics experiment more than an experience, and the experiment is legitimate even if the atmosphere is thin. If you want a quick-to-learn shooter where the map itself becomes the battlefield and environmental destruction is not a scripted set piece but a constant, improvised reality, Blockstorm still delivers that in a way few games do. For a certain type of player, that is enough. Just go in knowing this is a lean, community-dependent experience with no hand-holding and a quiet server browser.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamDestructible EnvironmentVoxel FPSCommunity MapsServer Browser MultiplayerBuild and DestroyCustom CharactersArena Shooter

System Requirements

Minimum

Processor
Intel Core 2 Duo
Memory
2 GB RAM
Graphics
Nvidia Geforce 8600M GT
DirectX
Version 9.0
Network
Broadband Internet connection Hard Drive: 200 MB available space Additional Notes…

Recommended

Processor
Intel Core i3
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 550 ti
DirectX
Version 9.0
Network
Broadband Internet connection
Storage
512 MB available space

Keep exploring

Community Discussion

Be the first to comment on Blockstorm.

Reviews & Ratings

Steam
80%(6,315)

Game Info

Developer
GhostShark
Publisher
IndieGala
Release Date
May 21, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from GhostShark

Buy smarter: helpful guides

Looking for more? See games like Blockstorm →

Frequently asked questions about Blockstorm

How much does Blockstorm cost?

Blockstorm pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Blockstorm cheapest?

Compare Blockstorm prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Blockstorm available on?

Blockstorm is available on PC.

When was Blockstorm released?

Blockstorm was released on 21 May 2015.

Who developed Blockstorm?

Blockstorm was developed by GhostShark and published by IndieGala.