Compare Backbone prices across trusted key stores and find the best deal. Developed by StevenHarmonGames. Published by Raw Fury. Released on 5/5/2017. Available on PC. Genres: Indie. Metacritic score: 76/100.

A first-person vaporwave skateboard trip that doubles as an interactive mixtape. Chill, meditative, and uninterested in your high score.

Backbone is not a skating game in any competitive sense. There are no trick meters, no leaderboards, no tutorial nagging you to land a kickflip. What StevenHarmonGames built instead is closer to a moving mood piece you happen to steer - a first-person glide through lo-fi vaporwave corridors and sun-drenched geometry that exists primarily to make you feel a specific kind of calm. If that sounds thin on paper, give it ten minutes before you judge it. The vaporwave aesthetic here is committed and consistent. Pastel gradients, retro grid floors, the occasional floating palm tree rendered in that particular shade of pink that the genre has made its own. It never tips into parody or nostalgia-bait. The visuals feel handpicked rather than assembled from an aesthetic mood board, and that intentionality shows. The soundtrack does most of the emotional heavy lifting, cycling through synth-soaked tracks that sit right at the border between ambient and groove. Skating becomes the physical gesture you make while the music washes over you, which is exactly the right relationship between the two. Controls are simple and loose in a way that feels deliberate. You are not going to practice lines for hours to optimize flow. The looseness IS the point - it mirrors the dreamy, slightly weightless quality of the whole experience. Players looking for mechanical depth or challenge will find almost none. This game is transparently not for them, and it is honest about that from the first moments. What it does deliver is a rare quality in games: genuine, unpretentious rest. It is something you put on when you want your hands to be doing something while your brain quietly decompresses. The "interactive mixtape" framing in the game's own description is probably the most accurate thing you can say about it. Sessions feel like flipping through tracks rather than playing levels. There is no narrative, no stakes, no failure state to speak of. For some players that will read as emptiness. For others - and I suspect the 93% positive review crowd skews heavily toward this camp - it reads as breathing room. The runtime is short, which is the right call. A game this focused on a single emotional frequency should not overstay its welcome, and Backbone does not. If you need a reason to pass: zero mechanical challenge, no progression systems, and the vaporwave palette is very specifically flavored - if that aesthetic leaves you cold, the whole package falls flat. If you need a reason to try it: sometimes a small, sincere, one-person vision that does one thing well is exactly what an overstimulated gaming diet needs. Kai, Scout Team

Backbone

Backbone

May 5, 2017StevenHarmonGamesRaw Fury
GamerScout Says

A first-person vaporwave skateboard trip that doubles as an interactive mixtape. Chill, meditative, and uninterested in your high score.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.20

GamerScout Verdict

Best for players who want a short, stress-free vaporwave ride rather than any kind of skating challenge.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.206 Jul 2026
Keyshops
€0.17€0.28€0.38€0.495 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Backbone

Backbone is not a skating game in any competitive sense. There are no trick meters, no leaderboards, no tutorial nagging you to land a kickflip. What StevenHarmonGames built instead is closer to a moving mood piece you happen to steer - a first-person glide through lo-fi vaporwave corridors and sun-drenched geometry that exists primarily to make you feel a specific kind of calm. If that sounds thin on paper, give it ten minutes before you judge it. The vaporwave aesthetic here is committed and consistent. Pastel gradients, retro grid floors, the occasional floating palm tree rendered in that particular shade of pink that the genre has made its own. It never tips into parody or nostalgia-bait. The visuals feel handpicked rather than assembled from an aesthetic mood board, and that intentionality shows. The soundtrack does most of the emotional heavy lifting, cycling through synth-soaked tracks that sit right at the border between ambient and groove. Skating becomes the physical gesture you make while the music washes over you, which is exactly the right relationship between the two. Controls are simple and loose in a way that feels deliberate. You are not going to practice lines for hours to optimize flow. The looseness IS the point - it mirrors the dreamy, slightly weightless quality of the whole experience. Players looking for mechanical depth or challenge will find almost none. This game is transparently not for them, and it is honest about that from the first moments. What it does deliver is a rare quality in games: genuine, unpretentious rest. It is something you put on when you want your hands to be doing something while your brain quietly decompresses. The "interactive mixtape" framing in the game's own description is probably the most accurate thing you can say about it. Sessions feel like flipping through tracks rather than playing levels. There is no narrative, no stakes, no failure state to speak of. For some players that will read as emptiness. For others - and I suspect the 93% positive review crowd skews heavily toward this camp - it reads as breathing room. The runtime is short, which is the right call. A game this focused on a single emotional frequency should not overstay its welcome, and Backbone does not. If you need a reason to pass: zero mechanical challenge, no progression systems, and the vaporwave palette is very specifically flavored - if that aesthetic leaves you cold, the whole package falls flat. If you need a reason to try it: sometimes a small, sincere, one-person vision that does one thing well is exactly what an overstimulated gaming diet needs.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamVaporwaveMeditativeFirst-PersonSkateboardingAmbient SoundtrackNo Fail StateShort ExperienceSingle Developer

System Requirements

Minimum

OS
Windows 7
Processor
Multi-core 1.8GHz or faster
Memory
4 GB RAM
Graphics
Nvidia GTX 760 or equivalent
Storage
1 GB available space

Recommended

OS
Windows 10
Processor
4 GHz
Memory
8 GB RAM
Graphics
GeForce GTX 1070 or higher
DirectX
Version 11
Network
Broadband Internet connection
Storage
2 GB available space

DLC & Add-ons for Backbone3

Expansions, DLC packs and add-on content for this game. Click any item to see store offers.

Keep exploring

Community Discussion

Be the first to comment on Backbone.

Reviews & Ratings

Metacritic
76
Steam
93%(540)

Game Info

Developer
StevenHarmonGames
Publisher
Raw Fury
Release Date
May 5, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from StevenHarmonGames

Buy smarter: helpful guides

Looking for more? See games like Backbone →

Frequently asked questions about Backbone

How much does Backbone cost?

Backbone pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Backbone cheapest?

Compare Backbone prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Backbone available on?

Backbone is available on PC.

When was Backbone released?

Backbone was released on 5 May 2017.

Who developed Backbone?

Backbone was developed by StevenHarmonGames and published by Raw Fury.

Is Backbone worth buying?

Backbone holds a Metacritic score of 76/100, making it one of the standout Indie titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.