Compare ARISEN - Chronicles of Var'Nagal prices across trusted key stores and find the best deal. Developed by Maratus. Published by Maratus. Released on 9/21/2021. Available on PC. Genres: Adventure, Casual, Indie, RPG, Early Access.

Emotion-driven dark fantasy narrative where tarot cards replace dialogue wheels, and every relationship you forge, from lover to nemesis, reshapes your growing deck. Worth a look if slow-burn interactive fiction is your comfort zone.

I gravitate toward the games that slip past the algorithm, and ARISEN - Chronicles of Var'Nagal is exactly that kind of quiet underdog. It comes from Maratus, a small Belgian indie studio, and its central idea is genuinely unusual: instead of picking dialogue options from a menu, you play emotion cards from a deck to navigate every conversation. The five emotions on offer, Joy, Anger, Fear, Sorrow, and Disgust, are not just flavour. They shape which cards unlock over time, which means the personality you perform in act one quietly rewires the options available to you later. It is a smart, lateral take on narrative agency that rewards players who are willing to think about how they feel rather than just what they want. The world of Var'Nagal is built around an island called Maccialatt, whose visual and cultural DNA draws from ancient Persia and the wider Mediterranean basin. Your character arrives in chains, sold into slavery after a violent uprooting, and the story that unfolds from that bleak opening is one of survival, identity, and the complicated business of trusting people when trust is a liability. Six key characters orbit you throughout, each capable of becoming a lover, a close friend, an enemy, or even a nemesis depending on which emotional registers you lean into. The relationship system has real texture: choosing Anger to push someone away carries consequences several scenes down the line, and the game does not hurry to resolve those threads. First-act content alone sits above 200,000 words across multiple branching paths, so there is genuine density here for readers who want it. The presentation is where Maratus shows its craft most clearly. The artwork pulls from the Franco-Belgian comics tradition, with a bold, illustrative style that makes every new character introduction feel like a panel reveal rather than a stat screen. The soundtrack, composed by Yann Rayon under the alias Kayji, runs to over thirty original pieces. It earns the word atmospheric: low, patient, occasionally unsettling in exactly the right places. If you play through with headphones, the score alone carries a lot of the tonal weight the text sets up. The honest caveat is that ARISEN entered Steam Early Access in September 2021 with a planned three-act structure, and as of writing it remains in that state longer than originally projected. The community that has engaged with it sits at a modest but mostly positive reception on Steam, which suggests the foundation is solid, but patience for the full vision is genuinely required here. The emotion card system also demands a certain buy-in: players who want mechanical feedback loops or combat will find nothing for them. This is a gamebook with a deck, and it moves at a gamebook's pace. For the right reader, that is exactly the appeal. Kai, Scout Team

ARISEN - Chronicles of Var'Nagal

ARISEN - Chronicles of Var'Nagal

Sep 21, 2021Maratus
GamerScout Says

Emotion-driven dark fantasy narrative where tarot cards replace dialogue wheels, and every relationship you forge, from lover to nemesis, reshapes your growing deck. Worth a look if slow-burn interactive fiction is your comfort zone.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €2.73

GamerScout Verdict

Best for interactive fiction readers who want a fresh card-based twist on dark fantasy storytelling and are comfortable with Early Access pacing.

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About ARISEN - Chronicles of Var'Nagal

I gravitate toward the games that slip past the algorithm, and ARISEN - Chronicles of Var'Nagal is exactly that kind of quiet underdog. It comes from Maratus, a small Belgian indie studio, and its central idea is genuinely unusual: instead of picking dialogue options from a menu, you play emotion cards from a deck to navigate every conversation. The five emotions on offer, Joy, Anger, Fear, Sorrow, and Disgust, are not just flavour. They shape which cards unlock over time, which means the personality you perform in act one quietly rewires the options available to you later. It is a smart, lateral take on narrative agency that rewards players who are willing to think about how they feel rather than just what they want. The world of Var'Nagal is built around an island called Maccialatt, whose visual and cultural DNA draws from ancient Persia and the wider Mediterranean basin. Your character arrives in chains, sold into slavery after a violent uprooting, and the story that unfolds from that bleak opening is one of survival, identity, and the complicated business of trusting people when trust is a liability. Six key characters orbit you throughout, each capable of becoming a lover, a close friend, an enemy, or even a nemesis depending on which emotional registers you lean into. The relationship system has real texture: choosing Anger to push someone away carries consequences several scenes down the line, and the game does not hurry to resolve those threads. First-act content alone sits above 200,000 words across multiple branching paths, so there is genuine density here for readers who want it. The presentation is where Maratus shows its craft most clearly. The artwork pulls from the Franco-Belgian comics tradition, with a bold, illustrative style that makes every new character introduction feel like a panel reveal rather than a stat screen. The soundtrack, composed by Yann Rayon under the alias Kayji, runs to over thirty original pieces. It earns the word atmospheric: low, patient, occasionally unsettling in exactly the right places. If you play through with headphones, the score alone carries a lot of the tonal weight the text sets up. The honest caveat is that ARISEN entered Steam Early Access in September 2021 with a planned three-act structure, and as of writing it remains in that state longer than originally projected. The community that has engaged with it sits at a modest but mostly positive reception on Steam, which suggests the foundation is solid, but patience for the full vision is genuinely required here. The emotion card system also demands a certain buy-in: players who want mechanical feedback loops or combat will find nothing for them. This is a gamebook with a deck, and it moves at a gamebook's pace. For the right reader, that is exactly the appeal.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscloud-savestier:sub-5Emotion Card SystemGamebook-StyleDark Fantasy NarrativeRelationship BranchingFranco-Belgian Art StyleMultiple EndingsText-DenseLGBTQ+ InclusiveMature Themes

System Requirements

Minimum

OS
Windows 10
Graphics
Nvidia GEForce GTX 1060
Processor
Intel Core i5

Recommended

Requires a 64-bit processor and operating system

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Game Info

Developer
Maratus
Publisher
Maratus
Release Date
Sep 21, 2021

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What platforms is ARISEN - Chronicles of Var'Nagal available on?

ARISEN - Chronicles of Var'Nagal is available on PC.

When was ARISEN - Chronicles of Var'Nagal released?

ARISEN - Chronicles of Var'Nagal was released on 21 September 2021.

Who developed ARISEN - Chronicles of Var'Nagal?

ARISEN - Chronicles of Var'Nagal was developed by Maratus.