Compare Almightree: The Last Dreamer prices across 50+ stores and find the best deal. Developed by Chocoarts. Published by Digital Tribe. Released on 9/7/2015. Available on PC, Mac, Linux. Genres: Action, Indie, Strategy.

One clever block-teleportation trick stretched across 20 timed levels. Satisfying in short bursts, but the PC port's sluggish controls and thin story mean the asking price matters a lot.

I keep a mental spreadsheet of puzzle games that nail their one core mechanic versus those that let it carry the whole weight of the experience until it buckles. Almightree: The Last Dreamer lands squarely in the second column, and knowing that upfront is the most useful thing I can tell you before you hand over any money. The central idea is genuinely interesting. You control the Last Dreamer across floating, cube-built levels that are literally crumbling away beneath you on a countdown timer. Your only tool is "plantsportation," a teleportation ability where you designate an empty grid space, then snap an existing nature block into it to build bridges, staircases, or bypass obstacles. Thorn blocks, electrified flowers, immovable metal blocks, and garlic blocks that neutralize thorns when placed nearby add wrinkles level by level. The early game tutorial is clean and unobtrusive, contextual pop-ups rather than a separate tutorial mode, which is the right call. The tension of routing your path before the floor disappears behind you creates real urgency, and for the first several levels the formula clicks. The problem is that the formula does not evolve much past that. There are 20 levels and the whole single-player run clocks in around two hours at medium difficulty. Difficulty scaling works by compressing the timer only, not by redesigning the puzzles themselves, so hard mode is really just speed mode, not a smarter challenge. The limited undo function is a pain point worth flagging: you can lock yourself into an unwinnable state by misplacing blocks, and if you burned past the undo window you are restarting the whole level. Controller input on PC compounds this, with the character frequently overshooting tiles by one or two spaces after you release the stick. That is a meaningful problem in a game built on exact grid movement. The animations carry the game's mobile origins visibly, and the story, strong opening cutscene aside, simply stops being told after the first few minutes. On the upside, the visual style holds up. Vibrant floating platforms with hand-drawn backdrop illustrations contrast well against the blocky cube geometry, and the ambient soundtrack is genuinely calming when the crumbling rumble is not interrupting it. A local split-screen speed race mode and cross-platform online race between PC and Mac players add some legs if you have a puzzle-minded friend to drag in, though the multiplayer shares the same 20 levels rather than offering new content. Steam achievements and trading cards are present for completionists. The PC version sits at 77% positive from around 150 Steam user reviews, which roughly matches my read: decent but not destination software. As a strategy-and-puzzle specialist I respect the decision space plantsportation creates on paper, but two hours of content with a single expanding mechanic and no mod support means the depth ceiling is hit fast. This is a fine lunch-break puzzler for someone who wants a low-friction, visually pleasant wind-down session. It is not the game for a player who wants to spend a weekend in a system with real teeth. Diego, Scout Team

Almightree: The Last Dreamer
ActionIndieStrategy

Almightree: The Last Dreamer

Sep 7, 2015ChocoartsDigital Tribe
GamerScout Says

One clever block-teleportation trick stretched across 20 timed levels. Satisfying in short bursts, but the PC port's sluggish controls and thin story mean the asking price matters a lot.

PCMacLinux
Best Price Available
0.00
at N/A
Historical low: $3.66

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Almightree: The Last Dreamer

I keep a mental spreadsheet of puzzle games that nail their one core mechanic versus those that let it carry the whole weight of the experience until it buckles. Almightree: The Last Dreamer lands squarely in the second column, and knowing that upfront is the most useful thing I can tell you before you hand over any money. The central idea is genuinely interesting. You control the Last Dreamer across floating, cube-built levels that are literally crumbling away beneath you on a countdown timer. Your only tool is "plantsportation," a teleportation ability where you designate an empty grid space, then snap an existing nature block into it to build bridges, staircases, or bypass obstacles. Thorn blocks, electrified flowers, immovable metal blocks, and garlic blocks that neutralize thorns when placed nearby add wrinkles level by level. The early game tutorial is clean and unobtrusive, contextual pop-ups rather than a separate tutorial mode, which is the right call. The tension of routing your path before the floor disappears behind you creates real urgency, and for the first several levels the formula clicks. The problem is that the formula does not evolve much past that. There are 20 levels and the whole single-player run clocks in around two hours at medium difficulty. Difficulty scaling works by compressing the timer only, not by redesigning the puzzles themselves, so hard mode is really just speed mode, not a smarter challenge. The limited undo function is a pain point worth flagging: you can lock yourself into an unwinnable state by misplacing blocks, and if you burned past the undo window you are restarting the whole level. Controller input on PC compounds this, with the character frequently overshooting tiles by one or two spaces after you release the stick. That is a meaningful problem in a game built on exact grid movement. The animations carry the game's mobile origins visibly, and the story, strong opening cutscene aside, simply stops being told after the first few minutes. On the upside, the visual style holds up. Vibrant floating platforms with hand-drawn backdrop illustrations contrast well against the blocky cube geometry, and the ambient soundtrack is genuinely calming when the crumbling rumble is not interrupting it. A local split-screen speed race mode and cross-platform online race between PC and Mac players add some legs if you have a puzzle-minded friend to drag in, though the multiplayer shares the same 20 levels rather than offering new content. Steam achievements and trading cards are present for completionists. The PC version sits at 77% positive from around 150 Steam user reviews, which roughly matches my read: decent but not destination software. As a strategy-and-puzzle specialist I respect the decision space plantsportation creates on paper, but two hours of content with a single expanding mechanic and no mod support means the depth ceiling is hit fast. This is a fine lunch-break puzzler for someone who wants a low-friction, visually pleasant wind-down session. It is not the game for a player who wants to spend a weekend in a system with real teeth. Diego, Scout Team

Tags

singleplayermultiplayerlocal-coopcross-platformachievementscontroller-supporttrading-cardscloud-savestier:sub-5Timed PuzzlesBlock ManipulationMobile PortSplit-Screen CompetitiveShort CompletionGrid-Based MovementOnline Speedrun Mode

System Requirements

Minimum

OS
Windows XP
Memory
1 GB RAM
Storage
300 MB available space
Graphics
DirectX 9.0c compatible
Processor
2 GHz

Community Discussion

Be the first to comment on Almightree: The Last Dreamer.

Reviews & Ratings

No ratings available

Game Info

Developer
Chocoarts
Publisher
Digital Tribe
Release Date
Sep 7, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert

Price History

2026-06-103.66(lowest)

Buy smarter: helpful guides

Looking for more? See games like Almightree: The Last Dreamer

Frequently asked questions about Almightree: The Last Dreamer

How much does Almightree: The Last Dreamer cost?

Almightree: The Last Dreamer pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

Where can I buy Almightree: The Last Dreamer cheapest?

Compare Almightree: The Last Dreamer prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Almightree: The Last Dreamer available on?

Almightree: The Last Dreamer is available on PC, Mac, Linux.

When was Almightree: The Last Dreamer released?

Almightree: The Last Dreamer was released on 7 September 2015.

Who developed Almightree: The Last Dreamer?

Almightree: The Last Dreamer was developed by Chocoarts and published by Digital Tribe.