Compare Bladequest prices across trusted key stores and find the best deal. Developed by Phodex Games. Published by Phodex Games. Released on 8/10/2018. Available on PC. Genres: Action, Adventure, Casual, Indie.

A one-person dungeon project with genuine atmospheric bones, split between a bite-sized story mode and an endless highscore loop - worth knowing exactly what you're signing up for before clicking buy.

My honest first reaction to Bladequest was quiet surprise at how much mood a solo developer managed to pack into such a compact package. Phodex Games - one person, building in public - put together a first-person dungeon crawler that carries real atmosphere: low-polygon geometry, handcrafted room layouts, and a soundscape that does more heavy lifting than you'd expect from a game this small. The lighting sits in that particular dungeon-dread register, somewhere between a candle stub and impending skeleton. The game ships with two distinct modes. The story side sends you into a ruined fortress alongside an AI companion named Veronica, working toward a simple but earnest objective. Combat is first-person and tactile: you swing with one-handed swords, axes, or a mace, block and parry with a shield, or keep distance with a bow. Landing a well-timed block to stagger an enemy feels satisfying in a way the game's modest scope doesn't fully advertise. Two-handed weapons open up a harder-hitting, slower rhythm. The arsenal isn't wide, but each option has a different feel. Boss rooms reward persistence with better loot, which feeds the second mode cleanly. That second mode - the Endless dungeon - is the real replay engine. Procedurally arranged rooms, escalating undead, a global leaderboard for the "Looter King" title. It's a highscore loop at heart, lean and unambiguous about that. If you wanted a sprawling RPG, Bladequest will disappoint you swiftly. If you want fifteen minutes of tense dungeon running with a score to beat, the loop clicks. The cracks are honest and expected ones. Steam reception sits at a mixed split across a very small review count, and the most common frustration is the gap between what Bladequest promises and what a prototype-grade title can actually deliver. The developer has been transparent that this game began as a prototype for a larger sandbox RPG called Raidborn, and was shaped into a standalone release partly to let supporters back that larger vision. That context matters. Judged as a full commercial release, the brevity and rough edges sting a little. Judged as an unusually atmospheric proof-of-concept with an honest scope, it holds together. Where I personally feel warmth for Bladequest is in those details that a solo developer had no obligation to include but included anyway: the color scheme filters that shift the whole visual register of the dungeon, the careful room geometry, the soundscape that makes skeleton footsteps feel like an event. Early community feedback specifically praised the audio atmosphere and the combat feel. These aren't accidental qualities. This is a developer learning what they're capable of, in public, with care. The story mode can be cleared quickly - think under an hour at a relaxed pace - and the endless mode will exhaust its novelty for most players in an evening. If that runtime sounds acceptable for the asking price, Bladequest repays attention. If you need content density, it will run dry on you. Kai, Scout Team

Bladequest

Bladequest

Aug 10, 2018Phodex Games
GamerScout Says

A one-person dungeon project with genuine atmospheric bones, split between a bite-sized story mode and an endless highscore loop - worth knowing exactly what you're signing up for before clicking buy.

PC
Best Price Available
€1.99
at Kinguin
Lowest tracked: €1.95
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GamerScout Verdict

Worth it only if a short atmospheric dungeon loop with a leaderboard is genuinely the session length you wanted.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€1.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.29-54%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.31
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.04-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.957 Jun 2026
Current best
€1.99
Keyshops
€1.81€1.92€2.02€2.137 Jun30 Jun22 Jul14 Aug5 Sept
7 Jun — 5 Sept
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Screenshots & Media

About Bladequest

My honest first reaction to Bladequest was quiet surprise at how much mood a solo developer managed to pack into such a compact package. Phodex Games - one person, building in public - put together a first-person dungeon crawler that carries real atmosphere: low-polygon geometry, handcrafted room layouts, and a soundscape that does more heavy lifting than you'd expect from a game this small. The lighting sits in that particular dungeon-dread register, somewhere between a candle stub and impending skeleton. The game ships with two distinct modes. The story side sends you into a ruined fortress alongside an AI companion named Veronica, working toward a simple but earnest objective. Combat is first-person and tactile: you swing with one-handed swords, axes, or a mace, block and parry with a shield, or keep distance with a bow. Landing a well-timed block to stagger an enemy feels satisfying in a way the game's modest scope doesn't fully advertise. Two-handed weapons open up a harder-hitting, slower rhythm. The arsenal isn't wide, but each option has a different feel. Boss rooms reward persistence with better loot, which feeds the second mode cleanly. That second mode - the Endless dungeon - is the real replay engine. Procedurally arranged rooms, escalating undead, a global leaderboard for the "Looter King" title. It's a highscore loop at heart, lean and unambiguous about that. If you wanted a sprawling RPG, Bladequest will disappoint you swiftly. If you want fifteen minutes of tense dungeon running with a score to beat, the loop clicks. The cracks are honest and expected ones. Steam reception sits at a mixed split across a very small review count, and the most common frustration is the gap between what Bladequest promises and what a prototype-grade title can actually deliver. The developer has been transparent that this game began as a prototype for a larger sandbox RPG called Raidborn, and was shaped into a standalone release partly to let supporters back that larger vision. That context matters. Judged as a full commercial release, the brevity and rough edges sting a little. Judged as an unusually atmospheric proof-of-concept with an honest scope, it holds together. Where I personally feel warmth for Bladequest is in those details that a solo developer had no obligation to include but included anyway: the color scheme filters that shift the whole visual register of the dungeon, the careful room geometry, the soundscape that makes skeleton footsteps feel like an event. Early community feedback specifically praised the audio atmosphere and the combat feel. These aren't accidental qualities. This is a developer learning what they're capable of, in public, with care. The story mode can be cleared quickly - think under an hour at a relaxed pace - and the endless mode will exhaust its novelty for most players in an evening. If that runtime sounds acceptable for the asking price, Bladequest repays attention. If you need content density, it will run dry on you.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstier:sub-5First-Person MeleeEndless ModeHighscore LoopGlobal LeaderboardSolo DeveloperPolygon Art StyleAtmospheric DungeonLoot Progression

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
Storage
450 MB available space
Graphics
NVIDA Geforce 940M 2 GB
Processor
Intel Core i5-5200U @ 2.7 GHz
Sound Card
no

Recommended

OS
Windows 10
Memory
8 GB RAM
Storage
450 MB available space
Graphics
Grafikkarte MSI GeForce GTX 1050 Ti
Processor
Inter Core i5-3570 @ 3.4 GHz
Sound Card
no

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Game Info

Developer
Phodex Games
Publisher
Phodex Games
Release Date
Aug 10, 2018

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Frequently asked questions about Bladequest

How much does Bladequest cost?

As of 4 September 2026, the cheapest in-stock offer for Bladequest is €1.99 at Kinguin, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bladequest cheapest?

The lowest in-stock price we track for Bladequest is €1.99 at Kinguin (4 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bladequest available on?

Bladequest is available on PC.

When was Bladequest released?

Bladequest was released on 10 August 2018.

Who developed Bladequest?

Bladequest was developed by Phodex Games.