Back 4 Blood Annual Pass
Three expansions worth of co-op zombie slaying for Back 4 Blood devotees, though if the base game wore you out, this pass won't change your mind.
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About Back 4 Blood Annual Pass
I've followed Back 4 Blood's post-launch arc closely enough to say this: the Annual Pass is the story of a game that kept its promises and then ran out of road. The pass bundles all three expansions Turtle Rock shipped through 2022, and together they add a meaningful chunk of content on top of the base card-driven co-op shooter. Whether that's enough depends almost entirely on how you feel about the foundation. The first expansion, Tunnels of Terror, is probably the most mechanically interesting of the three. It drops seven Ridden Hive dungeons scattered across the existing campaign maps, secret underground detours that reward exploration with legendary weapons and new Skull Totem currency used to unlock extra cards and skins. Two new Cleaners, Heng and Sharice, join the roster, and the Warped Ridden mutations found underground are genuinely nastier than anything topside. The hives vary in difficulty and add a roguelike layer of risk-reward tension that fits the card-build system well. The second expansion, Children of the Worm, pivots to a proper new story act, Act 5, built around a cult antagonist and a new Cleaner called Prophet Dan who brings a paranormal edge to the usual run-and-gun chaos. The act has six missions, new Cultist enemy types, new weapons, and 12 weapon skins. Community sentiment here is more divided; the act is short, and some players find the duffel-bag unlock grind to complete all of its unlockables repetitive. The third expansion, River of Blood, is the one that left reviewers most satisfied. It adds Act 6, five new missions set along a river route, a new Cleaner named Tala, and a genuinely weird mechanic in Ridden Jeff, a friendly Tallboy you can summon with a whistle. It also brought the free Trial of the Worm mode, a scored co-op gauntlet across four maps with corruption modifiers, available to all owners at no cost. A practical note worth knowing: if you play with a group and even one member owns the Annual Pass, the rest of the lobby can access the Tunnels of Terror hives through the main campaign without purchasing. You cannot join the new campaign acts without owning the pass yourself, though, so solo players and people who pug without a pass-holding friend will need to own it outright. Active development ended in early 2023, so what you see is what you get, no further patches or balance passes are coming. The card system was already wobbling on balance before the curtain closed, with some late-game card combinations trivialising difficulty to a degree the original launch probably never intended. The Annual Pass is a solid deal for players who genuinely enjoyed Back 4 Blood's card-building and want more maps, more Cleaners, and a reason to keep the squad together. River of Blood in particular shows a team that figured out its own game by the end. If you bounced off the base game, none of this will pull you back in. Alex, Scout Team
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Game Info
- Developer
- Turtle Rock Studios
- Publisher
- Warner Bros. Games
- Release Date
- Oct 12, 2021
