Compare Ashen - Nightstorm Isle prices across trusted key stores and find the best deal. Developed by A44. Published by Annapurna Interactive. Released on 12/9/2019. Available on PC. Genres: Action, Adventure, RPG. Metacritic score: 81/100.

If you loved Ashen's ash-choked world and passive co-op, Nightstorm Isle offers a few more hours of exactly that. Whether that's enough depends entirely on how hungry you still are.

I went into Nightstorm Isle hoping A44 had used the DLC format to do something bold with Ashen's already-slim RPG skeleton. What I got instead was a tightly contained side trip that is competent, occasionally atmospheric, and almost deliberately unadventurous. That is not a dealbreaker, but it is a shape you need to understand before you spend money on it. The setup sends you to meet the eccentric Kol on the Whispers coastline, then puts you on a boat to Nightstorm Isle itself, where a mother is searching for her lost daughter. The emotional hook is there on paper, and the writing maintains the base game's minimalist, environmental style of storytelling. Do not expect cutscene-heavy drama or dialogue trees that branch back on themselves. Ashen has always told its story through the world first and its characters second, and Nightstorm Isle sticks to that discipline. For players who bounced off the base game's sparse narrative, this will not convert you. For players who liked reading meaning into the ruins and the silence, it holds its own. Combat carries over exactly as you left it: stamina-managed, deliberate, and punishing if you try to button-mash your way through. Character growth still runs through equipment and Talismans rather than traditional stat allocation, meaning there is no magic build, no stealth archetype, no dramatic reinvention of your playstyle mid-run. The weapon pool remains the same mix of melee and ranged options from the base game, with only a handful of new enemy types thrown into the dungeon crawl at the heart of the expansion. The Bral encountered on the Isle are described as more adaptive and reclusive than what you faced before, and there is a boss waiting at the end that provides a reasonable difficulty spike, though the final dungeon itself lands closer to functional than memorable. Community reception echoed this: the expansion sits around 50 percent positive on Steam's DLC page, and the recurring criticism is that the content adds nothing structurally new, just more corridors, more enemies, and a text message when you finish. The co-op loop is still the cleanest reason to engage with any of this. Bringing a friend through the Isle's dungeons, trading aggro management and watching the passive companion system fill in when a second player is not available, is the same quietly satisfying experience the base game delivered. Where co-op bugs crept in for some players around the final encounter, the experience could sour fast and leave saves in a broken state, so if you are planning a co-op run, keep manual saves in mind. Solo runs are smoother but shorter, clocking in well under four hours for most players. NightStorm Isle is a fine epilogue for people who cleared Ashen and wanted one more dungeon before closing the chapter. It has the same cel-shaded visual identity, the same deliberate pacing, and the same atmospheric restraint that made the base game worth finishing. What it does not have is ambition. No new Talisman systems, no expanded build experimentation, no narrative payoff that reframes what came before. If the base game left you wanting more world, this is more world. If it left you wanting more game, this is not the answer. Monika, Scout Team

Ashen - Nightstorm Isle

Ashen - Nightstorm Isle

Dec 9, 2019A44Annapurna Interactive
GamerScout Says

If you loved Ashen's ash-choked world and passive co-op, Nightstorm Isle offers a few more hours of exactly that. Whether that's enough depends entirely on how hungry you still are.

PC
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€1.82-78%
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GamerScout Verdict

Worth it for Ashen completionists craving one more dungeon run, but skip if you wanted the DLC to fix the base game's thin build variety.

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Screenshots & Media

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About Ashen - Nightstorm Isle

I went into Nightstorm Isle hoping A44 had used the DLC format to do something bold with Ashen's already-slim RPG skeleton. What I got instead was a tightly contained side trip that is competent, occasionally atmospheric, and almost deliberately unadventurous. That is not a dealbreaker, but it is a shape you need to understand before you spend money on it. The setup sends you to meet the eccentric Kol on the Whispers coastline, then puts you on a boat to Nightstorm Isle itself, where a mother is searching for her lost daughter. The emotional hook is there on paper, and the writing maintains the base game's minimalist, environmental style of storytelling. Do not expect cutscene-heavy drama or dialogue trees that branch back on themselves. Ashen has always told its story through the world first and its characters second, and Nightstorm Isle sticks to that discipline. For players who bounced off the base game's sparse narrative, this will not convert you. For players who liked reading meaning into the ruins and the silence, it holds its own. Combat carries over exactly as you left it: stamina-managed, deliberate, and punishing if you try to button-mash your way through. Character growth still runs through equipment and Talismans rather than traditional stat allocation, meaning there is no magic build, no stealth archetype, no dramatic reinvention of your playstyle mid-run. The weapon pool remains the same mix of melee and ranged options from the base game, with only a handful of new enemy types thrown into the dungeon crawl at the heart of the expansion. The Bral encountered on the Isle are described as more adaptive and reclusive than what you faced before, and there is a boss waiting at the end that provides a reasonable difficulty spike, though the final dungeon itself lands closer to functional than memorable. Community reception echoed this: the expansion sits around 50 percent positive on Steam's DLC page, and the recurring criticism is that the content adds nothing structurally new, just more corridors, more enemies, and a text message when you finish. The co-op loop is still the cleanest reason to engage with any of this. Bringing a friend through the Isle's dungeons, trading aggro management and watching the passive companion system fill in when a second player is not available, is the same quietly satisfying experience the base game delivered. Where co-op bugs crept in for some players around the final encounter, the experience could sour fast and leave saves in a broken state, so if you are planning a co-op run, keep manual saves in mind. Solo runs are smoother but shorter, clocking in well under four hours for most players. NightStorm Isle is a fine epilogue for people who cleared Ashen and wanted one more dungeon before closing the chapter. It has the same cel-shaded visual identity, the same deliberate pacing, and the same atmospheric restraint that made the base game worth finishing. What it does not have is ambition. No new Talisman systems, no expanded build experimentation, no narrative payoff that reframes what came before. If the base game left you wanting more world, this is more world. If it left you wanting more game, this is not the answer.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedSoulslikePassive Co-opStamina CombatTalisman ProgressionEnvironmental StorytellingDLC ExpansionDungeon CrawlShort RuntimeEquipment-Based Builds

System Requirements

Minimum

OS
Windows 10 (64 Bit)
Processor
Intel Core i3 @ 3.5GHz or AMD FX-4170
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 760 or AMD R7 270X (2GB VRAM)
DirectX
Version 11
Storage
15 GB available space

Recommended

OS
Windows 10 (64 Bit)
Processor
Intel Core i5 @ 3.5GHz or AMD FX 6 Core
Memory
8 GB RAM
Graphics
Nvidia GeForce GTX 970 or AMD R9 290X (4GB VRAM)
DirectX
Version 11
Storage
15 GB available space

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Community Discussion

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Reviews & Ratings

Metacritic
81
Steam
67%(3,838)

Game Info

Developer
A44
Publisher
Annapurna Interactive
Release Date
Dec 9, 2019

Features

Single-playerMultiplayerCo-opOnline Co OpSteam AchievementsFull controller supportSteam CloudRemote Play on Phone+3 more

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How much does Ashen - Nightstorm Isle cost?

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What platforms is Ashen - Nightstorm Isle available on?

Ashen - Nightstorm Isle is available on PC.

When was Ashen - Nightstorm Isle released?

Ashen - Nightstorm Isle was released on 9 December 2019.

Who developed Ashen - Nightstorm Isle?

Ashen - Nightstorm Isle was developed by A44 and published by Annapurna Interactive.

Is Ashen - Nightstorm Isle worth buying?

Ashen - Nightstorm Isle holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.