Compare Alone in the Dark: The New Nightmare prices across trusted key stores and find the best deal. Developed by Darkworks. Published by THQ Nordic. Released on 10/29/2013. Available on PC. Genres: Action, Adventure. Metacritic score: 66/100.

A creaky but genuinely atmospheric survival-horror relic that gives you two ways to play the same haunted island, one trigger-happy, one puzzle-heavy. Worth it if fixed-camera horror is your comfort zone.

My first session with The New Nightmare felt like opening a time capsule sealed sometime around 2001, tank controls, pre-rendered backgrounds, fixed camera angles that occasionally shove an enemy into your face the second the screen cuts. If you bounced off early Resident Evil for any of those reasons, this one will test your patience in exactly the same spots. If you loved that era, though, there is real craft hiding behind the dated surface. The setup sends two characters, Edward Carnby, a combat-leaning investigator, and Aline Cedrac, an archaeologist who starts with little more than a flashlight, onto Shadow Island to recover three ancient tablets. What makes the dual-protagonist structure more interesting than it sounds is that the two paths are genuinely different, not just reskinned. Carnby leans on his double-barreled revolver and whatever firearms he can scavenge, with ammo displayed in a small meter when you aim. Aline's side cuts the combat down and leans harder into puzzle-solving, making her run a noticeably more tense experience since she has fewer ways to fight back. The two communicate via radio throughout, which keeps the shared story coherent across playthroughs. To get the full picture you need to complete both runs, and the game is honest about that, but it does mean a lot of the content is gated behind a second playthrough that not every player will bother with. The standout mechanic is light itself. The game built a custom engine where Carnby's flashlight dynamically illuminates and casts shadows across what are otherwise static 2D backdrops. Enemies, shadow creatures that are genuinely averse to light and reportedly turn to ash when exposed to it, can warp out of darkness before you even register they're there. In its best moments, that system produces real tension. The problem is the PC version is the weakest build. Music is MIDI-only (downgraded from the Dreamcast audio), FMV quality takes a hit, and the game shipped broken on Windows 10, a community patch and the GOG release have since fixed the worst of it, but you are still running old, thin compatibility scaffolding. Graphics options amount to resolution and a high-quality shadow toggle. On the annoyances side: locked doors are everywhere, keys rarely telegraph where they go, camera transitions can eat a hit before you can react, and respawning enemies in certain corridors pad out the back half in a way that feels lazy rather than scary. The save system uses collectible Charm of Saving medallions, which sounds punishing but in practice you find enough of them that it rarely bites. Voice acting is the par-for-the-era overcooked kind, not offensively bad, just not good. And the PC version specifically lacks the lip-syncing the PS2 build added. For genre fans who can make peace with early-2000s survival-horror conventions, there is a genuinely well-paced story here, some inventive puzzle design, and a dual-playthrough structure that was ahead of its time. For anyone coming in cold with no nostalgia for fixed cameras and tank controls, the friction will likely outweigh the atmosphere. Alex, Scout Team

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Oct 29, 2013DarkworksTHQ Nordic
GamerScout Says

A creaky but genuinely atmospheric survival-horror relic that gives you two ways to play the same haunted island, one trigger-happy, one puzzle-heavy. Worth it if fixed-camera horror is your comfort zone.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.92-87%
at YuPlay
Lowest tracked: €0.63
Track this price

GamerScout Verdict

Best for survival-horror fans with nostalgia for fixed-camera RE-era games willing to patch around PC version shortcomings.

Compare Prices(10 stores)

YuPlayBest price
StandardGlobalSteam KeyKey
€0.92-87%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.94-87%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.06
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.29-82%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.29
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.33
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€1.33
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.57-6%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.636 Jul 2026
Current best
€0.92
Keyshops
€0.58€0.74€0.90€1.065 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

Screenshot

About Alone in the Dark: The New Nightmare

My first session with The New Nightmare felt like opening a time capsule sealed sometime around 2001, tank controls, pre-rendered backgrounds, fixed camera angles that occasionally shove an enemy into your face the second the screen cuts. If you bounced off early Resident Evil for any of those reasons, this one will test your patience in exactly the same spots. If you loved that era, though, there is real craft hiding behind the dated surface. The setup sends two characters, Edward Carnby, a combat-leaning investigator, and Aline Cedrac, an archaeologist who starts with little more than a flashlight, onto Shadow Island to recover three ancient tablets. What makes the dual-protagonist structure more interesting than it sounds is that the two paths are genuinely different, not just reskinned. Carnby leans on his double-barreled revolver and whatever firearms he can scavenge, with ammo displayed in a small meter when you aim. Aline's side cuts the combat down and leans harder into puzzle-solving, making her run a noticeably more tense experience since she has fewer ways to fight back. The two communicate via radio throughout, which keeps the shared story coherent across playthroughs. To get the full picture you need to complete both runs, and the game is honest about that, but it does mean a lot of the content is gated behind a second playthrough that not every player will bother with. The standout mechanic is light itself. The game built a custom engine where Carnby's flashlight dynamically illuminates and casts shadows across what are otherwise static 2D backdrops. Enemies, shadow creatures that are genuinely averse to light and reportedly turn to ash when exposed to it, can warp out of darkness before you even register they're there. In its best moments, that system produces real tension. The problem is the PC version is the weakest build. Music is MIDI-only (downgraded from the Dreamcast audio), FMV quality takes a hit, and the game shipped broken on Windows 10, a community patch and the GOG release have since fixed the worst of it, but you are still running old, thin compatibility scaffolding. Graphics options amount to resolution and a high-quality shadow toggle. On the annoyances side: locked doors are everywhere, keys rarely telegraph where they go, camera transitions can eat a hit before you can react, and respawning enemies in certain corridors pad out the back half in a way that feels lazy rather than scary. The save system uses collectible Charm of Saving medallions, which sounds punishing but in practice you find enough of them that it rarely bites. Voice acting is the par-for-the-era overcooked kind, not offensively bad, just not good. And the PC version specifically lacks the lip-syncing the PS2 build added. For genre fans who can make peace with early-2000s survival-horror conventions, there is a genuinely well-paced story here, some inventive puzzle design, and a dual-playthrough structure that was ahead of its time. For anyone coming in cold with no nostalgia for fixed cameras and tank controls, the friction will likely outweigh the atmosphere.

Alex
Alex · Scout Team

Catch-all

Tags

steamFixed Camera HorrorDual ProtagonistTank ControlsLight-Based MechanicsCharm Save SystemPre-rendered BackgroundsSurvival Horror ClassicPuzzle-Combat Split

System Requirements

Minimum

OS
Windows® 98 SE/Me/2000 Pro/XP
Processor
Intel Pentium® II 300 MHz
Memory
64 MB RAM
DirectX
Version 9.0c
Storage
400 MB available space

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Community Discussion

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Reviews & Ratings

Metacritic
66
Steam
71%(687)

Game Info

Developer
Darkworks
Publisher
THQ Nordic
Release Date
Oct 29, 2013

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Frequently asked questions about Alone in the Dark: The New Nightmare

How much does Alone in the Dark: The New Nightmare cost?

As of 7 September 2026, the cheapest in-stock offer for Alone in the Dark: The New Nightmare is €0.92 at YuPlay, out of 12 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Alone in the Dark: The New Nightmare cheapest?

The lowest in-stock price we track for Alone in the Dark: The New Nightmare is €0.92 at YuPlay (7 September 2026). We compare 12 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Alone in the Dark: The New Nightmare available on?

Alone in the Dark: The New Nightmare is available on PC.

When was Alone in the Dark: The New Nightmare released?

Alone in the Dark: The New Nightmare was released on 29 October 2013.

Who developed Alone in the Dark: The New Nightmare?

Alone in the Dark: The New Nightmare was developed by Darkworks and published by THQ Nordic.

Is Alone in the Dark: The New Nightmare worth buying?

Alone in the Dark: The New Nightmare holds a Metacritic score of 66/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.