Compare Aqua Fish prices across 50+ stores and find the best deal. Developed by Starodymov. Published by OtakuMaker SARL. Released on 12/28/2017. Available on PC, Mac, Linux. Genres: Action, Casual, Indie, Strategy.

A match-3 puzzle wrapped around an aquarium builder, Aqua Fish sits at 45% positive on Steam for good reason. Skip it unless you have very young kids or just want trading card equivalents of achievements.

My honest reaction after spending time with Aqua Fish is that it occupies a very specific and very narrow lane: it is a match-3 tile puzzle with a light aquarium decoration layer bolted on top, and almost nothing else. You clear colored marine objects in standard three-in-a-row fashion, earn coins from each completed level, then spend those coins in a shop stocked with algae, corals, fish, and other aquarium trinkets. The loop is exactly as shallow as that description implies. There are bosses described as enemies that interrupt your coin flow mid-level, which at least adds a nominal speed bump, but the strategic layer amounts to "make matches faster before the enemy timer hurts you." The star rating system (one to three stars per level) is the only progression tension the game offers. The aquarium side has real problems. Players across multiple platforms have flagged that the coin cap per level keeps decoration progress painfully slow, that decoration items cannot be resized or rotated, and that the shop variety runs dry well before you exhaust the level list. The game has a "coming soon" placeholder for a second aquarium that has sat unlocked for years with no update. That kind of stalled post-launch state is a signal worth taking seriously. On top of that, the Steam community has noted resolution scaling issues where portions of the interface fall off-screen, and at least one consistent crash bug reported past level 100. Developer response on these threads has been minimal. From a strategy-and-sim angle, which is admittedly not the natural lens to apply here, there is essentially nothing to analyze. No build decisions, no resource prioritisation beyond "get three stars to maximise coins," no mod support, and the AI opponents are obstacle timers rather than actual tactical counterparts. The tutorial is passable for young players, which is the only audience I can honestly recommend this to. If you have a child who likes colorful fish and simple drag-to-match puzzles, the concept is harmless and the cartoon aesthetic is bright enough to hold short attention spans. The eleven Steam achievements are straightforward enough that younger players will feel a sense of completion. For anyone else searching "is Aqua Fish worth buying," the answer is no. The Steam review split at roughly 45% positive is not a fluke. The match-3 genre has entries at similar or lower price points that are more polished, more content-rich, and actively maintained. Aqua Fish was a thin product in 2017 and nothing in its update history suggests it has grown into more than that since. Diego, Scout Team

Aqua Fish
ActionCasualIndieStrategy

Aqua Fish

Dec 28, 2017StarodymovOtakuMaker SARL
GamerScout Says

A match-3 puzzle wrapped around an aquarium builder, Aqua Fish sits at 45% positive on Steam for good reason. Skip it unless you have very young kids or just want trading card equivalents of achievements.

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Screenshots & Media

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About Aqua Fish

My honest reaction after spending time with Aqua Fish is that it occupies a very specific and very narrow lane: it is a match-3 tile puzzle with a light aquarium decoration layer bolted on top, and almost nothing else. You clear colored marine objects in standard three-in-a-row fashion, earn coins from each completed level, then spend those coins in a shop stocked with algae, corals, fish, and other aquarium trinkets. The loop is exactly as shallow as that description implies. There are bosses described as enemies that interrupt your coin flow mid-level, which at least adds a nominal speed bump, but the strategic layer amounts to "make matches faster before the enemy timer hurts you." The star rating system (one to three stars per level) is the only progression tension the game offers. The aquarium side has real problems. Players across multiple platforms have flagged that the coin cap per level keeps decoration progress painfully slow, that decoration items cannot be resized or rotated, and that the shop variety runs dry well before you exhaust the level list. The game has a "coming soon" placeholder for a second aquarium that has sat unlocked for years with no update. That kind of stalled post-launch state is a signal worth taking seriously. On top of that, the Steam community has noted resolution scaling issues where portions of the interface fall off-screen, and at least one consistent crash bug reported past level 100. Developer response on these threads has been minimal. From a strategy-and-sim angle, which is admittedly not the natural lens to apply here, there is essentially nothing to analyze. No build decisions, no resource prioritisation beyond "get three stars to maximise coins," no mod support, and the AI opponents are obstacle timers rather than actual tactical counterparts. The tutorial is passable for young players, which is the only audience I can honestly recommend this to. If you have a child who likes colorful fish and simple drag-to-match puzzles, the concept is harmless and the cartoon aesthetic is bright enough to hold short attention spans. The eleven Steam achievements are straightforward enough that younger players will feel a sense of completion. For anyone else searching "is Aqua Fish worth buying," the answer is no. The Steam review split at roughly 45% positive is not a fluke. The match-3 genre has entries at similar or lower price points that are more polished, more content-rich, and actively maintained. Aqua Fish was a thin product in 2017 and nothing in its update history suggests it has grown into more than that since. Diego, Scout Team

Tags

singleplayerachievementstier:sub-5Match-3Aquarium BuilderCasual PuzzleBoss EncountersStar Rating SystemCoin EconomyFamily-Friendly

System Requirements

Minimum

OS
WINDOWS XP / WINDOWS VISTA / WINDOWS 7 / WINDOWS 8 / WINDOWS 10
Memory
1 GB RAM
Storage
130 MB available space
Graphics
DirectX or OpenGL Compatible Video card
Processor
Any 64 or 32 bit processor

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Game Info

Developer
Starodymov
Publisher
OtakuMaker SARL
Release Date
Dec 28, 2017

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Price History

2026-06-100.88(lowest)

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What platforms is Aqua Fish available on?

Aqua Fish is available on PC, Mac, Linux.

When was Aqua Fish released?

Aqua Fish was released on 28 December 2017.

Who developed Aqua Fish?

Aqua Fish was developed by Starodymov and published by OtakuMaker SARL.