
Asterix & Obelix XXL 3 - The Crystal Menhir
If your couch co-op night needs a low-stakes brawler and your partner has never touched a controller before, this one fits the bill, solo players should look elsewhere fast.
GamerScout Verdict
Worth it only for couch co-op with a casual partner; solo players and returning XXL fans will hit a wall fast.
Compare Prices(7 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About Asterix & Obelix XXL 3 - The Crystal Menhir
I'll be honest: I came to this one looking for a decent local co-op brawler to run through with someone who isn't going to care about frame data or weapon breakdowns, and on that narrow brief, XXL 3 does just about enough. It is a top-down, fixed-camera beat-em-up where you punch Romans across several themed worlds, frozen northern lands, sun-baked Mediterranean camps, and eventually the streets of Rome itself. The core loop is simple to the point of bluntness: clear a Roman camp, pull a lever, move to the next arena, repeat. Combat options include crowd-control swings, uppercuts, enemy-by-the-feet tosses, and the menhir smash, which is about as satisfying as the name implies. Asterix can chug a magic potion for a brief damage burst; Obelix just hits harder by default. That asymmetry is a small but genuine touch. Here is where the game splits cleanly in two depending on how you play it. With a second person on the couch and a controller in each hand, the repetition becomes background noise. Working together on the co-op puzzles, covering each other during officer fights, those moments land. The writing fires off some light humor and the comic-book visual style is faithfully rendered, colourful without being garish. Play it this way and it punches above its weight class. Play it solo, however, and the AI companion is a problem: passive, prone to standing around, and incapable of taking direction. The single-player experience exposes every design shortcut the game takes, and the fetch-quest structure wears thin fast. Upgrade options exist via a shop using collected Roman helmets as currency, but the system is bare-bones and does little to change moment-to-moment play. Long-time XXL series players are going to feel the shift hard. The earlier games were 3D platformers with real traversal depth; this one abandoned the vertical platforming, double-jumps are gone, and swimming is replaced by an awkward teleport-back-to-land animation. The perspective change to a top-down brawler cuts the franchise identity significantly, and the community that grew up on XXL 1 and 2 has made their frustration clear. For someone coming in fresh, or for a younger player, the approachable controls and bright presentation do their job. Technically the game runs fine on mid-range hardware, though some GPU-related display bugs have been reported on weaker machines, and occasional voice-line overlap glitches surface during replayed sections, nothing game-breaking, just rough around the edges. The short version: this is a competent, unambitious local co-op brawler wearing a beloved license. It sits at a 62 average across critics and a mixed rating on Steam, and both numbers feel accurate. If you are a returning XXL fan expecting platformer DNA, the design shift will sting. If you want a simple game to share on the couch with someone new to gaming or a younger audience, there is a quiet charm here that holds up for a session or two.

Shooters
Tags
System Requirements
Minimum
- OS
- Windows 7/8/10
- Memory
- 4 GB RAM
- Storage
- 3 GB available space
- Graphics
- 2 GB (Geforce GTX 760/ Radeon R7 370)
- Processor
- Intel Core i3-2125 (3,3 GHz) AMD FX 4100 (3.6GHz)
Recommended
- OS
- Windows 7/8/10
- Memory
- 8 GB RAM
- Storage
- 3 GB available space
- Graphics
- 4 GB (Geforce GTX 970/ Radeon R9 390)
- Processor
- Intel Core i7-3820 (3,6 GHz) AMD FX 8350 (4.0 GHz)
Keep exploring
Community Discussion
Be the first to comment on Asterix & Obelix XXL 3 - The Crystal Menhir.
Reviews & Ratings
No ratings available
Game Info
- Developer
- OSome Studio
- Publisher
- Microids
- Release Date
- Nov 21, 2019


