Compare Bat Boy prices across trusted key stores and find the best deal. Developed by X PLUS Co., Ltd.. Published by DANGEN Entertainment. Released on 5/25/2023. Available on PC. Genres: Action, Adventure, Indie. Metacritic score: 78/100.

Shovel Knight meets Mega Man by way of a sports manga fever dream: six tight hours of chiptune-drenched platforming that earns its difficulty if you can stomach the occasional wild spike.

My first impression of Bat Boy was that someone had fed a stack of late-80s NES cartridges and a Saturday-morning sports anime into the same dream and out came this. You play as Ryosuke, a high-schooler who doubles as a baseball-bat-wielding hero, working through a Mario 3-style overworld that unlocks stages two at a time, each one themed around a different sport and capped by a boss who happens to be one of your brainwashed teammates. The structure is immediately readable to anyone who grew up on Mega Man, but the bat gives the combat its own identity: you can swing it to bat enemies away, bounce off foes to reach higher platforms, deflect incoming projectiles back at their senders, and later string in a wall-jump, a downward slam, and a ribbon grapple that functions like a grappling hook. That last ability, along with the bubble shield, will quietly save you more times than you expect. The presentation is where the craft really shows. The sprite work is detailed and polished in a way that pulls memories of Shovel Knight without directly aping it, and the chiptune soundtrack by Evader Music (who also scored Smelter) syncs to the action with real intention. There are over ten stages to move through, each one hiding collectible seeds that extend your health and stamina bars, cassette tapes that unlock tracks in the hub's jukebox, and the occasional hidden pet you can stop and appreciate mid-gauntlet. The hub itself fills up with rescued friends as you progress, and the dialogue between them is genuinely light and funny. Bat Boy knows it is a breezy genre exercise, and it wears that knowledge comfortably. Where things get bumpy is the difficulty curve, which is less a curve and more a series of plateaus interrupted by sudden cliffs. Some stages are brisk and satisfying; others have checkpoints spaced so far apart that a single unlucky stretch can cost you fifteen minutes of progress. A couple of the auto-scrolling levels in particular feel cheaper than the rest of the game has any right to be, and the final boss introduces mechanics that appear nowhere else, which is the kind of design choice that sours the last impression. At launch there were also stability bugs - crashes and a pause-menu glitch that could wipe checkpoint progress - though patches have addressed the worst of them. The batch of abilities you unlock in the later stages can also feel imbalanced; some, like the ribbon and bubble shield, become load-bearing tools, while others land with a shrug and never quite justify their slot. For a player who enjoys the NES-tribute platformer lineage and can absorb some punishment without throwing their controller, Bat Boy is a genuinely satisfying six-to-seven hour run. It has a speedrun mode if you want to push the clock, and hidden completionist content to pull you back through stages you already know. The story is thin by design, which is fine - this is mechanical craft dressed in a charming aesthetic, not a narrative experience. If the slow accumulation of movement options, the rhythm of pattern-reading bosses, and a soundtrack that sticks in your head for days sounds like your kind of evening, Ryosuke will treat you well. Just expect one or two levels to test your patience before the credits roll. Kai, Scout Team

Bat Boy

Bat Boy

May 25, 2023X PLUS Co., Ltd.DANGEN Entertainment
GamerScout Says

Shovel Knight meets Mega Man by way of a sports manga fever dream: six tight hours of chiptune-drenched platforming that earns its difficulty if you can stomach the occasional wild spike.

PC
Steam Deck Verified
Best Price Available
€0.00
at N/A
Historical low: €4.79

GamerScout Verdict

Solid pick for Mega Man and Shovel Knight fans who can ride out erratic difficulty - the bat mechanics and soundtrack alone justify the runtime.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€4.7923 Jun 2026
Official storesKeyshops
€4.10€6.47€8.85€11.225 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Bat Boy

My first impression of Bat Boy was that someone had fed a stack of late-80s NES cartridges and a Saturday-morning sports anime into the same dream and out came this. You play as Ryosuke, a high-schooler who doubles as a baseball-bat-wielding hero, working through a Mario 3-style overworld that unlocks stages two at a time, each one themed around a different sport and capped by a boss who happens to be one of your brainwashed teammates. The structure is immediately readable to anyone who grew up on Mega Man, but the bat gives the combat its own identity: you can swing it to bat enemies away, bounce off foes to reach higher platforms, deflect incoming projectiles back at their senders, and later string in a wall-jump, a downward slam, and a ribbon grapple that functions like a grappling hook. That last ability, along with the bubble shield, will quietly save you more times than you expect. The presentation is where the craft really shows. The sprite work is detailed and polished in a way that pulls memories of Shovel Knight without directly aping it, and the chiptune soundtrack by Evader Music (who also scored Smelter) syncs to the action with real intention. There are over ten stages to move through, each one hiding collectible seeds that extend your health and stamina bars, cassette tapes that unlock tracks in the hub's jukebox, and the occasional hidden pet you can stop and appreciate mid-gauntlet. The hub itself fills up with rescued friends as you progress, and the dialogue between them is genuinely light and funny. Bat Boy knows it is a breezy genre exercise, and it wears that knowledge comfortably. Where things get bumpy is the difficulty curve, which is less a curve and more a series of plateaus interrupted by sudden cliffs. Some stages are brisk and satisfying; others have checkpoints spaced so far apart that a single unlucky stretch can cost you fifteen minutes of progress. A couple of the auto-scrolling levels in particular feel cheaper than the rest of the game has any right to be, and the final boss introduces mechanics that appear nowhere else, which is the kind of design choice that sours the last impression. At launch there were also stability bugs - crashes and a pause-menu glitch that could wipe checkpoint progress - though patches have addressed the worst of them. The batch of abilities you unlock in the later stages can also feel imbalanced; some, like the ribbon and bubble shield, become load-bearing tools, while others land with a shrug and never quite justify their slot. For a player who enjoys the NES-tribute platformer lineage and can absorb some punishment without throwing their controller, Bat Boy is a genuinely satisfying six-to-seven hour run. It has a speedrun mode if you want to push the clock, and hidden completionist content to pull you back through stages you already know. The story is thin by design, which is fine - this is mechanical craft dressed in a charming aesthetic, not a narrative experience. If the slow accumulation of movement options, the rhythm of pattern-reading bosses, and a soundtrack that sticks in your head for days sounds like your kind of evening, Ryosuke will treat you well. Just expect one or two levels to test your patience before the credits roll.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supportcloud-savestier:aaaMega Man-likeChiptune OSTBoss Ability UnlockSpeedrun ModeProjectile DeflectionHidden CollectiblesDifficulty SpikesSports Theme

System Requirements

Minimum

OS
Windows 10 (64-bit)
Memory
1024 MB RAM
Storage
500 MB available space
Graphics
IntelHD 3000
Processor
Intel Core i3 or equivalent

Keep exploring

Community Discussion

Be the first to comment on Bat Boy.

Reviews & Ratings

Metacritic
78

Game Info

Developer
X PLUS Co., Ltd.
Publisher
DANGEN Entertainment
Release Date
May 25, 2023

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from X PLUS Co., Ltd.

Buy smarter: helpful guides

Looking for more? See games like Bat Boy →

Frequently asked questions about Bat Boy

How much does Bat Boy cost?

Bat Boy pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Bat Boy cheapest?

Compare Bat Boy prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Bat Boy available on?

Bat Boy is available on PC.

When was Bat Boy released?

Bat Boy was released on 25 May 2023.

Who developed Bat Boy?

Bat Boy was developed by X PLUS Co., Ltd. and published by DANGEN Entertainment.

Is Bat Boy worth buying?

Bat Boy holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.