Compare Assassin’s Creed® Brotherhood prices across trusted key stores and find the best deal. Developed by Ubisoft Montreal. Published by Ubisoft. Released on 3/17/2011. Available on PC. Genres: Action, Adventure. Metacritic score: 88/100.

One of the best open-world stealth-action games ever made and the peak of the Ezio era, though its multiplayer servers are dead and you need AC2 under your belt first before any of it lands.

I came into Brotherhood expecting a polished but safe follow-up to Assassin's Creed II, and what I got instead was something that somehow packs more into a single Roman map than most open-world games manage with three. The moment it clicks, somewhere around the time you're burning a Borgia tower to the ground, calling in a whistle-kill from a recruit you leveled up yourself, and parachuting off the Colosseum without breaking stride, you realise this is a genuinely well-constructed action sandbox. The single-player runs deep. You are Ezio Auditore, older and considerably more lethal than in the previous game, now operating out of Rome with a full Brotherhood at your back. Combat rewards aggression over the passive counter-spam of earlier entries, chain kills flow between enemies smoothly, and the arsenal is solid: hidden blade, daggers, smoke bombs, guns, parachutes for fast escapes. The Assassin Recruit system is genuinely addictive, sending trained agents on contract missions across Europe while you take territory by hunting marked Borgia officers and burning down their towers. Between that, the underground tunnel fast-travel network, the guild challenges, and the property investment loop, the completionist checklist is borderline oppressive in the best way. Playtime can stretch past 30 hours if you engage with all of it. The main story is shorter than AC2's and slightly less memorable for it, and freerunning on the rooftops, while still fluid, shows its age on some of the wider street-level geometry where Ezio occasionally decides to climb a market stall instead of a wall. Those are minor complaints against a very solid package. Now for the part that actually hurts to write: the multiplayer is effectively dead. When it was live, it was one of the most original online modes ever shipped. Eight modes across maps including Florence, Castel Gandolfo, and Rome, all built on a single cat-and-mouse concept where you hunt a target while someone hunts you. NPCs populate the maps dressed identically to player characters, so the whole game became a psychology exercise: move too fast, act too predatory, and your cover breaks. Wanted was the purest version of this, free-for-all, everyone both hunter and prey. Scoring rewarded style over speed, and the progression unlocked new disguises and abilities that shifted your build. Ubisoft shut the official servers down in 2022. A small community is working on private server revival, but that is experimental at best right now, so if multiplayer is why you are here, temper expectations hard. On PC, Brotherhood ships with The Da Vinci Disappearance DLC included, which adds eight single-player missions and extra multiplayer content that was a paid add-on on console. The PC version also dropped the always-online DRM that plagued AC2. Controller support is partial, so if you are playing on mouse and keyboard the right-click secondary action modifier takes a session or two to feel natural, but it is manageable. One firm warning: do not start here. Brotherhood picks up directly from the AC2 ending and assumes you know every character. Without that context you will be lost inside the first hour. Fred, Scout Team

Assassin’s Creed® Brotherhood

Assassin’s Creed® Brotherhood

Mar 17, 2011Ubisoft MontrealUbisoft
GamerScout Says

One of the best open-world stealth-action games ever made and the peak of the Ezio era, though its multiplayer servers are dead and you need AC2 under your belt first before any of it lands.

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About Assassin’s Creed® Brotherhood

I came into Brotherhood expecting a polished but safe follow-up to Assassin's Creed II, and what I got instead was something that somehow packs more into a single Roman map than most open-world games manage with three. The moment it clicks, somewhere around the time you're burning a Borgia tower to the ground, calling in a whistle-kill from a recruit you leveled up yourself, and parachuting off the Colosseum without breaking stride, you realise this is a genuinely well-constructed action sandbox. The single-player runs deep. You are Ezio Auditore, older and considerably more lethal than in the previous game, now operating out of Rome with a full Brotherhood at your back. Combat rewards aggression over the passive counter-spam of earlier entries, chain kills flow between enemies smoothly, and the arsenal is solid: hidden blade, daggers, smoke bombs, guns, parachutes for fast escapes. The Assassin Recruit system is genuinely addictive, sending trained agents on contract missions across Europe while you take territory by hunting marked Borgia officers and burning down their towers. Between that, the underground tunnel fast-travel network, the guild challenges, and the property investment loop, the completionist checklist is borderline oppressive in the best way. Playtime can stretch past 30 hours if you engage with all of it. The main story is shorter than AC2's and slightly less memorable for it, and freerunning on the rooftops, while still fluid, shows its age on some of the wider street-level geometry where Ezio occasionally decides to climb a market stall instead of a wall. Those are minor complaints against a very solid package. Now for the part that actually hurts to write: the multiplayer is effectively dead. When it was live, it was one of the most original online modes ever shipped. Eight modes across maps including Florence, Castel Gandolfo, and Rome, all built on a single cat-and-mouse concept where you hunt a target while someone hunts you. NPCs populate the maps dressed identically to player characters, so the whole game became a psychology exercise: move too fast, act too predatory, and your cover breaks. Wanted was the purest version of this, free-for-all, everyone both hunter and prey. Scoring rewarded style over speed, and the progression unlocked new disguises and abilities that shifted your build. Ubisoft shut the official servers down in 2022. A small community is working on private server revival, but that is experimental at best right now, so if multiplayer is why you are here, temper expectations hard. On PC, Brotherhood ships with The Da Vinci Disappearance DLC included, which adds eight single-player missions and extra multiplayer content that was a paid add-on on console. The PC version also dropped the always-online DRM that plagued AC2. Controller support is partial, so if you are playing on mouse and keyboard the right-click secondary action modifier takes a session or two to feel natural, but it is manageable. One firm warning: do not start here. Brotherhood picks up directly from the AC2 ending and assumes you know every character. Without that context you will be lost inside the first hour.

Fred
Fred · Scout Team

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Tags

Single-playerMulti-playerPartial Controller SupportEzio TrilogyStealth-ActionAssassin ManagementTerritory ControlChain KillsCat-and-Mouse MultiplayerOpen-World RomeRecruit SystemHistorical Sandbox

System Requirements

Minimum

Processor
Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
Memory
1.5 GB Windows® XP / 2 GB Windows Vista® - Windows 7®
Graphics
256 MB Direct…

Recommended

Processor
Intel Core® 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Memory
1.5 GB Windows® XP / 2 GB Windows Vista® - Windows 7® Grap…

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Reviews & Ratings

Metacritic
88

Game Info

Developer
Ubisoft Montreal
Publisher
Ubisoft
Release Date
Mar 17, 2011
Age Rating
PEGI 18

Game Modes

singleplayer
multiplayer

Languages

Subtitles (14)
DanishDutchEnglishFrenchGermanItalian+8 more

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What platforms is Assassin’s Creed® Brotherhood available on?

Assassin’s Creed® Brotherhood is available on PC.

When was Assassin’s Creed® Brotherhood released?

Assassin’s Creed® Brotherhood was released on 17 March 2011.

Who developed Assassin’s Creed® Brotherhood?

Assassin’s Creed® Brotherhood was developed by Ubisoft Montreal and published by Ubisoft.

Is Assassin’s Creed® Brotherhood worth buying?

Assassin’s Creed® Brotherhood holds a Metacritic score of 88/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.