Arietta of Spirits
A gentle, story-first action-adventure where a girl unravels the mysteries of a Spirit Realm tied to her grandmother's memory. Short, heartfelt, and quietly gorgeous.
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About Arietta of Spirits
Arietta of Spirits is a top-down action-adventure from Third Spirit Games, a small independent studio that built something genuinely affecting on what looks, at first glance, like a modest canvas. You play as Arietta, a young girl returning to her late grandmother's island cottage, only to discover she can perceive the Spirit Realm that overlaps the living world. The hook is emotional before it is mechanical, and the game leans into that fully. The combat is deliberate and approachable rather than demanding. You swing a sword, dodge incoming attacks, and gradually unlock a small set of spirit companions that each carry a distinct ability - think light puzzle-solving tied to elemental interactions rather than deep build theory. Nobody is coming to Arietta for a hardcore combat loop, and the game never pretends otherwise. Enemy encounters feel tuned to create atmosphere and mild tension, not to punish. If you routinely clear action-RPGs on the hardest setting looking for mechanical depth, you will hit a ceiling here. That ceiling is low and clearly intentional. What Third Spirit Games actually nails is the emotional throughline. The story moves across a family grieving together in different ways, and the Spirit Realm serves as a genuinely resonant metaphor for that grief rather than a tacked-on supernatural gimmick. The dialogue is earnest without being saccharine, and a few of the late-game revelations land harder than you might expect from a game this size. The pixel art is clean and warm, with a particular attention paid to lighting shifts between the living world and the spirit-touched zones. The soundtrack reinforces all of this - soft, slightly melancholy acoustic-ambient compositions that sit in the background and pull at something quiet. I kept the volume higher than I normally would. The game runs roughly five to seven hours for a relaxed first playthrough, and that length is exactly right. It closes when it should. There is no padding, no fetch-quest spiral to artificially stretch the runtime. The pacing in the opening hour is gentle to the point of slow, and I know that will frustrate some players who want immediate momentum. Sit with it. The payoff justifies the measured introduction. If you are someone who values a game that respects its own story enough not to overstay its welcome, that restraint will feel like a feature. Arietta of Spirits is not a game that will crowd the top of anyone's genre list for sheer ambition. What it offers instead is craftsmanship at human scale - a small team making something personal, getting the tone right, and ending it cleanly. With 86% positive Steam reviews from nearly 700 players, the word-of-mouth on this one has been quiet but consistent. It deserves more coverage than it gets. Kai, Scout Team
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Game Info
- Developer
- Third Spirit Games
- Publisher
- Third Spirit Games, Red Art Games
- Release Date
- Aug 20, 2021