Compare Bibots prices across trusted key stores and find the best deal. Developed by Square Squid. Published by PID Games. Released on 10/5/2022. Available on PC. Genres: Action, Indie.

Bibots is a twin-stick roguelite where you pilot modular robots through procedurally generated arenas. Flashy on paper, inconsistent in practice.

Bibots comes from Square Squid, a small studio, and it lands in that crowded intersection of twin-stick shooter and roguelite. You pilot robots, you swap modules, you die, you try again. The core loop is familiar but the presentation has a specific kinetic energy to it. Neon-edged bots clash across compact arenas, and there are moments where the build-crafting clicks and you feel genuinely clever for surviving a run. Those moments exist. They are real. They are just not consistent enough. The modular robot system is the game's most interesting design choice. You assemble your bot from interchangeable parts, and different combinations produce meaningfully different playstyles. Some configurations lean into close-range aggression, others reward patient mid-range kiting. When the roguelite structure feeds you the right modules in the right order, there is a satisfying snowball effect. The problem is that the opposite happens just as often. Runs can feel starved of interesting choices, and the randomness tips into frustration more than the genre's best examples allow. The arenas themselves are serviceable but rarely surprising. Procedural generation keeps things from being identical, but the environmental variety does not feel deep. After a handful of runs you have seen most of what the layout system can produce. For a game that asks you to repeat the core loop many times, that repetition needs to be propped up by either exceptional mechanical depth or a strong moment-to-moment feel. Bibots lands somewhere in the middle, which is unfortunately the least defensible place to land. The soundtrack deserves a note. It leans electronic and punchy, matching the visual style without being intrusive. The audio design does real work in making combat feel more impactful than the modest screen resolution might otherwise convey. Square Squid clearly has taste. The game just needed more time or more runs through its own content before release, because the Mixed Steam reception at 57% positive is not a surprise when you spend a few hours with it. There is a capable small game here fighting to get out from under pacing and variety problems it never quite solves. This one is for players who have already exhausted the genre's heavy hitters and are genuinely curious about a rougher, smaller take on modular bot combat. If you have patience for a game that shows you its ceiling fairly early and asks you to stay anyway, you might find enough to like. Everyone else should probably wait and see if updates address the run variety. Kai, Scout Team

Bibots

Bibots

Oct 5, 2022Square SquidPID Games
GamerScout Says

Bibots is a twin-stick roguelite where you pilot modular robots through procedurally generated arenas. Flashy on paper, inconsistent in practice.

PC
Best Price Available
€0.72-94%
at Eneba
Lowest tracked: €0.46
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GamerScout Verdict

A scrappy modular bot roguelite with flashes of fun buried under thin run variety - best for genre completionists only.

Compare Prices(9 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€0.72-94%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€0.76-22%
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StandardGlobalSteam KeyKey
€0.99-92%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.00
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.24
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€1.26-90%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€1.94-85%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyGift copy
€2.68-17%
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Price History

Lowest tracked
€0.4613 Aug 2026
Current best
€0.72
Keyshops
€0.43€0.54€0.64€0.755 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Bibots

Bibots comes from Square Squid, a small studio, and it lands in that crowded intersection of twin-stick shooter and roguelite. You pilot robots, you swap modules, you die, you try again. The core loop is familiar but the presentation has a specific kinetic energy to it. Neon-edged bots clash across compact arenas, and there are moments where the build-crafting clicks and you feel genuinely clever for surviving a run. Those moments exist. They are real. They are just not consistent enough. The modular robot system is the game's most interesting design choice. You assemble your bot from interchangeable parts, and different combinations produce meaningfully different playstyles. Some configurations lean into close-range aggression, others reward patient mid-range kiting. When the roguelite structure feeds you the right modules in the right order, there is a satisfying snowball effect. The problem is that the opposite happens just as often. Runs can feel starved of interesting choices, and the randomness tips into frustration more than the genre's best examples allow. The arenas themselves are serviceable but rarely surprising. Procedural generation keeps things from being identical, but the environmental variety does not feel deep. After a handful of runs you have seen most of what the layout system can produce. For a game that asks you to repeat the core loop many times, that repetition needs to be propped up by either exceptional mechanical depth or a strong moment-to-moment feel. Bibots lands somewhere in the middle, which is unfortunately the least defensible place to land. The soundtrack deserves a note. It leans electronic and punchy, matching the visual style without being intrusive. The audio design does real work in making combat feel more impactful than the modest screen resolution might otherwise convey. Square Squid clearly has taste. The game just needed more time or more runs through its own content before release, because the Mixed Steam reception at 57% positive is not a surprise when you spend a few hours with it. There is a capable small game here fighting to get out from under pacing and variety problems it never quite solves. This one is for players who have already exhausted the genre's heavy hitters and are genuinely curious about a rougher, smaller take on modular bot combat. If you have patience for a game that shows you its ceiling fairly early and asks you to stay anyway, you might find enough to like. Everyone else should probably wait and see if updates address the run variety.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamTwin-Stick ShooterModular BuildsRogueliteNeon AestheticArena CombatProcedural GenerationRun-Based

System Requirements

Minimum

OS
Win 7, 8, 10, 11 32/64-bit
Processor
Intel i5+
Memory
8 GB RAM
Graphics
Nvidia Geforce GTX 460
Storage
7 GB available space

Recommended

Processor
Intel i5+
Memory
8 GB RAM
Graphics
Nvidia Geforce GTX 660
Storage
7 GB available space

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Community Discussion

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Reviews & Ratings

Steam
57%(60)

Game Info

Developer
Square Squid
Publisher
PID Games
Release Date
Oct 5, 2022

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Frequently asked questions about Bibots

How much does Bibots cost?

As of 7 September 2026, the cheapest in-stock offer for Bibots is €0.72 at Eneba, out of 11 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bibots cheapest?

The lowest in-stock price we track for Bibots is €0.72 at Eneba (7 September 2026). We compare 11 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bibots available on?

Bibots is available on PC.

When was Bibots released?

Bibots was released on 5 October 2022.

Who developed Bibots?

Bibots was developed by Square Squid and published by PID Games.