Compare AIPD - Artificial Intelligence Police Department prices across trusted key stores and find the best deal. Developed by Blazing Badger. Published by Mamor Games. Released on 1/28/2016. Available on PC. Genres: Action, Indie.

Neon twin-stick chaos where you build your own difficulty from a menu of modifiers. Small, sharp, and surprisingly replayable.

AIPD is a top-down twin-stick shooter from Blazing Badger that leans hard into arcade fundamentals: waves of enemies, screen-filling particle effects, and a score-chasing loop tight enough to pull you back for one more run. The visual identity is striking - a high-contrast neon-on-black aesthetic that feels less like a stylistic trend and more like a deliberate choice about readability under pressure. When six enemy types are converging on your ship and the screen is a blizzard of projectiles, that contrast is doing real work. The mechanic that sets AIPD apart from the twin-stick crowd is its modifier system. Before each session you stack difficulty modifiers from a selection of unlockable options - faster enemies, more aggressive spawn patterns, altered projectile behavior - and the combination you choose directly shapes your score multiplier. It is a clever way to let the game scale without a clumsy difficulty slider. Competitive players and newcomers can both sit at the same table; they just build very different tables. Co-op is present for up to four players locally, and the modifier system makes that a genuinely different experience than solo play rather than just the same game with more ships. Where AIPD keeps its honesty is in scope. This is not a game pretending to be bigger than it is. The run time, the content breadth, the number of ship configurations available - all of it is modest. There is no story, no unlockable narrative, no reason to be here except the loop. If you need a progression hook beyond chasing your own high score, this will feel thin pretty quickly. The 51 Steam reviews are a small sample, but the 84% positive rate from a crowd that clearly knew what it was buying carries weight. As an indie specialist I find something genuinely appealing about how focused AIPD is. Blazing Badger did not try to bolt on a roguelite meta-layer or a weapon-crafting system. They made a sharp arcade shooter and shipped it. The soundtrack complements that focus - it pushes energy without demanding attention, which is exactly what this kind of game needs. I do wish the modifier unlocks had a bit more ceremony around them, and new players may find the opening sessions a little flat before the build variety opens up. But the ceiling for players who enjoy optimizing modifier combinations is meaningfully higher than the floor suggests. If you have friends for local co-op and a taste for old-school arcade scoring, AIPD punches comfortably above its size. Solo players who love leaderboard chasing and self-imposed challenges will also find a home here. Anyone expecting content depth or a reason to play beyond personal bests should probably look elsewhere. Kai, Scout Team

AIPD - Artificial Intelligence Police Department

AIPD - Artificial Intelligence Police Department

Jan 28, 2016Blazing BadgerMamor Games
GamerScout Says

Neon twin-stick chaos where you build your own difficulty from a menu of modifiers. Small, sharp, and surprisingly replayable.

PC
Best Price Available
€0.00
at N/A
Historical low: €1.74

GamerScout Verdict

Best for arcade score-chasers and local co-op groups who want a tight, no-fuss twin-stick loop with self-built difficulty.

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About AIPD - Artificial Intelligence Police Department

AIPD is a top-down twin-stick shooter from Blazing Badger that leans hard into arcade fundamentals: waves of enemies, screen-filling particle effects, and a score-chasing loop tight enough to pull you back for one more run. The visual identity is striking - a high-contrast neon-on-black aesthetic that feels less like a stylistic trend and more like a deliberate choice about readability under pressure. When six enemy types are converging on your ship and the screen is a blizzard of projectiles, that contrast is doing real work. The mechanic that sets AIPD apart from the twin-stick crowd is its modifier system. Before each session you stack difficulty modifiers from a selection of unlockable options - faster enemies, more aggressive spawn patterns, altered projectile behavior - and the combination you choose directly shapes your score multiplier. It is a clever way to let the game scale without a clumsy difficulty slider. Competitive players and newcomers can both sit at the same table; they just build very different tables. Co-op is present for up to four players locally, and the modifier system makes that a genuinely different experience than solo play rather than just the same game with more ships. Where AIPD keeps its honesty is in scope. This is not a game pretending to be bigger than it is. The run time, the content breadth, the number of ship configurations available - all of it is modest. There is no story, no unlockable narrative, no reason to be here except the loop. If you need a progression hook beyond chasing your own high score, this will feel thin pretty quickly. The 51 Steam reviews are a small sample, but the 84% positive rate from a crowd that clearly knew what it was buying carries weight. As an indie specialist I find something genuinely appealing about how focused AIPD is. Blazing Badger did not try to bolt on a roguelite meta-layer or a weapon-crafting system. They made a sharp arcade shooter and shipped it. The soundtrack complements that focus - it pushes energy without demanding attention, which is exactly what this kind of game needs. I do wish the modifier unlocks had a bit more ceremony around them, and new players may find the opening sessions a little flat before the build variety opens up. But the ceiling for players who enjoy optimizing modifier combinations is meaningfully higher than the floor suggests. If you have friends for local co-op and a taste for old-school arcade scoring, AIPD punches comfortably above its size. Solo players who love leaderboard chasing and self-imposed challenges will also find a home here. Anyone expecting content depth or a reason to play beyond personal bests should probably look elsewhere.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamTwin-Stick ShooterLocal Co-opDifficulty ModifiersScore AttackNeon AestheticArcade LoopWave-Based

System Requirements

Minimum

OS
Win7 32-Bit
Processor
Intel i5 1.8 GHz
Memory
4 GB RAM
Graphics
Intel HD4000
DirectX
Version 10
Storage
300 MB available space

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Reviews & Ratings

Steam
84%(51)

Game Info

Developer
Blazing Badger
Publisher
Mamor Games
Release Date
Jan 28, 2016

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How much does AIPD - Artificial Intelligence Police Department cost?

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What platforms is AIPD - Artificial Intelligence Police Department available on?

AIPD - Artificial Intelligence Police Department is available on PC.

When was AIPD - Artificial Intelligence Police Department released?

AIPD - Artificial Intelligence Police Department was released on 28 January 2016.

Who developed AIPD - Artificial Intelligence Police Department?

AIPD - Artificial Intelligence Police Department was developed by Blazing Badger and published by Mamor Games.